
I’ve been cooking
Createch 2 is an expert Minecraft modpack I’ve been building around one idea: take TerraFirmaCraft’s survival and realism, then see how far you can push that same world without ever throwing those foundations away.
You start out basically prehistoric. making stone tools, dealing with seasons and food, prospecting for copper, learning metallurgy. Then that same save slowly turns into railways, oil refineries, electrical grids, chemical plants, aircraft, rockets, nuclear engineering, quantum tech and eventually Stargates.
The part I’m probably most excited about is space, because I really didn’t want it to be “go to Mars, grab the special item, come home.”
So the geology follows you.
You can actually end up standing on Mars prospecting for something your factory back on Earth needs. The Moon, Venus, Mercury, the End and Stargate worlds all become parts of the same industrial economy.
Transportation grows with you too. Walking turns into railways, then aircraft, then rockets, then Stargates. The idea is that new technology expands what you can do instead of just deleting everything that came before it.
Eventually you stop thinking about building a base and start thinking about building infrastructure across worlds.
And somehow underneath all of that, it’s still TerraFirmaCraft.
8.1b is the first version where I feel like I can finally say it: