


Hows my P-51 looking? (Older pics though)
Also recommend me graphics mods and tufx profiles



Also recommend me graphics mods and tufx profiles
More photos of the B-52 on the way soon!
Designed and built by CC Aerial Industries, the C-394 is the latest in CCAI's lineup of advanced aircraft for both military and civilian use. Intended to fulfil almost any perceivable requirement or role of an aircraft of its size, the C-394 is highly modular and, when equipped with the appropriate weapons and equipment, capable of fulfilling the roles of strategic and tactical airlift, airborne early warning and control, maritime patrol, long-range standoff strikes, and even a close air support gunship.
Its forward-swept wing design, a feature unique amongst aircraft of its intended size and role, grant it high responsiveness at low-speeds. When coupled with advanced fly-by-wire control and its set of 4 high-mounted, thrust-reverse capable J-56-1350 engines, the C-394 performs well in every expected regime and is capable of taking off from and landing on shorter, more austere runways.
Pictured here are C-394s in various configurations, including the base transport variant, EC-394 Centennial Eye AEW&C variant, and AC-394 gunship variant, operated by the Vischodian Aerial Guard (Vischodske Nardoni Garda - Letecka Garda; "Vischodian National Guard - Aerial Guard").
A massive scientific research/search-and-rescue seaplane named after an alien species of mermaid, the AL-53 (or 73) Hydraxus was one of the last creations I made in KSP before taking a 2-3 year hiatus.
This seaplane contains the following features:
High-mounted wing for stability
Deployable wingtip pontoons
6 engines for high subsonic speeds
2 taxi/water engines with a protective grated intake (closed during flight)
Medical/research bay (presumed, not actually modeled)
Quad vertical stabilizers inspired by the E-2 Hawkeye
Passenger cabin for up to 16 researchers, survivors, or recovered crew members from a splashed-down capsule
Deployable RHIB in a side-loading cargo bay (carries 6 plus one operator)
Concorde-style cockpit for looks (sits too low in water and on land to lower nose, so remains as is)
The Hydraxus is named after the alien mermaid species known as the Hydraxial, native to a solar system 88.5 light years from Earth. How a Hydraxus got to Kerbin is unknown.
Trying to figure out how to properly secure these props and I can't seem to find any consistent advice online.
All motors are autostrutted to grandparent
Left to right the propellers are:
Heaviest autostrut - hits max rpm, fairly stable but can fail structurally if at max rpm for too long
Grandparent autostrut - exceeds max rpm, catastrophic structural failure
Root autostrut - lowest rpm, very stable
Rigid attachment - about half max rpm, very stable
What do? I need the rpm but I also need the props to not destroy themselves
Procedural Airships on SpaceDock
Dependencies:
[HLairshipcore](https://forum.kerbalspaceprogram.com/topic/207891-ksp-131-hooligan-labs-airships-core-7016-2026-0323/#comments)
[ProceduralParts](https://github.com/KSP-RO/ProceduralParts)
There was a very old procedural airship mod on CKAN: Procedural Airships , but it broke a long time ago.
So I came up with an idea: why not make a procedural one using Procedural Parts and HL Airship Core by my self?
2nd one is a lot more maneuverable than you'd think !
Just finished Sky Fighter by SEGA, and really liked the look of the XF/A-49 plane that you have to shoot down in the final level.
Convair F-102A Delta Dagger, the predecessor to the F-106 Delta Dart.
Produced in Realistic Progression 1, featuring accurate dimensions and performance, tapered mach area rule fuselage, and decorated in USAF and NASA chase plane livery styles. Recreation differs in landing gear and airbrakes styles.
This is my first recreation of any plane, I think it looks decent. The back is kinda messed up, and no swing wing. (sorry for photo quality my computer is a bit messed up so I just took pictures of the screen with my phone)
Yes it flies! but not very well.
This was my entry for Challenge 18 in the Kerran Empire Discord. Had to make a ship that could go to Duna ,without refueling, and had at least two landers to establish a footprint on Duna.
As always, No Cheats, No Mods, Stock, Xbox