r/ImperialAssaultTMG

Image 1 — Heros of the Rebellion!
Image 2 — Heros of the Rebellion!
Image 3 — Heros of the Rebellion!
Image 4 — Heros of the Rebellion!
Image 5 — Heros of the Rebellion!
Image 6 — Heros of the Rebellion!
Image 7 — Heros of the Rebellion!
Image 8 — Heros of the Rebellion!

Heros of the Rebellion!

Wanted to show off my currently painted heros! I don't paint nearly often enough, but I'll get there!

Thanks for stoppin by! CC is welcome too!

u/EmoKarKat — 2 days ago

There’s a mole! Quick he’s headed to the hangar!

still working on my painting skills. this is my first dungeon crawler I’ve painted

u/Thew_Goes — 2 days ago

How much is a collection worth?

Sorry if this isn’t allowed but I’ve had this game sitting on my shelf for years now in mint albeit slightly dusty condition. I got the base game and most of the expansions brand new as part of a nerdy garage sale and happened to work at a game shop so I just bought the rest of the expansions… and then promptly never played them. I’m sure it’s an excellent game but I’m trying to clear stuff out now and just looking to sell this all while it’s in like new condition but having a hard time finding what an “average” price would be as it seems certain expansions are rarer than others. Is there anyone here that could help figure out a fair price for the lot?

tl;dr trying to sell the base game and expansions and need a price

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u/SylvesterStalPWNED — 3 days ago

This game is amazing! Last mission was close, just got going and the most dense minis!

having lots of fun, wish the expansions were more in print and available. If anyone knows where to get a good deal on Return to Hoth please let me know.

u/Thew_Goes — 5 days ago

Using an Imperial Class form expansion only.

I find the nemesis Imperial Class so intriguing and I want to play it, but getting my hands on a Jabba's Realm expansion is nigh impossible. I only have the core game.

Can I just print the Imperial Class and play it in the core campaign or will it be unbalanced due to a lack of the other cards from the expansion? (eg items and side missions etc.)

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u/AcceptableStudy6773 — 5 days ago

Twin Shadows Finale

Just completed the Twin Shadows Finale and it felt suitably epic and film like. Vinto and Drokkata didn’t make it, shot down on the run to the shuttle leaving Diala to leap onto the shuttle on her last action on the very last turn and snatch victory. I’ll never know if she hung around for Verena or left her behind.

u/Countzero73 — 6 days ago

Would i be able to play imperial assault with just an expansion?

I recently was given a copy of return to hoth and was curious if it was possible for me to just use that to play a skirmish game? Don't want to spend money on the core set if I don't need to

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u/Runamuck840 — 7 days ago

[Sale] french expansions

Hello,

Selling these 4 expansions for the price of 100€. EU only

I’m also looking for the followint expansions in french
- tyrants of lothal
- jawa
- ahsoka
- wookiee warriors

u/Lexlott — 8 days ago

Fenn is just fun!

Used Tactical Movement to move into position then declared an attack on the Elite Royal Guard closest to Fenn, used a device token and a surge power token that he still had from his supply pack because I wanted to be sure to be able to at least get the Blast 1 from Unde-Barrel.

Attack

- 5 damage on dice + 2 from Trench Fighter

- 1 surge on dice + 2 surges from Power Token and Device Token

Defence

- 1 block on dice

- 1 block from adjacent Royal Guard

- 1 innate evade

Resolving surges

- 1 surge for +2 damage from E-110

- 1 surge for Blast 1 from Under-Barrel

Total 9 damage, Blast 2 and Blast 1

Final total dmg = 7dmg to Royal guard and 3 dmg to all adjacent

Both Jet Troppers dead!

I do love combos like this!

u/pepetd — 10 days ago

Starting out, confused about core set content

Dear community,

I'm looking to get into the game with my son and ordered the reprinted core set for his birthday.

I also plan to add one extension hero for the empire and one for the rebels. Now I tried reading up on the rules and a bit about the first campaign (I'll play the imperial side) and I also found an incomplete list of the core set content.

