r/MohoAnimation

Behind the Scenes of My 360° Character Rig

Here’s a quick timelapse from my latest live stream where I’m rigging a 360° character in Moho.

This is just the beginning.

More parts, advanced techniques, and a full rigging process are coming soon.

Watch the live here: https://www.youtube.com/live/_q8kWoPYnLU?si=0x4AUfPZvTcNeO6N

If you have questions about rigging or animation, drop them in the comments!

#MohoAnimation #CharacterRigging #2DAnimation #Rigging #MohoPro #AnimationProcess #CharacterAnimation #Timelapse #Animator #2DAnimator

u/Rigging-factory — 19 hours ago
▲ 18 r/MohoAnimation+6 crossposts

2D animation channel starting

I Started working in 2D animation for skits and music videos to showcase local and small time bands and wanted to start sharing my channel with the world. I'm up to 65 subscribers now and excited to keep making videos. I'd love feedback and advise. Sofar reddit has been so helpful.

https://youtube.com/@thevocalhatter

Thank you for your timeand have a great day.

u/AccomplishedNet4141 — 1 day ago
▲ 85 r/MohoAnimation+1 crossposts

The hardest Moho 360 rig I have ever made here is why

One of the most challenging rigs I’ve worked on so far.

This project came with several technical challenges that pushed the rig to its limits:

• The goggles required special handling to maintain proper perspective during rotation
• The textured suit made it difficult to avoid distortion while turning the body
• Maintaining volume and consistency across all angles was essential

The main goal was to create a smooth, production-ready rig that supports full head and body rotation without breaking the original character design.

Built entirely in Moho using advanced smart bone setups and custom deformation systems.

Would love to hear your thoughts and feedback on the final result.

u/Rigging-factory — 2 days ago

Coming from ToonBoom - Things I'd love to see in future updates

I have tons of experience in ToonBoom and when coming to Moho, there's a lot of lost intuitiveness and confusing aspects that kind of make it frustrating to work with at times. It's a very, very cheap alternative with a one-time payment, but there's still some stuff I wish could be added/changed. If there's anywhere else to provide feedback please let me know.

  1. Shape order in the same layer should be more visible. Not only is it hard to select shapes that are behind other shapes, but having a dedicated navigation panel could help with cutting and masking.

    • I also want to point out that shape masking settings should be more intuitive, and not directly linked to the shape above/below it.
  2. Masking in general needs a tune-up. Being tied to just the layer group makes it hard to cut parts that need to be cut from layers outside of that group. I know Moho doesn't use a node system, but it was very nice being able to just tell one layer to get cut by or cut into another from anywhere.

  3. The drawing tools. They're just really, really bad and difficult to work with. The options for drawing tools and editing line/fill feel very tacked on at the last second, especially things like the fill tool and creating a line that isn't connected but can still be filled. The line exposure tool causes more problems in animation than it fixes. Frame by frame is also affected by this.

  4. Vector point editing and animation could use a second pass. Unless I'm missing something, resetting bones and animation doesn't seem to reset vector points, and they remain edited until you can find a keyframe to copy/paste onto where you need it. Being able to just "return to Frame 0 state" would be amazing.

reddit.com
u/Yazkin_Yamakala — 3 days ago

Layer sorting works for legs, but completely locked for arms in the same rig. Why? (Moho Pro)

Hey everyone,

I'm currently rigging a character and hit a bizarre wall with Animated Layer Order. As you can see in the video:

  1. Legs work perfectly: In the leg action, I can shift the layer order on the timeline, and the feet/legs sort correctly.
  2. Arms are completely broken: In my body turn action, I can create a keyframe for Layer Order, but the program refuses to actually move the arm folder above or below the torso. It just stays locked in place, even though a "blank" keyframe is generated.

Here is my setup:

  • Enable animated layer order is checked in the main Bone Layer properties.
  • Sort layers by depth is turned OFF.
  • No keys are blocking the Mainline (everything is clean on Frame 1).
  • The arm actions were made before the leg actions.

It lets me drag the arm folder inside other folders on the timeline, but won't let me move it up or down on the same level.

Has anyone encountered this bug? Is the rig corrupted, or did Moho just get confused by the chronology of my actions? Any help would be appreciated!

u/Dense-Earth7051 — 2 days ago

File suddenly started skipping?

