r/MightAndMagic

Playthrough using blasters from the beginning

I've been a big fan of the Might & Magic series and particularly Might & Magic VI since it came out. I even have a giant MM6 poster on my wall that came with the limited collector's edition back in 1998. So after multiple playthroughs over the years using traditional techniques, I decided to have some fun this time around by giving my party blaster rifles and level 1 blaster skill from the start using a save game editor. No other modifications.

The party setup was Cleric/Sorcerer/Sorcerer/Sorcerer. The beginning of the game was of course easier, similar to getting expert bows early. I still needed to go back to town and heal regularly and there was still some challenge involved. Once I got blasters to expert (in New Sorpigal) and got the haste spell, the game became very easy but lots of fun! I was not so OP that I could kill the dragons in Dragonsands at level 1. The dungeons in the second half of the game were still challenging for a low level party.

I finished in April of the first year. Now I am considering doing a traditional MM7 playthrough, followed by blasters at the start.

reddit.com
u/mathfool — 1 day ago

Advice for MM6 needed

Hi, I never played any MM games but I recently wanted to get MM6. I bought it as a kid but never could get into it. I am looking for some pointers to start.

Interesting party comp for a good start, stats and skill allocation so I dont fuck myself from the beginning.

Help!

reddit.com
u/Patutula — 2 days ago

Everyone Thinks Zoltans Are Handsome

Everytime I show these games to someone - guy or girl - they cannot help but point out these two guys and comment that Zoltan and Zoltan are weirdly handsome.

My favorite comment is a friend that said, "You can't help but stare at him." This is such an oddly specific phenomenon but everyone has unanimously agreed Zoltan is Handsome.

u/Foxxyprince — 3 days ago

OpenYAMM - ARPG mode concept

Just something I mashed together, sounded like a fun idea.

Basically, I took the engine as-is right now, put in the isometric view, put in a lich as a character puppet, changed controls, changed combat timings (recovery times), changed loot to drop right on the ground (colored by quality) and it kind of works :D had fun just going around and killing stuff. Would look much better after any kind of polish like special effects, monster explosions, monster statuses like freezes, burning, shocks, ...

Maybe it has some potential as alternate play mode with a lot of tweaks and QoL changes supporting this mode. I am basically not limited by anything here, I can create any new skills, adapt the skills, adapt combat stats, make new stats, adapt monster AI, monster density, create PoE-like HUD along with e.g. potions and auras, can introduce crafting system, ... Basically PoE/diablo like game, only in MM6-MM8 universe.

https://github.com/pjasicek/openyamm

youtube.com
u/pjasicek — 2 days ago

Mm6 Knight Solo Advice

I started a Knight Solo

I was very surprised by how much I would rely on things like town portal and Lloyd's beacon.

I'd love to hear from any advice yall might be able to offer. I am allowing save scumming.

Progress so far:

I've mostly done som easy quests like knight and wiz promotion quests, ending winter etc. Got the +20 all stats in dragonsand. Slowly working on obelisk treasure.

I decided to go with spear and dagger. I since learned that wasn't the best choice but i'll just stick with it.

I picked up a nice enchanted halberd, enchanted stellar bow and boots of recovery.

I wanna do the devils outpost. I don't really know how to live long enough to do it. The +30 level well is nice, but without high luck stat and res it's pretty rough. With 4 sorcs you can probably do it at level 5.

I think it would be too much work to save scum lloyds beacon scrolls (if they exist) to be able to go to get day of the gods from NWC dungeon.

I'm guessing the solution really is to try to kill one, then leave. A healer hireling would res the others. (Maybe I can erradicate them with a fountain?)

I have no idea how tf ima deal with insta-death abilities though besides praying.

Iirc i think either luck or resistances affect the chances of those abilities?

Currently my todo list includes:

-prince of thieves

-archer promo then bow master

-leather master so I can finally wear leather armour

-Go to the circus with the day of the gods buff, get a bunch of golden pyramids and cash them in.

-final knight promo

I feel like I should be strong with ~40-56 damage without any buffs or including enchants.

But I'm not sure how to be more tanky or improve my recovery time.

reddit.com
u/Jackal_Nathan — 4 days ago

MM8 Challenge Playthrough - No Weapons, Clerocs Only

I enjoy doing challenge playthroughs. Hopefully the skills are legible.

Light Magic and Power Cure MVP

The relief when I got Wizards Eye through Day of Protection was 10/10

Enslave was AMAZING when going into the crystal

u/ResplendentDaylight — 4 days ago

OpenYAMM - MMMerge integration + first Windows pre-release

Finally I finished my first big milestone - I integrated pretty much all the MMMerge stuff into OpenYAMM:

  • Merged MM6+MM7+MM8 continents and everything that goes with it (Verdant + dimensional travel)
  • MMMerge's systems which went on top of original MM8 (Indoor A* monster pathfinding, Mercenary hirelings, NPC hirelings, GM trainers in MM6, merged items, merged player characters, ...)
  • Since last few weeks I fixed hundreds of bugs, heavily improved performance (on my PC, outdoor runs at 2500+ fps, dungeons around 4500 fps), improved party collision, improved monster AI, ...

Just download the archive in the link, unzip and run. How to switch to test godmode character / view developer ingame console / etc. - everything is described in the github release link.

Disclaimer - It is not bug free. There are definitely some bugs or quirks here and there. I did however finish playthroughs in all continents - all storylines. Promotion quests also work (but e.g. MM6 cleric promotion quest is a bit wonky, with the Free Haven temple restoration - but works eventually). It is such a vast project that pinning all the bugs and quirks and little things is a huge undertaking. This continues to be WIP, but I consider this version to be very playable and I already very much enjoyed standard MM6 play-through (with all the nice features like loyd's beacons near NWC stat desk, Kriegspire +30 level well and New Sorpigal temple :) ).

Many more things are underway, e.g.:

  • Android build (I already have this working, but very much WIP)
  • HD texture option (outdoor models, terrain, dungeons) - I had very good results with RealEsgran-x4 for upscaling, some locations, like The Hive look beyond beautiful with this
  • Maybe multiplayer

Feel free to reach out with any suggestions on discord - https://discord.gg/YjpBHehn8 - or create an issue on github.

EDIT: There are issues starting the game on Windows 11 (black screen), I only tested on Windows 10. I will try to fix that ASAP. --- hopefully fixed now.

github.com
u/pjasicek — 4 days ago

Party Help M&M X

Hi,

this is my first MM Game. I wanna go with crusader, bladedance, freemage and runepriest. I am not looking for the absolut most OP, i just don't wanna shoot myself in the foot starting out not knowing MM. Am i missing something vital? Am i hamstringing myself?

reddit.com
u/hugubugulala — 5 days ago

How to get rid of the white area?

I'm using winlator to play gog mm6 with grayfang patch, I'm okay on the black area, but the white area bothers me so much.

u/mazae12 — 6 days ago