It lists heroes such as Luke, Vader, Han Solo etc. I understand that those are some sort of companions(?) that are mostly cardboard. We have no issue to proxy them with Legion or something. But do they come with all hero specific equipment cards, potential command cards etc.?

My plan would be to try and get two extensions that are not already (partially) included in the core set.

The most available extensions in my region are Stormtroopers, Greedo, Maul, Blaise, Han, Luke, Chewie and grand inquisitor.

Would you recommend this approach, or simply play the game first and then maybe try and get my hands on another campaign set?

Also do you guys have any recommendations regarding dice? They seem impossible to find over here.

Thank you.

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u/Drayderina — 12 days ago

E web LoA clarification - attack 1x or 2x?

I’m back, thanks for the info about the imperial officer. With the e-web, the deployment card has says for ‘assault’ where it can attack twice. However, in the LoA app, it doesn’t say anywhere that the e-web can attack twice. Since the responses from the officer said ignore the card, follow how ‘order‘ is in the app, is that the same logic for the e web that it would only attack once? does the tripod info apply as well? or really do I ignore everything on the deployment cards except the bottom row of the health, dice, etc

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u/Thew_Goes — 11 days ago

Imperial officer Order clarification

using LoA app, it says to ‘order’ another unit with a cost of X or less. on the deployment card it’s says the unit needs to be within 2 spaces, is that proximity clause still included when playing with LoA app, or anyone anywhere on the board can be ordered?

side question, is there any resource with common rules questions/clarifications I can look this up?

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u/Thew_Goes — 12 days ago

Late to the party

Snagged a sealed base game for 20.00 and interested in trying to get a few more things but no idea what's the best way to go about it.

Likely solo player or maybe one vs one. I understand things are split between big boxes and blisters but looks like basically Heart of the Empire and Tyrants of Lorthal are all that's available these days.

If I'm mostly interested in campaign scenarios are those boxes about all there is at this point?

Thanks in advance for any information you can provide!

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u/rythosd — 14 days ago

Trying to make Point Blank Shot actually good

Provocative title maybe? Idk, I think people who praise this card look at it abstractly, whereas it looks less impressive in real game situations.

Point Blank Shot: when attacking adjacent figure with pistol, get +1 pierce and replace a die with a red die. Pierce is like +0.83 dmg vs black die, unless you're also getting pierce from elsewhere. Replacing the die is like getting another 3/6 to 5/6 attack symbols on the result. So it's like +1.33 to +1.67 attack symbols.

Not great value if you're doing 1 attack per round. Are you doing several? Sometimes, but you need to get adjacent and you need to rest off strain from Close Quarters. You only use Combat Momentum after you start killing adjacent things, but maybe previous use of it got you enough movement to make do without a move action now. K'Tara can help you move, but it's 2xp and only 1 of that "move 2" actually helps you get adjacent. It's also not very compatible with Combat Mastery.

So with that we can at best consider the movement problem solved. You're gonna need a lot of support to also pull off not resting, unless you're failing to get any Close Quarters off. One way to get multiple attacks off per round is to rest+attack, then get adjacent to exhausted enemies (or readied enemies Imp won't prefer to activate next), then get told to attack by Gideon, Murne, CT or Leia. But... does PBS make you good enough to prefer giving these extra attacks to you instead of anyone else? Depends on what you're carrying. If we find that PBS combos best with tier 1 pistols, then probably not. So let's take a look...

  • Disruptor Pistol + Tactical Display is the best-value tier 3 ranged weapon. If you keep the green die, you can fairly reliably get the +3 dmg off on two attacks per round. With two red, you're gonna need support for extra surges if you're doing multiple attacks. And replacing a green with a red isn't that impressive. I guess it's good enough with 2+ attacks per round if you didn't need that support surge for something else.

  • Sporting Blaster? With Spread Barrel and 1 attack per round, it's almost as good as Disruptor, but more expensive. With Disruption Cell and 2 attacks per round, it's almost as good as Disruptor but way more expensive. You do get to use PBS on a blue or yellow die... but you're also making it much rarer to get to use Pierce 2 for 2 dmg.

