r/ObraDinn

Student indie dev team making an Obra Dinn-inspired deduction game, DEAR SUSPECT — looking for feedback on our core mechanisms!

Student indie dev team making an Obra Dinn-inspired deduction game, DEAR SUSPECT — looking for feedback on our core mechanisms!

Hi everyone,

We are a small student indie dev team working on a detective deduction game called Dear Suspect. It is not a remake or fan game of Return of the Obra Dinn, but Obra Dinn is one of the clearest influences on how we think about deduction, player inference, and the pleasure of reconstructing truth from incomplete evidence.

We wanted to ask this community because Obra Dinn players tend to understand a very specific kind of design problem: how to make deduction feel genuinely earned rather than guided, random, or over-explained. We have our own take on this question because a lot of deduction game genuinely feels like a checklist: there are clicks to be done and the deduction is drawn out. feels more like another way to tell a story rather than an intellectual challenge.

In Dear Suspect, you write letters to living townsfolk to investigate a family massacre.
The player investigates a case by piecing together evidence, testimonies, contradictions, and relationships. The core design question we are struggling with is:

  • How much structure should a deduction game give the player before it stops feeling like real reasoning?

For example, we are currently thinking about questions like these:

  • Should the game confirm correct deductions immediately, or should confirmation only happen after the player commits to a larger theory?
  • Should suspects, clues, and events be organized in a visible logic board, or should the player be forced to build more of that structure mentally?
    • Right now we have an evidence-board-like system as the validator. Questions are organized in a tree-like structure, where you answer a question; it reveals the next or next set of questions that need to be answered to proceed. Some sets of questions are bundles; you have to select an answer for all three within the bundle to submit for validation.
  • How much ambiguity is satisfying, and when does ambiguity become unfair?
    • Obra Dinn ingeniously used a lot of new paradigms(not the most accurate word) for deduction, things like ethnic appearances, occupational title, cultural elements. We used similar stuff like motives, physical possibility, some ethical and cultural clues. Which one do YOU think was the most ingenious in Obra Dinn?

In Obra Dinn, one of the brilliant things is that the game rarely tells you exactly what to think. It gives you enough evidence, then trusts you to notice patterns. We are trying to learn from that without simply copying the Fate-book structure.

For those of you who love Obra Dinn,

  • what mechanics made the deduction process feel fair, rigorous, and satisfying?
  • And on the other hand, what kinds of mechanics in similar deduction games make the experience feel too hand-held, too arbitrary, or too dependent on guessing?

We are especially interested in feedback on deduction systems, clue validation, suspect identification, and how to preserve the feeling of “I figured this out myself.”

We are mainly looking for design criticism from people who understand why Obra Dinn works so well to help us build this game. Thanks so much for reading. Any thoughts would be genuinely useful to us:)))))!

store.steampowered.com
u/DearSuspectOfficial — 1 day ago

If you guys wondering how much fine someone gonna get for 56 murders (i'm not including his suicides because it will became estate forfeited, not fine)

Also damn, John can got 80 pounds but its all gone because of "that" scene (vagueposting just in case of spoiler)

u/Geraldy812 — 2 days ago

I made a free Obra-Dinn like you guys might really like!

Hi guys! for the Thinky Puzzle Game Jam this year I decided to make Shadows in Sanluca, an obra-dinn like game on itchio! The main difference in mechanics is that in addition to naming the characters, you also put them into this growing web of connections!

There's a whole hidden supernatural story packed into just one house, with 15+ different portraits total. If you like the deduction mechanics in Obra Dinn, this is going to feel pretty similar to that I hope!

And for those who have seen something similar to this before, yes I am also the dev of Funeral for the Sun, that's my main game. Shadows in Sanluca is kind of a spinoff self-contained version of that! Fair warning though, this itch game is a lot harder than the demo for Funeral.

So yeah! Here's the link if anyone wants to play: Shadows in Sanluca!

u/nerfslays — 3 days ago

Estoy confundido

ALERTA DE SPOILER!!!

Hola! No suelo hacer posts en Reddit, pero necesito hablar esto con alguien.

Quise rejugar ObraDinn, en esta ocasión sacando todos los casos con evidencia solida y no con sospechas o prejuicios. Durante mi partida me fue muy dificil encontrar la identidad de un tripulante, tanto que se quedó hasta el final y solo pude obtener su identidad por descarte, pues solo me quedaban dos posibilidades.
Me di cuenta que descarté su identidad erronamente basandome en los diseños tanto de su personaje como de la escena de las hamacas (concretamente, la escena en la que muere el artista de la ilustración), pues pensé que no podria ser él por la pierna sin tatuajes.
¿Hay algún detalle que pasé por alto?

u/Traditional-Term-143 — 4 days ago

Havent completed the game yet, but why is this guy easily 10 times harder than the rest to figure out

i didnt look at the name i asked a friend to send me the photo but i am very close atp 😭 hes really the only person i have no idea as to who he is that i have unlocked so far

i was able to put in some names of the ppl i hadnt even unlocked yet but this guy just stumps me so bad

..any nudge nudge hint hints are appriciated

edit: i got spoilered but thanks for trying to help

edit2: i beat the game lol

u/AtalanteSimpsonn — 6 days ago

Just beat the game, had a lot of fun

Bought the game yesterday, just finished. Took around 8 hours? It was a lot of fun, I had a good time figuring out the identities, but I'll admit I just guessed for quite a few identities. Henry Brennan is my favorite of the characters

reddit.com
u/HellaHotLancelot — 4 days ago

Tips on reducing motion sickness?

