I asked Opus 5 to build GTA6 on its own in 24 hours
So i've been running an experiment where I give Opus 5 access to UE5 to build a GTA6 like game, this is a gameplay + trailer for what it produced. It is not good and i'm posting it anyway, rough as hell but you can see where it's going. happy to answer stuff about the setup or the prompt.
Edit: Lots of people have been asking how I did this, so sharing the exact harness I have built and using: https://github.com/ukanwat/aaabench