r/MoonAnimator
Moon Animator 2 destroying my life
Whenever I try to animate a tool, it just moves the entire rig. It’s for a lacrosse game and this is my explorer hierarchy
-Rig
-ShortStick (meshpart)
-UpperTorso
-ShortStick(motor6d)
If i remove the motor6d, then the stick key frames don’t save when I export, but if I keep the motor6d, then the whole rig moves when I animate the stick, also if this is relevant, to animate the stick I normally use the add item tool, if someone could help me out please i’d appreciate it, thank you.
My good fighting scene (idk how to do effects)
and it might be bad. but i think its good for my standereds. do you find the video game referecen
Looking for advice or ways to improve
I've made these animations myself but I used a tutorial for the walk animation, so I want advice on how to improve, also I only used linear easing for the Landing/Hit Animation I also started 3 days ago and started doing 1 animation per day since I really need to improve and move on to blender soon enough
How do I fix this issue?
All of the animations disappeared randomly, I used the Moon Animator rig importer. The AnimSaves model is right there for my animations but Moon Animator isnt finding it, how do I fix this?
And yes it was working before it stopped working today.
what i have so far ill finish it later
This is why we love Moon Animator
Spent 6 hours making an animation just for it to delete itself after saving and closing it for 5 minutes to add more to the models
my first fighting scene. a small one, rate 1-10
How do i do a delay since the dummy rig was moving before it got to its point