
Wrestling Program Dynasty Update – World Rules, 5-in-5 Eligibility, Dual Projections, Recruiting Overhaul & More
I’ve been working through a pretty large round of updates for Wrestling Program Dynasty, with a lot of these coming directly from player feedback.
The biggest addition is a new World Rules section in Edit World and pre-game world editor. The goal is to give people much more control over what kind of college wrestling universe they want to play in without turning the game into a full commissioner sandbox.
World Rules
You can now customize things like:
- Eligibility format
- Traditional 4 seasons + redshirt
- New 5-in-5 format with Freshman, Sophomore, Junior, Senior and Grad classes and no redshirts
- Injuries On/Off
- Maximum college roster size from 20–35
- Maximum active recruiting offers
- Offers allowed per recruiting week
- Annual signings allowed per school
- Size of the national recruiting class
These aren't just user-only difficulty settings. The rules apply across the entire college wrestling world, including CPU programs.
For example, if you make the roster limit 35 and allow 12 signees per year, CPU schools operate under those same limits.
5-in-5 Eligibility
If you choose the new 5-in-5 system, redshirts are completely removed.
Classes become:
Freshman → Sophomore → Junior → Senior → Grad
Starting rosters in a new 5-in-5 dynasty contain Sophomores through Grads, with the first Freshman class entering through recruiting.
The original redshirt system is still available and remains the default option for anyone who wants to play that way.
CPU Recruiting Improvements
CPU recruiting also received a pretty significant overhaul to work with the new World Rules.
CPU teams now respect the same:
- Roster limits
- Annual signing limits
- Active offer limits
- Weekly offer limits
I also added a hidden safeguard so that CPU teams should no longer randomly finish with tiny 1- or 2-man recruiting classes when they have plenty of roster space.
If a CPU program has room, it must sign at least three high school wrestlers before recruiting officially closes.
Schools can still finish with fewer than three if they genuinely don't have enough roster space.
Recruiting UI Improvements
A lot of recruiting screens now dynamically reflect your World Rules instead of assuming the old default limits.
So if your universe allows:
- 35-man rosters
- 8 active offers
- 12 annual signings
the recruiting board, recruiting-opening popup, roster-space counters, signing limits, etc. should actually show those numbers.
Also fixed an issue where withdrawing a recruiting offer gave you the active offer slot back but didn't refund the weekly offer use. It now does both.
Pre-Dual OVR Projections
College dual previews now include a Pre-Meet OVR Projection.
Before wrestling starts, the game compares the projected starters strictly by Folkstyle OVR and generates:
- Projected team score
- Projected dual winner
- Projected winner at every weight
- Expected decision / major / tech / forfeit
The weight-by-weight breakdown is collapsed by default, so you can just see something like:
Penn State 27–9 Iowa
and open the detailed projection if you want it.
Once the dual finishes, the projection disappears and you're left with the actual result.
It gives you a nice way to see how the dual was "supposed" to go compared to what actually happens on the mat.
Tournament Improvements
For tournaments where you manually select your team's entrants, there is now an:
Auto Select Top X OVR button.
The number automatically matches however many entries your team is allowed in that tournament. Should make it much quicker to select entrants.
Tournament pages also have a new My Wrestlers tab.
Instead of searching through an entire bracket/event, you can quickly see who you have entered.
Once the tournament is completed, it summarizes each wrestler's finish instead of dumping every match they wrestled.
Examples:
- 1st
- 2nd
- 3rd
- 4th
- Quarterfinalist
- Round of 16
- 0–2 DNP
The wrestler's team/affiliation is shown there as well.
User Wrestler Visibility
I changed how your wrestlers are identified around the game.
Originally they were given a yellow highlighted background. That ended up being way too visually aggressive.
Now your wrestlers always have yellow text.
No yellow boxes or backgrounds.
This has also been extended to more RTC/freestyle screens, including places where player feedback pointed out that your wrestlers weren't being identified at all, such as some World Championship qualification and entry-list screens.
International Balance
International wrestling strength has also been rebalanced.
USA, Russia, Iran and Japan retain their existing prestige.
Every other nation that previously had 80+ prestige was reduced by 4, while countries at 79 or below were reduced by 5.
The goal is to create a little more separation between the truly elite international wrestling nations, the strong second tier, and countries that realistically shouldn't be producing the same depth of elite talent. This can of course be edited by user, and also changes slightly every year.
Other Fixes
A few smaller quality-of-life fixes from player reports:
- Autosave preference now stays off if you turn Autosave off instead of re-enabling itself when you return to the screen.
- Fixed NCAA tournament simulation occasionally continuing to say "Outbracket (33 vs 32)" after the tournament had already advanced well past the outbracket.
- Expanded user-wrestler identification across RTC and international competition screens.
- Tournament/result screens have been cleaned up to make your own wrestlers easier to follow.
- Various recruiting messages and counters now adapt to custom World Rules rather than displaying old hard-coded values.
There are a lot of interconnected systems in this update, so I’m still doing testing before considering this round completely finished. If anyone finds something that isn't properly respecting the new World Rules — especially recruiting, eligibility, roster limits or offseason progression — definitely let me know.
As always, feedback is appreciated.
Play WPD: wrestling-program-dynasty.com
Attached Below Are Screenshots of New Features!
New Auto Select Feature In Tournament