It was running smoothly until I had to reposition some bones. I then fixed the bend in his legs. When i opened it again it was skipping like this. I tried closing the file and even redoing all the smart actions. any advice would be appreciated.

u/Xavi592 — 3 days ago

Moho 14 pro tutorials ?

I come from AfterEffects (I used to rig using duik Angela there) and wanted to debut into Moho. I got Moho version 14.2 right now and I was wondering if there's any good comprehensive tutorials to learn Moho on. Most tutorials are on older versions tho right? 12.5 I assume.

Is there any good playlist for learning rigging on the newer version?

I'm planning on animating manga panels into full scenes (which I've done on aftereffects before but it's much slower which is why I'm switching to Moho)

reddit.com
u/Old_Inspector_2894 — 6 days ago

This app has been merely a pain in my ass in a long time. I ABSOLUTE HATE MOHO

Less intuitive interface. There's always bugs and "WHY THE FUCK DON'T THAT WORK" moments.

I usually support indie software but this is technically the worst. Posting hundreds of cool show off on YouTube doesn't make this app less frustrating to use.

reddit.com
u/UnionAffectionate657 — 7 days ago

Need advice

This is maybe a silly question but I'm animating a scene where we cut to multiple characters. The rig and scenes are very simple. But it's a hard cut to one character speaking and then to another that's basically it. How do i do that? Rigging and animating one character i understand but for multiple and cutting between them i don't get

reddit.com
u/ChillyOil_ — 7 days ago

Animation debut

Hey guys, I recently started learning Moho Pro and could use some advice. Since my drawing skills aren’t very strong, I chose Moho because it seems more beginner-friendly for animation. Do you think I’m on the right path, or are there better options I should consider?

Also, since we’re in the AI era now, I was wondering if there are any animation softwares that have useful AI-powered tools built in. Are there any easy-to-learn options you’d recommend?

reddit.com
u/No-Indication-7954 — 6 days ago

Importing SVG Files is purely a waste of time

Every single thread. Every. Single. One. Of. Them. has said to just avoid using SVG import at all costs because its got so many unknowns and bugs that its not worth the hassle.

I didn't believe any of you guys lol.

I tried, for an ENTIRE WEEK, to make the SVG importer not do all of the weird things it does like add random symbols in the layer names or just straight up crashing when importing already grouped shapes lol or my favorite ... the artwork shrinks for some reason when I import it in a single group then delete that group and move all of the shapes outside of it LOL WHY ?!?!?! Idk but i give up.

I will just redraw my artwork inside of moho, like you all said I should. It's just sooo much different then illustrator and i've been using illustrator forever basically, so I am struggling a little bit to make this transition, but trying to deal with the SVG importer has broken me.

Please moho. PLEASE. PLEASE PLEASE PLEASE, fix the SVG importer. I am going to learn the drawing tools, but please for the love of all of animation, please fix the importer hahah it makes me want to rip my hair out and im literally fucking bald lol hahahaha

reddit.com
u/AbstrctBlck — 6 days ago

The brush settings won't change

Hi everyone! This is my first time posting here.

I started learning Moho on my own today and I wanted to do a simple rig on a character of mine. I watched some tutorials on how to create styles for freehand brushes and I created my lineart one. After that I wanted to make a new style for my coloring brush, but no matter what I do, the brush seems stuck to the lineart one.

For reference, the scribble on the left is how the brush looks with the settings you see on the right. It's definitely wrong

https://preview.redd.it/r7jj8x6y0c1h1.png?width=753&format=png&auto=webp&s=d904d9158c15001fe9a234dcb6b79e15be8411d1

reddit.com
u/kronkys_f_art — 7 days ago

My new stuff on Moho

Third part of Beep and Bob. and still learning of Moho, and if u have any question about how i made it , u are welcome.

youtu.be
u/Quadro-Toon — 6 days ago

Issues with arm layer order in a rig

Hi. Someone please help me.

Issue 1: at layer 0, when i press T or Z, the rig moves slightly, i don't know what causes this but i have given up trying to understand.

Issue 2: I created the front view of this character with Right Arm > Shirt and Left Arm order. When i rotate to right, the right hand goes behind but when i rotate to the left it doesn't. I used patch layer to hide a little but it doesn't look great. How do i solve this? ChatGPT says use switch layer but how am i supposed to use a switch layer within a smart bone?

u/soulinjection — 8 days ago