
Project Tahiti Balance Pass Teaser for TBUE
From Cainage:
Hey once again Tahiti!
To the surprise of no one Balance Pass was one of our winners, so I will be going into a bit of a deep dive today on our philosophy and the tools we used. We'll then close out with two of our results.
First, here's a piece taken from the upcoming patch notes where my friend Jub is explaining our hero balance philosophy going into this patch.
With that in mind we were able to develop tools to help us figure out the real damage numbers in real time to help us guide our balance change number tweaks. On a closed Test Center environment, we were able to accurately measure and log hero interactions on the server side. This is not something that we will be offering on live as logging and providing access for that many players is not something we're interested in doing at this time.
Using this tool we've spent the past few months iterating and testing, sometimes going back to the drawing board on reworks to try to stay closer to what our philosophy laid out. In the end we are happy and hope you will be too. Today I am going to show two Hero reworks that will be coming in the patch.
I hope you enjoyed this deep dive and will be tuned in next week as I go into the new content we have coming!