r/NMSCorvetteBuilders

Image 1 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 2 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 3 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 4 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 5 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 6 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 7 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 8 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 9 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 10 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 11 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 12 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 13 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 14 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 15 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 16 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 17 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 18 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 19 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
Image 20 — CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype
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CBAA Black Projects Division | Innovation Vector IV-48 "Null" | Final Prototype

CBAA BLACK PROJECTS DIVISION

Innovation Vector Program

Prototype IV-48 "Null"

STATUS: ARCHIVED

The Innovation Vector program was established to validate experimental technologies considered unsuitable for immediate fleet deployment.

Prototype IV-48 "Null" was developed as a compact experimental corvette intended to evaluate a continuous armored dorsal architecture, distributed energy systems and high-density forward weapon integration.

During its final redesign, conventional dorsal access was eliminated in favor of short-range teleportation nodes integrated into the wing structures, allowing the entire upper hull to function as uninterrupted armor.

More than 750 auxiliary light emitters were removed during the final optimization phase. The remaining emitters were enlarged and strategically repositioned, improving visual coherence while remaining within operational limitations.

Final Evaluation

✓ Flight trials completed.

✓ Architecture validated.

✓ Innovation Vector objectives achieved.

Project archived as:

IV-48 "Null"

"Some technologies become products.

Others become classified."

— Crimson Bureau of Applied Atrocity

u/darevil_222 — 5 days ago
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Final Version, the Night Fury Mk. IV

The final version of the Night Fury is now ready to take you where you need to go.

She comes equipped with, 3 Zenith reactors, 1 Azimuth reactor, and 1 Medusa reactor, so your power needs will be easily met. Also 4 Photon cannon arrays provide a hearty punch, and the 4 Titan engines give her excellent speed and handling in combat situations.

Inside you will find 10 storage units, weapon storage, hazard and health units, teleporter, galactic trade terminal, nutrient processor, antimatter reactor, and a system scanner.

Mounted on the stern of the port side wing pod is a signal booster. There is also a housing on the starboard side for a refiner unit if you wish to install one. Sadly the service bot cannot build one of those in for you.

Available at nomansapp.com

u/bloodyriz — 5 days ago
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Open Plan tips please.

I’ve just started playing with the idea of designing an open plan area in my corvette. A new corvette. To be clear, I’m happy with what I’ve done so far but it’s literally just plonking things down. It’s cool but there’s no plan. This isn’t a humble brag post because I’m actually pleased with these pics (especially the storage). It’s just barren and mostly pointless. In your opinion, what works? What tips have you discovered to streamline the design process.

For example, the windows. A bit naff and they don’t colour well. Underfloor lighting doesn’t seem to bleed as I would like either.

u/YmirsGaze — 5 days ago
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Mariner's Supreme - Dames and Yoyodyne Propulsion Systems Collab

Part of Dame's Advance Prototype Division. This experiment, View-less flight. Mariner's is built for virtual flight through navigation assistance and creating a digital flight canvas in front of the pilot.

Flight systems and test pilots provided by Yoyodyne Propulsion Systems.

Mariner's started as a rainy day experiment by a bored designer. Not bad for a morning's work! Also check out the difference between the final thurster configuration and the initial configuration found in the last holo-still. That difference is made possible by the quarter vertical adjustment provided by u/relevant_Finance1927 and u/Serious_Cry_4930

u/AVGVSTVSREX — 9 days ago
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Sphex - Bounty Hunter Corvette

The Sphex runs fast patrol routes, scanning for living targets. Once it locks on, it moves into close chase, staying beside or above the target ship. When it gets close enough, it fires a stun pulse that messes with the pilot’s control and scrambles key ship systems, leaving the target unable to move or respond properly.

During that short window, the hunter moves in and physically boards the ship, attaching to the outside with magnetic seal and forcing entry to reach the cockpit and pull the pilot out by hand. The whole tactic depends on fast interruption and immediate contact.

In places where anti-tech shields are active, the stun is weaker, so the ship is also used as a fast chase and fast attack, not only as a disabling tool.

u/AVGVSTVSREX — 12 days ago
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Modified YT-5100 StarShrieker (Factory Edition, no customizations)

Modified to be a light freight-capable starcraft specializing in hot zone supply runs. The StarShrieker hosts a formidable Infrared Accelerator cannon array and is designed to be highly maneuverable. Interior and exterior decoration coming soon

u/AVGVSTVSREX — 11 days ago
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The Night Fury Mk. II, new and improved.

Recently I showed you the Night fury, but something about it just didn't work for me. It was good, but not good enough. So after a bit of tweaking with the design and interior, I present the Night Fury Mk. II.

This little boat has all the features the original had, but the amenities on the inside have been rearranged to be a bit more efficient (IMO). In addition to this, the main hull was slightly redesigned to provide a slightly more aggressive look. She also now rides closer to the ground when landed (see pic 4) This allows the landing ramp to be a bit easier to use when on uneven terrain, and puts the signal booster (mounted on the rear of the left wing) easier to access. The green and red running lights are a standard, and follow the same rules our real world aircraft lights use (green on the right, red on the left).

The storage containers are easily accessed and clearly labeled (pic 7). There is weapon storage a hazard protection unit, a health station, and a teleporter built in near the entry hatch (pic 8). Also provided is a galactic trade terminal, nutrient processor, anti-matter reactor, and system scanner (pic 10). There is even seating for a few friends, or a small fireteam (pic 9).

All this with only a total of 111 parts, with only 22 of them being corvette pieces.

The Night Fury Mk. II is available for your use now through the NMS Service Bot App.

u/bloodyriz — 12 days ago