
r/RacingMasterOfficial

Tried to make Alba Larsen but the character creator said no 💀
Would be nice if the game had a feature to upload a photo and auto-generate the face though.
Finally got the 7-day car... why does it feel so bad?
Finally got the 7-day login car, but it honestly doesn't feel as good as I expected. The drift feels really hard to control and the rear gets loose so easily. Am I using it wrong, or is this just how the car is? Anyone who knows this car well, how good is it actually and what's the right way to drive it?
Temporary expo pull tickets
So what happens with tickets from the pulls? Like I had like 30 i believe from the green color banner, if im not wrong should be tenporary expo, so the round its over but I didnt get to use those tickets neither it converted to the permanent ones. Are they coming over sometime or I was robbed? I have 90 from the permanent but according to all people any unused ticket becomes to a permanent expo (unless i misunderstood) if they convert i should have like 120 permanent tickets
how is it? is it a great car?
Average RACING MASTER dev
Just sharing this meme I came across.
Seeing people compare Forza's AE86 to Racing Master really shows how good RM's car models are
I recently came across a post where people were criticizing Forza for still using such an old AE86 model, and a lot of the comparisons ended up bringing up Racing Master.
Honestly, it made me appreciate RM more.
For a game that doesn't get mentioned as much in the broader racing game community, Racing Master actually does a really solid job with car presentation. The AE86 comparison especially surprised me, because it made RM look way better than I think most people would expect.
I'm not even trying to turn this into a "one game bad, one game good” post. I just think it's interesting that when people talk about outdated car models in bigger franchises, Racing Master is now getting brought up as a positive example.
Have you guys felt the same way about RM's car models and visual detail, or do you think people are overhyping it because the Forza model is just that old?
Reading the RP rules made a lot of ranked advice finally click for me
I finally went through the in-game RP info, and a lot of ranked advice makes way more sense now.
From what I can tell, RP is tracked per car, not just your account, and below 1200 RP your placement matters a lot more directly. Once a car hits 1200 and goes into the Hall, the system seems to care about more than just where you finished. Clean score matters there too, and collisions can cut into your gains.
That also makes a lot of the usual advice easier to understand.
Early on, it probably makes more sense to focus on a small core group of cars instead of spreading resources everywhere. If RP is per car and total progress eventually depends on multiple cars across groups, then dumping materials into random stuff all the time is probably not helping much.
It also feels like consistency matters more than people think. Before 1200, just getting strong placements consistently seems way more important than forcing miracle runs. And after 1200, clean races seem to matter a lot more, so smoother runs, fewer mistakes, and less random contact are probably better for climbing than messy all-or-nothing driving.
That's also why some of the driving advice people give starts to sound more reasonable. Stuff like learning the cars you actually use, getting comfortable with them, and not overforcing aggressive drift inputs every race. I wouldn't say every community take is automatically true, but if a certain style makes your runs sloppier, more crash-prone, or less repeatable, it probably hurts your climb more than it helps.
The team mode part was interesting too. Even if your team loses, beating more opponents still matters, so there's still a reason to keep pushing instead of mentally checking out halfway through the race.
My basic takeaway is:
- below 1200, focus hard on placement
- after 1200, clean runs seem much more important
- invest in cars you actually plan to use
- build a solid core garage over time instead of relying on one favorite forever
Could be wrong on some of the community interpretation stuff, but that's how the in-game rules + player advice read to me together.
Not gonna lie, this skin got me ready to commit crimes in style.
RP gain gets painfully slow around 1400–1500, any tips?
Once I get to around 1400–1500 RP, the climb starts feeling insanely slow. Like in the screenshot, I only got +2 RP from a race. Is that just how the system works at this range, or am I doing something wrong?
Any tips on how to make RP go up faster?
How much easier is drifting on controller compared to touch?
Saw a discussion saying controller players have a big advantage when it comes to drifting, especially because they can manage throttle more precisely.
For people who've tried both, how big is the difference really?
Is it a massive gap, or can touch players still be just as competitive once they get used to it?
Will Racing Master's gacha eventually overshadow how good the game actually is?
I actually think Racing Master is a good game, which is why this feels worth bringing up.
The driving is fun, the game looks great, and the core experience is strong. For me, what keeps a racing game fun long term is the feeling that improving, collecting, and investing in the game stays rewarding over time.
That's why I'm not sure whether the gacha/progression side could eventually hurt the long-term experience if it starts feeling more draining than rewarding.
Curious how other people see it — what is it that keeps you playing a racing game long term, and does Racing Master's gacha feel fine to you, or do you think it could become the thing that holds the game back?
any tips for handling the svj?
Mahjong master
I dont really understand this mini game. What should i do after this?
Does anyone have problems like these?
I'm enjoying the game so far but I have certain problems.
1- Each time I get into an extreme match, I get put up against people who are pay to win players. I have a good car as is but the thing is, I could only upgrade it so far as there is no other way to get blueprints.
2- Story missions often start your race off mid drift which is horrible and would most definitely ruin your race.
3- Racing School challenges barely give enough time to finish because sometimes the tutorial video is not clear or it takes an absurd amount of time to complete with all 3 flags.
Rate my skilllzz (fully upgraded except ecu)
Well i also wanna know whether it is the meta car or not..
It is also my first legendary car brw from gadha system in under 40 pulls
Saw this on Discord — can the gacha actually do this?
Saw this image on Discord and I'm not sure if it's real or fake.
Can the gacha system in this game actually produce pulls like this, or is this probably edited?
If anyone here has had results that looked anything like this, I'd be curious to know.
new player, why did i get lancer Legend rarity for free?
i went through tutorial etc and i got from somewhere the lancer, then i got redirected to screen saying "top 10000 server" with everyone on the list have that same car.. is this intentional or i got lucky to have this car?