r/MacBookHelp

Image 1 — Why is my MacBook's screen like this?
Image 2 — Why is my MacBook's screen like this?
Image 3 — Why is my MacBook's screen like this?
▲ 45 r/MacBookHelp+2 crossposts

Why is my MacBook's screen like this?

Back in February, I got a MacBook Air 2019 to replace my 4-year-old Chromebook. It was the cheapest, yet most modern, I could find (I bought it right before the Neo announcements). The MacBook had served me well for the first 4 months I had it... until I accidentally dropped my phone onto the keyboard and now the screen is all discolored. I thought it was because I was in a hot room, so I let it fan out overnight. This morning, I opened the lid to see that it's still discolored. Right now, I'm typing this on that Chromebook I mentioned earlier, because I don't want to mess with my MacBook until it hopefully goes away (or until I can get the money to get the screen replaced).

u/Jaded-Cold6999 — 4 days ago
▲ 5 r/MacBookHelp+1 crossposts

[Edited] Got a slight problem with my Godot

[edit] The video is screen recording now (old post deleted)

So I took a programming course in high school where they taught me GDScript, and of course I used Godot. Then I wanted to try by myself with my laptop (MacBook Air 2020); I already used Godot here, and the only problem was that the fans of the laptop were going nuts.

I uninstalled Godot for a few months, and today I decided to install it again, to the surprise of opening the game to this. I have no clue what could have possibly gone wrong. I uninstalled and installed Godot, and it opened to the same issue.

I have macOS Sequoia 15.7.7; the project was created in the Forward render mode, and yes, it's version 4.7 of Godot.

I had projects on my Godot, the ones I created a few months ago, but they were nothing important, so I deleted them. This was a fresh project.

I used the versions 4.5 and 4.6, this second one not sure at 100%; but still, before and they worked.

-----

PD: I like so much how it looks like :)

u/nimuga_ — 11 days ago