r/ParalivesCC

Interactable Parakkuma Plushes

Interactable Parakkuma Plushes

Just released my newest Steam Workshop mod for download here! I may go back and make some of my previous plushes interactable, too. Love these guys irl so I decided to make them for the game

u/tiny__papa — 5 days ago
▲ 62 r/ParalivesCC+1 crossposts

Ceramic Street Lot Number Plates [Resizable | Colorable Text]

This is my second objects mod entry in the Paralives workshop [LINK]. Made as requested by u/PandaBuilds_YT, who designed the texture patterns. Tile patterns selected as variants. Textures looked odd when I tried to make it recolorable, so I didn't. Enjoy!

Link to original post

u/AyeJuanito — 6 days ago

WIP Paralives CC: The Langham Kitchen Set

Classic traditional cabinetry for your Paralives Builds. More pieces and details still to come!

X: MarloweRow

u/Prudent_Magician7152 — 5 days ago
▲ 278 r/ParalivesCC+1 crossposts

Built two open-source tools for Paralives modding: Blender exporter (ParaForge) and live in-game asset reloader (ParaReload)

Hey everyone,

I wanted to share two open-source tools I built to make 3D modding for Paralives a lot faster: ParaForge and ParaReload.

Normally, testing custom items requires manually building mod folders and restarting the game every time you update a texture or tweak a mesh. These two tools let you export straight from Blender and view the changes live in-game.

ParaForge (Blender Addon)

A panel for Blender 4.2+ that checks your mesh against Paralives rules and exports ready-to-use mod packages.

  • Runs a checklist (unit scale, transforms, origin placement, bounding box, triangle budget, UV maps)
  • Automatically packs textures into the format the game reads
  • Writes the FBX, PNGs, and setting files directly into your .mod folder in two clicks

GitHub: https://github.com/infinition/paraforge

ParaReload (In-Game BepInEx Plugin)

A plugin for Paralives that reloads your mod assets on the fly without closing the game.

  • Open the cheat console (CTRL + SHIFT + C) and type reload
  • Re-reads updated 3D models, textures, and setting files in real-time
  • Automatically repairs mesh and material references so items placed on your lot stay in place without disappearing

GitHub: https://github.com/infinition/parareload

Workflow

  1. Create your item in Blender.
  2. Export with ParaForge.
  3. Type reload in the Paralives cheat console.

Both projects are free and open source. Let me know if you try them out or have any feedback!

u/Bright_Warning_8406 — 8 days ago

Paralives CC not working

When I loaded into Paralives I noticed none of my CC was working. I figured it was just bc I had a new computer so I uninstalled all my mods, then reinstalled them and tried again but it still isn't working. I downloaded the github plugin but that hasnt helped either :o( Does anyone know how to fix this or is it just something I need to wait for the devs to patch or what??

reddit.com
u/fabulous_trash413 — 6 days ago
▲ 33 r/ParalivesCC+1 crossposts

Marylebone Living Room Set on Steam Workshop!!

Sharing a few pics of some of my favorite items from the Marylebone Living Room Set. Has 17 custom content pieces for Paralives.

Would love to hear what you guys want to see next…another living room? kitchen? bedroom? totally new or different style? I love chic designer interiors but also want to fill any gaps that aren't yet available in game!

MarloweAndRow + link is below! Hope you love it !

https://steamcommunity.com/sharedfiles/filedetails/?id=3777782336

u/Prudent_Magician7152 — 8 days ago

New Stella's Anatomy "Med School" mod is in Beta!

This mod adds a med school + medicine occupation to the game.

Your paras will have to claw their way through unpaid/low paying pre-med, medical school, internship, and residency. Their hard work does eventually pay off - Once they reach attending level, they choose a specialty and finally start making the big bucks! And, if they really want to climb to the top, they can become Chief of Surgery.

It's in "beta" testing because there are a lot of branches and it takes a lot of time in the game to get all of them to show up on the job board to test out. But I've had no issues whatsoever!

If you want to try it out, please let me know of ANY feedback you have and, of course, if you run into anything funky.

Add it to your game via Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3780759488

Sorry to spam you guys by posting twice in one day!! I only really have time to work on these during the weekends currently, and I really appreciate the community as a resource when I'm working on stuff. Mods, feel free to remove if it's too soon to post again.

u/rumi-rue — 11 days ago

Looking for a CC creator to collaborate with on the Magic Mushroom mod

Hi everyone! It's been so cool to share mods here and get such kind responses. Can't tell you how amazing that feels given they are suchhh a labor of love. It makes my day to know ya'll have fun with them!!

Idk how many creators are in this sub, but I'm looking for a cc creator to collaborate with for the next release of my Magic Mushroom mod:

For a future version of the mod I want to add CC mushrooms to the game that actually look like specific psychedelic mushrooms IRL (vs. pretending that Pine is psychedelic haha). I.e. Golden Teacher, etc. But, I have zero experience with creating meshes, 3D modeling object creation, and I really want for them to look high quality vs the sloppy thing I could come up with at best. Quality matters to me a lot, I try to give a lot of attention to detail to the mod itself and would want for the mushrooms to reflect a similar level of care if possible, but I would be grateful for any help.

Is anyone interested in collaborating on this? Obviously I would put a clear credit on the mod page on Steam. I.e. "CREDITS: Custom mushrooms created by ______!"

Lmk! I think my DMs are open, feel free to comment here or message me. Or you can comment on Steam https://steamcommunity.com/sharedfiles/filedetails/?id=3767489294&tscn=1786299887

u/rumi-rue — 11 days ago

Eating my PC space!

So I have paralives installed onto my external D drive
But every time I save it takes a big chunk out of my (incredibly limited) C drive!
I play via steam, how do I fix this?

reddit.com
u/livvyxo — 9 days ago