  • Deathhammer? Idk how you can look at this combo and not be pissed off that it doesn't work because you lack range. POINT BLANK Shot is obviously not supposed to be hindered by a lack of range. Devs forgot to give the card +1 acc. Disruptor is still a better and better-value weapon, but this is tier 2 so it's pretty good if you wanna house rule it...

  • DL-44 maybe. Replacing the blue die, it's only 1/6 that you get 0 acc without 2 surge. The best multi-attack attachments (Plasma, Disruption) are not great here. I guess pick 2 out of Tactical, Spread Barrel, Charged Ammo Pack.

  • DH-17 maybe, although the surge is devalued by already having Pierce 1. If you need cheap, this might be better value than DL-44.

TL;DR of the above: you can make PBS good in certain situations, but you're gonna have to work for it and it's not clear that you should try.

What about DDC Defender? It's the weakest one per individual attack, so someone else should ideally be getting any extra attacks from "command abilities" at least in tier 3. But if you have the support to both move you around and make you recover, getting that triple attack off somewhat consistently is gonna make PBS really pay off. Plasma Cell vs black die is like +0.5 dmg, so a bit better than the exhausts. So this fully kicks in in tier 2, with the main part of it after just 3-4 xp. It might not be better than something like Disruptor+Tactical+Gaffi+HIG with Combat Mastery, but other heroes can provide the late game scaling while you carry the group until then.

To the other options I say: eh. Consider it among your lower-priority options late in the campaign if you end up with a pistol. DDC is the one you might consider making a build around, and even building a team around.

What should the team be? Movement help can come from Fenn, Drokkatta, Ko-Tun, Diala, Tress, but you don't need anything else if you have CT. He can move you next to something and then kill it to trigger Close Quarters, or just move you to set you up for your next activation. With Plastoid in tier 3, he gets really efficient move actions. With Strafing Run, he gets a bunch of extra movement points to deal out. He can make do without Wild Fire until tier 3 because that's when his extra attacks really take off. (Oh, and I assume you're not playing with un-nerfed Pin Them Down; otherwise you might wanna prioritize that.)

The recovery part is trickier, especially with you flying all over the place with Combat Momentum. Absolutely prioritize the side quest if you draw it. Gideon shouldn't get his recovery card until 10xp, although you can play him less OP by nerfing/removing/ignoring Masterstroke. Murne can get her recovery card at 7xp and can help you recover when she's attacked, but both those require you to be within 3 spaces. MHD-19 needs you to be within 2 spaces for Bacta Radiator, or adjacent to give you med cards. There's Bacta Pump, maybe Cybernetic Arm and Enviro to make your rests count... other than that, I guess use surges? For that, there's help from Gideon, Murne (3 spaces), MHD-19 (2 spaces), Ko-Tun (initial loadout, then 2 spaces), tier 3 Power Charger and Supply Pack... and Tactical Display while letting CT have Plasma Cell?

u/mold_berg — 13 days ago

Using Rebel deployment cards in place of Imperials during campaign missions?

My group is playing through Jabba's Realm right now, and one of my rebels commented off that it would be crazy if they came up against rebel deployment cards while "working for" Jabba.

Has anyone had experience switching out imperials with rebels? Like Stormtroopers > Rebel Troopers, Imperial Officer > Alliance smuggler etc? maybe hero skrimish cards? And adjusting the text to fit?

Our next mission is Overcharged. >!Change the text so they don't find out the depot is a resistance depot until they get there. I was thinking could swap troopers for rebel troopers or wing guards, Officer for smuggler, pull in hired guns for jets troopers, Rebel Saboteurs seems an appropriate swap for Pirates, alliance rangers for elite stormies. And maybe Gideon or Saska (neither is being played as a hero) Skirmish cards for the Probe droid in the depot? Thoughts?!<

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u/JazzAwol — 14 days ago