r/NTELeaks

Upcoming lottery system ROI
▲ 145 r/NTELeaks+1 crossposts

Upcoming lottery system ROI

This might not be the best way to earn fons, but it is the best way to climb up the pawbes index rapidly

There are 5 types of lottery tickets

  1. 10k fons
  2. 20k fons
  3. 3 types of 50k fons tickets

Each with a daily limit of 20 tickets

EV- expected value ROI - return of investment

The probability of winning the mega prize once in a 10 pull for 50k fons ticket is 1 in 6,250

Winning the mega prize twice for 50k fons tickets in 10 pull is 1 in 86,805,555 (About 1 in 86.8 million)

Comapred to odds of winning the real-life Powerball jackpot are about 1 in 292 million

And the probability of earning more than 3.6 million per day( total cost of all tickets is 3.6 million ) is 40%, but even then in long run the net returns would be -4 to -5%

u/ganubond007 — 1 day ago
▲ 311 r/NTELeaks

Mint Skin changes after complaints.

Changes in Mint's body part size after getting complaints from CN server users.

u/This-Win-3035 — 2 days ago
▲ 157 r/NTELeaks

Shinku Dragonknight Optimization via Seele

Panties instead of shorts.

u/FesterTsu — 2 days ago
▲ 119 r/NTELeaks

Mint 999 Nights Optimization via Seele

Mint old outfit (2nd picture) chest was smaller than it should be. Mint new optimization (1st picture) chest is slightly bigger and normal again. This is for all Mint's 999 Nights outfits

u/FesterTsu — 2 days ago

CN Shinku changes reported by Seele

The following is from Google Translate:

Adjustments to the Combat Experience of the Character "Crimson" Dear Appraisers, Since the release of the character "Crimson," we have been closely monitoring and gathering your feedback and suggestions. Taking into account your experiences with "Crimson" in actual combat and your needs regarding her mechanics, we have optimized the stability of her mechanic triggers, her performance during combat, and her gameplay experience in the open world. These adjustments are scheduled to go live following the update on July 4. The specific optimizations are as follows:

  1. Optimization of the detection range for the "Lone Wolf" passive We have expanded the effective detection range for the "Lone Wolf" passive. This addresses issues where the mechanic would fail to trigger due to distance, positioning, or enemy movement, resulting in more consistent passive activation.

  2. Optimization of "Surge Accumulation" (Loop) and "Lone Wolf" trigger logic for improved mechanic stability We have optimized the trigger logic for the "Surge Accumulation" loop and the "Lone Wolf" passive. This resolves inconsistencies caused by projectile travel delays and improves the reliability and fluidity of the full damage rotation during combat.

  3. Enhanced experience for the "Intimidating Gaze" mechanic We have adjusted the stacking rules for the "Intimidating Gaze" state, allowing stacks to accumulate automatically even when the character is out of combat. This streamlines open-world exploration and clearing enemies in the field, improving daily gameplay efficiency.

  4. Enhanced follow-up attack capabilities in the "Ascendant Crimson" state We have expanded the effective range for follow-up attacks while in the "Ascendant Crimson" state and optimized the transition logic and handling. These changes improve the margin for error during close-quarters combat and sustained pursuit, enhancing "Ascendant Crimson's" combat adaptability and flexibility.

These optimizations refine "Crimson's" combat performance across multiple dimensions—including mechanic stability, operational forgiveness, and open-world experience—further polishing her combat feel and gameplay. We thank you for your feedback and suggestions; we will continue to monitor your experiences in the field and keep optimizing the character's combat performance.

Original:

角色「真红」战斗体验优化说明 亲爱的鉴定师: 自角色「真红」上线以来,我们持续关注并收集了各位鉴定师的游玩反馈与优化建议。结合各位鉴定师对于角色「真红」的实战体验感受与战斗适配需求,我们针对角色「真红」机制触发稳定性、实战操作表现及大世界游玩体验进行了优化。本次调整内容预计于7月4日更新后实装。具体优化内容如下:

  1. 被动「独行」判定范围优化 扩大被动「独行」的判定生效范围,解决因距离、站位、怪物位移导致的机制触发断档问题,让被动触发表现更加稳定。

  2. 「盈蓄」环合、被动「独行」触发逻辑优化,提升机制稳定性 优化「盈蓄」环合和被动「独行」的触发逻辑,改善创生花弹道延迟带来的触发波动问题,提升实战中整套输出循环的判定一致性与衔接流畅度。