I bought this game a while ago and just tried playing it now. Omg I got the worst motion sickness in my entire life, ever. I've adjusted the visual setting to "motionless" but it didn't get better.

I really want to enjoy this game, will appreciate any tips!

I play on PC, my monitor is 27 inch

reddit.com
u/tzuzhang — 5 days ago

finished the game and wanted to make a difficulty tier list

i tried being less subjective cuz i got some of them due to luck but its opinions based either way. i had some embarrasing hangups like with the surgeons mate and got maba and booth immediately for example.

i didnt include cause of death if i did this list would be different

u/AtalanteSimpsonn — 6 days ago

Wow. Just Wow.

I picked this up a couple of years ago but didn't get too far into it because I struggled to get to grips with the mechanics and the amount of information that I had to keep track of.

On holiday from work so decided to start it again on Monday. I ended up creating a massive spreadsheet with lots of different tabs to keep track of each memory and who was in each memory.

I also took pictures of the crew sketches on my iPad, imported them into Procreate and used different layers / colours to keep track of who I had positively identified, who I strongly suspected their identities, and who I had no idea of.

I fired through the whole thing in about 14 hours over Monday and Tuesday.

It is phenomenal. What a game. Genuinely one of my favourite gaming experiences of the past few years. I felt like an absolute genius. Like if Sherlock Holmes could time travel. I loved the story and I am fully getting into the lore on different YouTube videos.

My number one spoiler free tip for anyone new to playing the game - use the crew sketches and give everyone a number. That way you just match everyone up with the number you've allocated - e.g. Number 2 was clubbed to death by Number 6. Then only once you are positive you have a confirmation, match them up with the number the game gives them.

reddit.com
u/Gazcobain — 5 days ago

Game recs like Obra Dinn

Hey guys, I really need genuine recommendations. I have been trying to play cozy games recently, but nothing beats a good mystery/detective game.

I already played the Golden Idol games, too.

reddit.com
u/icedhazelnut13 — 8 days ago

Has anyone else on here played the Granny Detective Society demo and found it oddly similar to Obra Dinn?

So I'm not sure if anyone on here has seen this game, it's not even out yet, just the demo.

But the demo was remarkably similar to Obra Dinn on the mechanical level, even if the game is very very different thematically. I've played just about every deductive reasoning game that's been recommended on here as 'similar to Obra Dinn' and none have matched the central gameplay loop quite so closely.

Your job is to 'figure out what happened' by carefully analyzing a scene for details and important clues. You're given a list of names and jobs, which you have to match to each picture. 3 correct guesses earns you a confirmation, and there's a journal with important details to provide you with extra clues.

I'm not sure if I've just missed the other deductive reasoning games that provide this specific loop but it's one I've wanted to experience again for a long time. Even deductive games I love don't quite scratch the same itch. It's odd finding it again in a random cozy game demo.

reddit.com
u/BanzaiBeebop — 9 days ago

If you like Obra Dinn, you may enjoy the Apple TV show: Widow’s Bay

Great mystery, spooky and nostalgic storyline, solid cast, fantastic cinematography, and keeps you guessing the whole time. Since my husband and I just finished Obra Dinn a week or two ago, this really scratches the itch in a roundabout way and has more than a few parallels imho

reddit.com
u/judgementalintrovert — 9 days ago

Obra Dinn references in A Case of Fraud (spoilers for both games)

I haven't been able to find anyone mentioning this yet, but there are several Obra Dinn references in A Case of Fraud. For anyone who hasn't played ACoF, it's a deduction game most similar to The Roottrees are Dead, in which you sort through written materials and images to figure out who people are by determining their position, first and last names, and matching their image; in the case (no pun intended) of ACoF, it's mostly an organizational chart for the company whose CEO was murdered and then you also have to solve who killed her after you figure out the org chart. If you liked TRaD, I highly recommend this game, although it's shorter than TRaD.

Anyway, I noticed that a letter from a company had a name and logo eerily similar to the Obra Dinn, but figured it was just a coincidence. But then as I progressed and got more evidence and figured out more people, I saw a couple names and knew it couldn't possibly be a coincidence. There are a some references that may be a stretch, but since there are very obvious ones, it makes me think maybe they were just trying to be more subtle for some of them. So I compiled a list of all the references I could find.

