r/LingNation

Xiaoyu: 70 damage combo for "Diving Falcon" (➡️➡️➡️ 3 / WR3)

Press ➡️➡️➡️ 3 then:

>1, 2, ⬇️3, 4, DASH, ↖3, ↗️ (Delay) 3, DASH, ↘2, 1+2

u/ButtonMashKingz — 2 days ago

How do I use punch parry effectively?

I know you can successfully bait an Hyp parry after f, F+1+2, 1+2. Which works like 80% of the time.

What I need help understanding are the generic b+2+4 and mostly importantly BT f+1+2. The latter in particular would be so nice to land when against the wall.

Are there any traps/setups you find particularly effective?

reddit.com
u/Spenta_Mainyu — 3 days ago

Chat… we made it

I FINALLY HIT TEKKEN G.o.D!! I honestly never thought I would have made it this far in ranked :0 it’s been fun and stressful lol, now I can officially become a quick play demon 😈

u/Jesusfreaklightr — 4 days ago

Ling Mains, what is Xiaoyou’s strongest move?

I’ve always gone back and forth on this question, but recently I’ve been pretty convinced that df+1 is probably one of her strongest moves. Insanely fast, insane poke, can get tons of conversions, and it great during block strings as it puts you in rain dance. What are some other contenders?

Honorable mentions: Waning moon, ss+3, and potentially hypnotist stance as a whole?

reddit.com
u/Diligent_Carrot3221 — 5 days ago

Is 3+4 guaranteed after heat hypno 3?

New ling player and honestly idk if it's 3+4 or not but I'm talking about the move where she does a front flip ground kick.

reddit.com
u/ProjektNeNe — 5 days ago

Ranked Inflation Is Real…It took me 280 hours to get to Tekken King on Xiao, and then Season 3 rolls around and in 2 hours of playing, i’m Emperor. Makes ranking up not feel rewarding!

u/Diligent_Carrot3221 — 7 days ago

Xiaoyu: EASY 68 damage combo for "Cross Lifting Palms" (⬅️1+2)

I thought I posted this years ago, but it seems I forgot.

Press ⬅️1+2 then:

>4, ➡️3, ➡️3,1, WAIT, 1,2, ➡️➡️3, 1+2

u/ButtonMashKingz — 7 days ago

Quick Back Slide Setup and RDS uf1 +13 setup

Very simple. b+3+4, RDS 3, RDS uf+1 after wall carry gives you +13 on both tech roll directions for a guaranteed AOP 2,1 and gives a flip over for back quick slide, also for a guaranteed AOP 2,1.

Note that they can duck the RDS uf+1 if they tech rolled, but it's still a pretty scary situation because it's cancelable and we also didn't have to use heat to get there.

It's best to use moves like 1,2 or HYP 3+4 as the final wall carry instead of moves like f+2. It's important that we get a high clean wall splat to have enough time to do RDS 3 and f+2 very often makes the AOP 2,1 miss if they tech rolled right.

u/TheComboSmithy — 12 days ago

Road to Fujin

I have little sanity left; love/hate relationship with this character. GoD II is the new GoD % wise but whatever man - I will still take it as a PB.

u/Saronix — 12 days ago

How far can I go playing like this...

Average Xiaoyu player here. I don't really understand the frame data stuff. My strategy is just launch them first and keep going until they die. 😅 Currently at ' Flame Ruler', so when (at what rank) will it stop working for me?

youtu.be
u/shaggx83 — 14 days ago