
r/Seablock

Farming preferences for soil
Just wondering for how people like to set up their farms/make it more optimally. So far I've basically just always made more farms of whatever I'm making to turn into compost/soil then routing it back into the farms but in some instances that ends up being a huge amount of assemblers/composters. Ie I'm doing a tianaton farm to produce 90 charcoal per min to supply my train base. That's eating up over 125 assemblers just to make the soil. Was wondering if people generally just over produce whatever farm product and make all the compost/soil on site or if it's more efficient to have a dedicated compost/soil production block then train it in
"Rush Trains" base update at 120 hours: logistics chests acquired!
First go at fuel oil - lord this takes a lot of liquid burning furnaces
Heat exchanger questions
So I've got a super specific behind the scene math question for heat exchangers. When upgrading between level of exchanger/turbines you require fewer and fewer for the same amount of power production. I've got a (I think maximized) 1.1gw bean power plant design figured out. Now with swapping out for higher level buildings how does that affect heat transfer along the pipes? Because there are fewer machines would it get up to temp faster? Or does the higher minimum temp values of the exchangers (going from like 400c to 600c as an example) negate that potential upside? Should I just keep the numbers of turbines/exchangers to act as a battery even though my fuel production didn't change?