r/JunkerQueenMains
An Analysis on Donghak's JQ From Last Weekend In OWCS Korea
youtu.beI tried kitbashing and painting a custom miniature based on JQ from various Warhammer 40k bits
Absolute AXS WORLDY
Hello Doom main here I just wanted to share this gorgeous axe throw I got
THE VAULT HEARD MY PRAYERS
I immediately Bought the Heavy Metal and Qlin Skin and im hoping to get some birthday cash in the next 3 days so I can buy Mob Boss.
I feel so Blessed by the Overwatch Gods 😭😭😭😭
GTA 6 Junker Queen drawing done!
Finally finished my GTA 6 Junker Queen drawing. The beer may not be the best, but im proud of the rest of this drawing.
Crownless Queen
Hi everyone,
I’m writing here to humbly ask for your help.
TL;DR: PS5 – no TANK experience – main ANA – QP 5v5, 6v6 – advice on the TANK role and JUNKER QUEEN
First off, I only play 5v5 QP, but over the last week I’ve tried 6v6, and when I get the right match, it’s way more fun—I try to make up for my terrible aim with strategy.
I’m a support main (mostly Ana) who, for some reason, has always had a soft spot for Junker Queen, so for the past few days, I started playing her. It was pure love at first sight. Right now, I only want to play her and I want to get better, which also means learning how to properly play a role I'm completely unused to.
I mainly play in two ways, depending on the situation (and my teammates):
MAIN TANK: if I'm the solo tank, I lead the charge by always advancing behind cover or corners, baiting the enemy tank and hoping they dive. If they don't, I throw old reliable Gracie as soon as they're in range and switch to the axe, looking for that combo with Carnage, just to show them who's boss right away.
OFF-TANK: if there's another tank, especially a defensive one, I play like their watchdog. I attack the enemy tank that isn't focusing me, peel for my supports against dives, try to target enemy supports—basically, I do the dirty work. Every now and then, when the situation allows, I try to flank the enemy and catch them all from behind.
Even though playing strategically pays off a lot, I can't always get the best out of Junker Queen. So, please help me hand her the crown she deserves! Feel free to share anything you want: technical advice (gamepad settings—remember I'm on PS5—keybinds, configs, etc.), strategies, opinions, do's & don'ts... anything will help.
Thanks a lot for reading, and thanks in advance for all the advice. A few thoughts from my first few days:
GAMEPLAY
- Junker Queen makes me feel like the class bully—the older kid who got held back a year, who taps his classmates on the head, gives people wedgies, and hangs them by their underwear from the wall. And I absolutely love it.
- I don't fear enemy tanks; when they don't have a pocket Mercy 24/7, they all go down pretty fast.
- I struggle against hyper-mobile heroes because if Jagged Blade misses, my only options are: back off and wait for the cooldown, or use Carnage—but that forces me to immediately pop Commanding Shout, and having that on cooldown means certain death.
- I can't seem to use her Ult properly; sometimes I don't even use it once the whole match. I've noticed that when I do use it, I often find myself behind enemy lines chasing their backline. I manage to kill one, but by then the anti-heal has worn off, the rest of them are fully healed up, and I die. The only times it's not a wasted Ult is when I use it to burst down the enemy tank, but in that case, only the tank dies. Should I wait for a massive group of low-health enemies? Should I combo it with someone else? I've tried, but I really struggle to coordinate.
- Often at the end of the match, looking at the scoreboard, I find myself 1st or 2nd in Elims (E), but sometimes 4th or 5th in Damage (DMG). What could that mean?
ABILITIES
Scattergun: Love the feel, love the SFX, and I was pleasantly surprised by the range and damage. 2 extra shots would have been nice, though. APPROVED
Jagged Blade: My favorite part of her kit, but I'm not satisfied with my hit rating. Any tips on how to improve? I still need to calibrate the distance because sometimes I pull enemies completely behind me, miss the axe swing, and they escape.
Commanding Shout: The SFX gives me chills down my spine. Honestly, I would have preferred less bonus health but a shorter cooldown.
Carnage: I love its damage as much as I hate how slow it is. I die using it way too often.
Rampage: Everything is perfect, but I don't get why you can't steer it even a little bit.
TALENTS / PERKS
I started out playing with "Battle Shout" and "Willy-Willy", but for better sustain and to force myself to use the axe more, I'm currently using "Savage Satiation".
TL;DR: PS5 – no TANK experience – main ANA – QP 5v5, 6v6 – advice on the TANK role and JUNKER QUEEN
I just chopped that poor Juno's head off with that crit axe throw
GTA IV Junker Queen sketch ready for color
Sorry for the reupload. Just wanted to make some edits and clarify how I WILL color this drawing.
Axe Needs to stay it's too fun
THROWING MY AXE IS TO SATISFYING
I don't know how many reasons it would take for Blizzard to give her a good buff.
All they’ve done to Queen since early 2025 is nerf her and rebalance her shout once so it’s more useful to teammates.
Meanwhile, they’ve been buffing the hell out of the other tanks—not just buffing their perks, but buffing their core kit as well.
Just look at that fucking Hog.
Right now, EVERY tank except JQ is an overpowered monster.
I’m not even mentioning the new hypermobility heroes, and I’m not talking about minor buffs like Weaver, who got cleance, etc.
I don’t understand what Blizzard is thinking.
A tank with no armor, no stun, no hypermobility, no shield, no absorption. And all they’ve done in over a year is give her an absolutely stupid, boring, and lackluster perk for her ultimate and slightly buff Adrenaline Rush. Everything else is nerfs.
And this isn’t just my opinion. All content creators in their tier lists place Queen in C tier or lower. All esports players on Twitter literally put her on the same level as Sombra. The Asian region, which historically loved the Queen, now never uses her.
Like, we're afraid to nerf Hazard because if he can't oneshot squishies or isn't immortal, nobody will play him.
And as for a tank that Freja can kill with 4 bolts and that Hog can practically oneshot—let her stay in trashcan.
Sketch of GTA VI Junker Queen done!
Finished the sketch. Making final touch ups before i throw some ink amd color onto her!