r/MarioMaker

The Pit Climber - A traditional level

VPB-PV9-R3G

The Pit Climber

It's been almost a year since I made a new level, so here's a traditional vertical level about climbing up from a deep pit. Nothing gimmicky, just regular platforming with few secret areas. Difficulty wise the level is probably expert- or normal+ (8-15% Clear rate). And give it a try to speedrun the level - it's possible to beat the level in under 100 seconds!

See ya next year I guess...

u/ColaManiac — 1 day ago

Can anyone please explain me why, in order to mark my level as clearable, I have to complete it WITHOUT CHECKPOINTS?

so my levels are hard and it's almost impossible for me to do them without using my checkpoints. So ...why do I have to complete the entire level in a single blow to publish it. I've never understood this rule please enlighten me

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u/Maleficent-Foot4913 — 1 day ago

Question about indication

Trying to indicate a double shell with the up throw indication. Is this too much indication?

u/Fit-Swim-3042 — 2 days ago
▲ 33 r/MarioMaker+2 crossposts

A whole new Mario Game:

Description of my Super World:

A Super World with 8 Worlds, 40 distinct levels based around different power-ups and gimmicks, such as jump detection levels, riding a snowball, a frog speedrun, and a rat chasing after you. Most of the Worlds have a hard but optional level before a bonus room to reward players for extra lives.

Give it a try on this amazing adventure. Have fun!

Difficulty: Easy, medium, to hard near the end.

Tags: From Standard to Technical

u/ComfortablePlayful43 — 3 days ago

can I get some constructive criticism on my levels?

My maker id is K97-8WX-7DG, Please give this feedback based of my super world levels (8 in total)

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u/Plotspelunky2 — 4 days ago
▲ 43 r/MarioMaker+1 crossposts

SUPER JACKUW WORLD (100+ Hours in the Making) OUT NOW! (Official Trailer)

This took 100+ hours to create but I'm really happy it's finally out. You can play it using ID: 487-RTD-SNG.

Thank you, and good luck!

u/jackstxrey — 5 days ago

Dungeon of the Spirit Ship

I have reuploaded this level (I believe it's the fifth & DEFINITELY final iteration) to perform some major "quality of life" tweaks, and to fix a potentially catastrophic cheese.

This is a badass puzzle level so beware...

Dungeon of the Spirit Ship (JVH-Y81-NYG)

reddit.com
u/ClearMises — 9 days ago

I made two levels, one is the first level of my super world and the second one is a tutorial for it. No one plays my levels in game so I'm asking if someone could give them a shot and tell me what I could improve, I'm trying to make the super world as enjoyable yet hard as possible

No videos or anything, but I would really appreciate if you could try them out! :) IDs are 0BW-98J-0KG for the first level of the world and

VWK-C85-7FF for the harder one (it's a tutorial so it contains different tricks for kaizo levels that I will add in the future)

reddit.com
u/YourFavoritePandaRay — 11 days ago