Spoiler warning!!! Many names are spoilers for ACoF due to the nature of the game, so I've generally hidden names from both games for anyone who hasn't played as to avoid spoilers. Some minor spoilers for Obra Dinn fates, so I've hidden those specifics as well.

General format: ACoF info - Obra Dinn info and connection/reference

  1. East Company Financial Services Group, Ltd - logo is literally the Obra Dinn ship with like two more sails and is called East Company, very similar to East India Company, with pretty much the same font

https://preview.redd.it/gucds0rgko9h1.png?width=456&format=png&auto=webp&s=e27c5bfc62eeb6b6bac2ac9bc6eb513b808fc7ae

  1. Henry Evans, BandAid First Aid Training Solutions - Henry Evans, Surgeon
  2. >!Martin Perrott, Developer and First Aider!< - >!Martin Perrott, 3rd Mate and hero !<
  3. Sally Blake listed as S.E. Blake - reminiscent of Edward Spratt, artist listed as E.S.
  4. >!Paul Verdi !<- >!Paul!< Moss - Both >!Pauls!< and last name >!Verdi!< comes from the word for green in Italian , and Moss is green
  5. >!Peter Kettle!< - >!Peter!< Milroy - Both >!Peters!< with Scottish origin last names; last name >!Kettle!< can also be Norse in origin just like the Kraken (probably a big stretch there, though)
  6. Ignite Leadership Solutions - Ignite Leadership Solutions logo is someone on fire, which is a fate for at least 3 people on the Obra Dinn (>!It-Beng Sia!<, >!Philip Dahl!<, >!Charles Hershtik!<), even more if you consider electrocution, explosions, and cannon blasts.

https://preview.redd.it/3xlvqhzrko9h1.png?width=828&format=png&auto=webp&s=8c2faaa4f87efd2edd88994f950bb2a8e7f7b972

These are just the ones I noticed and felt like had the most solid connections. There's a couple more I didn't list as I thought they were too much of a stretch and would just be risking more spoilers. If anyone else has played both and noticed any other ones, please add to the list!

I couldn't find much about a connection between Hesperus Games (ACoF) and Lucas Pope (Obra Dinn), so I'm not sure if someone at HG just really liked Obra Dinn and threw in some distinct references or what. I'm pretty certain it's HG referencing Obra Dinn and not the other way around since ACoF (2025) was released years after Obra Dinn (2018). I've gotten really into detective/deduction games since first playing The Roottrees are Dead and have been going through as many as possible that are available for Mac on Steam (ACoF, TRaD, Obra Dinn, TR-49, The Operator, The Red Pearls of Borneo, No Case Should Remain Unsolved, Type Help/upcoming Incident at Galley House) and this is the first time I've seen such specific references to another game that doesn't seem to be made by the same developers.

Just thought this was curious and couldn't find any posts that related the two games, other than listing them as similar type deduction games, so I figured I'd make one.

Edited to add images of the logos.

reddit.com
u/Ldogh — 10 days ago

Need advice on how to find names

I never played a game quite like that and i am getting annoyed running around and trying to find the names of different killers.

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there are quite a few characters that are marked as "easy" to find but while i can find how they died and their name, i cant find the perso who killed them, like that one guy the captain killed, the one you find first, he appears in so many scenes and i dont know where to begin with, i dont even think his name is said once.

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i also cant find a key to open the way to the kitchen, am i supposed to never go in it ? the book hints that i should look in there but i cant get in, i even got to the storm part, so i must have done something ?

reddit.com
u/After_Suggestion_267 — 14 days ago

Obra Dinn fans looking for new deduction games may want to check out Mini Murder Mysteries – out today

Hey everyone! Mini Murder Mysteries is a cozy detective investigation sim along the lines of Obra Dinn and Golden Idol, with nine cases to explore. 

It came out today:
https://store.steampowered.com/app/4639520/Mini_Murder_Mysteries/

🕵️  Solve cozy whodunits
Become a detective and solve a series of twisty, tricksy murder mysteries. Examine evidence, read witness statements, and collect deduction words that you'll use to solve each case. 

🫆 Explore the evidence
Leave no stone unturned as you gather clues and discover truths. Cross-reference information, piece things together, and use lateral thinking. 

👥 Scrutinize every statement
Witness or suspect? Every case offers "useful" input from people closest to the victim. Along the way you'll encounter power-mad movers and shakers, innocent bystanders, gamblers, spies, liars and lotharios. And, who knows, maybe even a lifelong nemesis? 

💡 Deduce the truth
Sort the coincidental from the crucial to make smart deductions. Each case revolves around 24 'Deduction Words' that you'll use to assert whodunit. The problem? You'll only need a handful of those words to make the correct conclusion. 

u/ADAMBUNKER — 13 days ago