r/Kokomi_Mains

Kokomi subbed in well for Columbina in Stygian

Happily surprised to make Kokomi work in place of Columbina in the current Stygian! Just needed to work around lucky Sacrificial Fragment procs and manage jellyfish timings.

Kokomi still relevant in 2026!!

u/Rognus — 1 day ago

Kokomi's normal attack projectiles are as fast as a train?

Found this on accident, but it's so nice of the devs to finally give us a way to enjoy her pretty fish attacks!

u/bagelyodel — 4 days ago

Anyone here excited for a actual weapon for kokomi?

S far the leaks for the weapon beats anything non psycho KokoDPS mains would use. Current leaks are

Sub Stat: 66.2% HP

Effect: Increases Healing Bonus by 8%.

When the equipping character performs healing, they receive 1 stack of the “Hymn of the Water Imp” effect, which increases their Max HP by 5%. Additionally, every 1,000 Max HP the equipping character has over 40,000 will also increase the active character’s ATK by 0.25%, up to 5% in total.

Hymn of the Water Imp lasts 8s, max 3 stacks. Each stack’s duration is independent of the others’.

When a nearby party member triggers a Frozen or Stellar Swirl reaction, any currently active instances of Hymn of the Water Imp, as well as any instances that come into effect within the next 5s, become “Triumph of the Water Imp” instead, which further increases Max HP and ATK by 75%.

The aforementioned effects can trigger even when the equipping character is not on the field.

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u/Tadusku — 2 days ago