r/RobloxMTC

My favourite new playstyle: self guided artillery.

It's a new strategy I figured out.

You first have to spawn as Engineer with the howitzer/f82 automatic mortar, place it at a designated location, aling with a supply crate.

Next, spawn as infantry with a recon drone, and go to your howitzer. Fly the recon drone until you spot a (stationary) target.

My favorite are enemy drone operators. You can spot them as they typically use the big supply truck, or are close to supply crates that are near points.

Next, spot them in game with the middle click, go to the map, remember their exact spot, and transfer it over to the artillery calculator, with your exact shell type (for the howitzer, use low charge).

And then shoot. A shot or two first, and if they aren't dead, shoot another, and watch it through the drone camera as it hits, and then correct the fire manually, playing it by ear until you hit.

That's it. It's a moderately effective strat, especially if they camp certain areas (like the fish spawn at D on dustbowl, which always has atleast 3 operators that try their best to shut down the entire game).

The issue is the long setup time, being exposed to being spotted by enemy operators, and inability to hit moving targets.

The last one is especially problematic, sometimes you'll just have no viable target to attack, as everyone is moving. If that happens, start monitoring points more, as you'll see infantry enter buildings, which you can bomb directly and precisely.

The benefits are: you get to keep your heterosexual status (fpv drones are gay), you have better situational awareness than with fpv drones, and follow up hits are much, much faster. Every 6 seconds you can lob a shell way more powerful than a drone (which can take 40+ seconds to fly over to the area you are trying to target).

Also, the entire cost for this setup is just 1250 points, vs 2500 points for the fpv drone. Sometimes you're just having a shit game, and can't be bothered to scrounge up the extra points.

All in all, it's generally less effective than using fpv drones, but it's a fun strat. It's excellent at suppressing enemy fpv operators (as long as they don't figure out where you're shooting from, and get a solid 60 second block to launch and reach you).

It sucks at preventing spawn camping though, unlike fpv drones.

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u/Weakest_Serb — 17 hours ago
▲ 127 r/RobloxMTC

How did he make this hit 😭😭

Was it a ricochet? I don't think anyone else was close enough to have made that hit

u/neirucha — 4 days ago

My engineers sins of the last few days

So I like to build big fortresses and spawncamp a bit maybe it is bad but the ennemies I am facing are blind af -IMAGES BELOW-

Here it is the first version of my stronghold

Here it is the last version

On the V2 you have to place your gun first, be sure that your gun is almost sticked at the wall to gain space, then place the concrete to make a wall and a roof, feel free to add barbed wire a bit more distant of the wall than on my pic so infantry won't attack you or it will be harder for them, then add mines EVERYWHERE. The goal with mines is to kill the ennemy that killed you, for exemple, if an infantry shoots with an rpg on the stronghold, the mines will explose taking you and him down. Then, add a well-placed roof to protect your head from mgs but let some space to fire with the gun, and to finish add a supply point inside. And then you're ready to fight ! If ennemies killed you just go back to the stronghold, repair and play, it is very very strong (as in the name) mine took 3 pointblank XAbrams shots and lost 2 walls and the roof. You just have to hope that the ennemy team is blind and you'll literally print points.

I have a vid but I can't upload it

I also found a way to dig in a multiplayer server but I'm trying to understand this more and I'll surely post this.

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u/Flyingbread64 — 3 days ago
▲ 315 r/RobloxMTC+1 crossposts

I am a fucking architect

All that hard work to get blown up 10 seconds after leaving spawn

u/NajidTheCarGuy — 6 days ago

infantry and engineers shouldn't be kill-able by heavy weaponry

So last time I was playing on muddy fields as an infantry, and I was just walking around near a cap, and from anywhere a HJ-10 missile killed me but just me and it is the same with modern APFSDS

I don't think using a 20.000 $ dart is tolerated in modern war just to kill ONE soldier

the gunner that shoots a modern shell at a soldier should get a penalty or idk but it should'nt be normal

Excuse my english

https://preview.redd.it/16wmyz65l7jh1.png?width=1200&format=png&auto=webp&s=d82b5e0a5f835c1e404383deeca3382445738a27

https://preview.redd.it/9pb1c4g9l7jh1.png?width=1000&format=png&auto=webp&s=7a357c883ea3b18b522036d51327fa2f353f8422

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u/Flyingbread64 — 7 days ago

Genuinely question: do drivers (crewmen specifically) have their graphics lowered, because I've seen these MFers conveniently drive over things I hide in, or am I just bad at hiding

Like what you mean the drivers knows I'm conveniently there and runs me over, there's definitely more to that (this has happened TWO TIMES)

u/Connect_Stretch8287 — 9 days ago

In early 2025 i remember playing a map that had a bridge that seperated one team spawn with a. What happened to this map and what was it called?

Fun fact: It was my favorite map

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u/Embarrassed-Mud2970 — 8 days ago