r/PlaydateDeveloper

▲ 77 r/PlaydateDeveloper+3 crossposts

Just released my first Playdate game - GunCrank

I’m excited to share that my first game, GunCrank, is officially out on the Playdate Catalog. What do you think, guys?

u/Adventurous-Show-288 — 18 hours ago
▲ 35 r/PlaydateDeveloper+2 crossposts

I have a new diversion called centering

Hi. I'm the co-creator of direct drive. There's a mini game in there called the calibration mini game that I think everyone hates but I thought there was something interesting there so I made a game.. really, a "diversion" called centering that you can play.

It is a diversion at the intersection of meditation, gaming, and flow states.

It is arguably the simplest game you'll ever play, and a game that cannot be won.

It uses only the accelerometer. Give it a shot let me know what you think

mandra-acs.itch.io
u/katastatik — 8 days ago
▲ 97 r/PlaydateDeveloper+2 crossposts

The Abbey of Crime / La Abadía del Crimen on Playdate

Hi everyone!

I’ve been working for the past year on a port of La Abadía del Crimen (The Abbey of Crime), one of my favourite Spanish games ever. It’s a masterpiece originally released in 1987 for the Amstrad CPC and ZX Spectrum.

An interview about the project was published in Cranko! #4 during its early stages, and now I think it’s time to share the project more publicly with our lovely Playdate community.

The port is now fully playable from start to finish. I’m aiming for a free release in Q4 2026, with save/load, multiple languages, crank controls, and hopefully more!

I’ve also created an itch.io page if you’d like to follow the project.

And I have a Substack where I’ll be sharing more information about the original game, its history, and eventually more technical details about this port and my future games. You’re very welcome to subscribe, it’s completely free! It is available in both English and Spanish.

u/aW4K3NiNG — 10 days ago