



Mechanics for running Hatchetfield as a TTRPG setting
This is a Set of optional rules that I have created for running a TTRPG game set in Hatchetfield. For this I have Created a Hatchetfield supplement for the Kids on Bikes System by Hunters entertainment, pulling from both the base games mechanics for powered NPC allies, and the magic die system used in Kids on Brooms. I have not gone into detail describing the base mechanics of Kids on Bikes because I think its important that people go support the system. And the expectation is that this creates optional rules and mechanics for including Supernatural or Gifted PCs (like Hannah, Lex, or Miss Holloway) in your game. As well as mechanics for representing the cosmic dread of Hatchetfield, and wielding artifacts tied to the Black and White.
I hope anyone interested in KoB or running a Hatchetfield TTRPG game finds this useful and buys the KoB second edition rules to play this supplement with. Have a Great Day!