  3. 「威慑凝视」机制体验升级 调整「威慑凝视」状态叠加规则,角色在非战斗状态下亦可自动叠加层数。简化大世界探索与野外清怪操作流程,提升日常游玩效率。

  4. 「升腾之赤」状态下的追击能力强化 扩大真红「升腾之赤」状态下的追击生效范围,优化追击衔接逻辑与操作手感,提升近身缠斗、持续追击的操作容错,让「升腾之赤」状态下的实战适配性与作战灵活性提升。

本次优化从机制稳定性、操作容错、大世界体验多维度打磨角色实战表现,进一步完善真红战斗手感与游玩体验。感谢各位鉴定师的反馈与建议,后续我们也将持续关注大家的实战反馈,不断优化角色战斗体验。

reddit.com
u/Water_Attunement — 3 days ago
▲ 159 r/NTELeaks

Latest CN Patch - Shinku Buffed acrossed the board

Skill up about: 9%
Basic Attack up about: 8%
Dodge or Reposte up about: 150%
Support Skill up about: 100%
Tap Ultimate (not finale) up about: 400%
Pecularity recieved a buff from: 5 seconds to enter passive, to 2 seconds.
A2 additional: 2% light res shred
A3 EX additional: 30% damage increase (taken from old A3)
A6 EX additional: 10% Crit rate increase

But it looks like they took the 20% damage increase off A3 and put it on the A3 EX w/ 10% additional.

Lots of wording changes, and clarifications added. Now we wait for global.

Update: Arc base buffed slightly from 16% to 20% attack increase, 30% to 32% cosmos damage. Max Mixing nerfed. from 60% to 51.2% cosmos damage, 24% to 19.2% defense shred.

reddit.com
u/FesterTsu — 4 days ago
▲ 117 r/NTELeaks

Draco Mystery Box Price Adjusted ! Win Community

Seems like it's gonna be half price of Porsche one .

reddit.com
u/razoo0r — 4 days ago
▲ 209 r/NTELeaks

Neon Rises blind box: new ''Draco'' vehicle + new Zero skin ''Award Day'' - Via Seele Leaks

Will cost the same as the porsche event.

(Reposting because I messed up the title)

u/CalligrapherKindly88 — 5 days ago
▲ 121 r/NTELeaks+3 crossposts

Official Dragon suit and summer suit cost for Shinku !

u/razoo0r — 5 days ago
▲ 119 r/NTELeaks

Shinku Changes in latest Test Via Seele

"Overall Buffed"
A2 Shinku Buff "After 'Extreme Orbit Finale' hits, Shinku reduces the target's Cosmos RES by 8% -> 10% for 20 seconds."
A3 Shinku Buff "While 'Soaring Shinku' is active, Shinku's damage is additionally increased by 20% -> 30%."
A6 EX Shinku Buff "Shinku CRIT Rate increases by 10%(NEW), and damage dealt ignores 15% of the target's DEF."

Also:

1. Esper Cycle Passive Adjustment

  • When any character on the field gains Ultimate Energy, all off-field characters in the backup queue simultaneously gain an equal amount of Ultimate Charge.
  • When Shinku is on the field and triggers the Overflow Charge effect, a single trigger deals an additional 400% ATK as AoE damage. At the same time, her own ATK is increased by 5% for 30 seconds, stacking up to 10 times (maximum 50% ATK bonus).

2. Shinku's ARC

  • Frequency Mix: 1 -> 5
  • DMG Bonus: Changed from 36% -> 57.6%
  • ATK Bonus: Changed from 20% -> 32%
  • DEF Ignore: Changed from 12% -> 19.2%
reddit.com
u/FesterTsu — 5 days ago
▲ 369 r/NTELeaks

Shinku Summer & Dragon Knight Outfit Pictures - Via Seele

Summer & Dragonknight is in Mall Shop. 1680 Discount, 2480 Original for Summer. No news on Dragonknight price. But the image is used in mall shop. Assumption: 3,280 For Dragonknight

u/FesterTsu — 5 days ago
▲ 126 r/NTELeaks+3 crossposts

600 Annualith Total Compensation After Update

u/razoo0r — 5 days ago