r/MoonAnimator

▲ 2 r/MoonAnimator+1 crossposts

Moon Animator 2 destroying my life

Whenever I try to animate a tool, it just moves the entire rig. It’s for a lacrosse game and this is my explorer hierarchy

-Rig
-ShortStick (meshpart)
-UpperTorso
-ShortStick(motor6d)

If i remove the motor6d, then the stick key frames don’t save when I export, but if I keep the motor6d, then the whole rig moves when I animate the stick, also if this is relevant, to animate the stick I normally use the add item tool, if someone could help me out please i’d appreciate it, thank you.

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u/Famous-Life-5604 — 4 days ago

My good fighting scene (idk how to do effects)

and it might be bad. but i think its good for my standereds. do you find the video game referecen

u/kalebslat — 5 days ago
▲ 9 r/MoonAnimator+1 crossposts

Looking for advice or ways to improve

I've made these animations myself but I used a tutorial for the walk animation, so I want advice on how to improve, also I only used linear easing for the Landing/Hit Animation I also started 3 days ago and started doing 1 animation per day since I really need to improve and move on to blender soon enough

u/DisgustingSpoofer — 7 days ago

How do I fix this issue?

All of the animations disappeared randomly, I used the Moon Animator rig importer. The AnimSaves model is right there for my animations but Moon Animator isnt finding it, how do I fix this?

And yes it was working before it stopped working today.

u/Remarkable-Gur-8489 — 6 days ago

This is why we love Moon Animator

Spent 6 hours making an animation just for it to delete itself after saving and closing it for 5 minutes to add more to the models

u/jimpickls — 10 days ago

my first fighting scene. a small one, rate 1-10

How do i do a delay since the dummy rig was moving before it got to its point

u/kalebslat — 13 days ago