r/SpaceMarine2designs

My Sons of Malice Techmarine

I could never get a sons of malice fit to work and I finally got one to work. For the renegade god!

u/HANKIT9600 — 3 days ago
▲ 66 r/SpaceMarine2designs+2 crossposts

Custom Space Marine design 💙

Been messing around with this Space Marine design and had a lot of fun with the blue purple armor. The servo-arm was definitely my favorite part 😂

What do you guys think does the color scheme work??

u/milarowan_ — 5 days ago
▲ 2 r/SpaceMarine2designs+1 crossposts

What I’d Love to see in Year 3 Space Marine 2

Let me preface by saying how much I love serving the Emperor and eradicating Xenos. I think these suggestions in updates throughout Year 3 would make the game even more of a slam dunk than it already is. Hopefully Saber and Focus will consider implementing these or at least some of them.

Courage and Honour, everyone, see you on the battlefield.

Extra Armor Customization Features:

  1. Allow for extra customization of Individual armor pieces, such as the ability to remove an icon from a helmet, or remove a purity seal from a shoulder or leg piece. Giving the players the actual option to customize whatever armor pieces they want on their Marine instead of giving new armor pieces that are just modified copies or the original (like the Salamanders helmet with their icon and the helmet without their icon)
  2. Improve cosmetic quality of shoulder pieces by revising them, so as they don’t clip into the Marine’s power backpack and/or neck armor (for the Heavy)
  3. Allow for the customization of the particular tabard for the Bulwark class, instead of what comes embedded with the chest pieces
  4. More unique Ultramarines armor pieces, given the game is based around Ultramarines 2nd Company
  5. More armor pieces of the Techmarine, and fixing the Relic chest piece’s tabard from jumping up and down, as it looks out of place

Heroic Weapon Ideas:

  1. Fully automatic Plasma Incinerator (for Tactical and Techmarine), of the same skin design as the already-released Heroic Plasma Pistol and Heavy Plasmacaster
  2. Deathwatch Chainsword
  3. Bolt Carbine One-Handed with drum magazine and/or scope for zoomed aim (for Assault and Bulkwark)
  4. Salamanders Neo-Volkite Pistol
  5. Imperial Fists Plasma Pistol
  6. Deathwatch Bolt Rifle (regular) with Buttstock, Grenade Launcher, and red paint like the other Deathwatch bolt rifles so far
  7. Space Wolves Power Axe
  8. Deathwatch Power Axe (like the one seen with Titus’ squad mate in the prelude scene of the Story mode)

General Game Rework Ideas:

  1. Ability to buy Accolades with Relic Armory Data

  2. Slightly nerf the Thousand Son’s Terminator Sorcerer (attack speed is too high and in high volume for even a whole squad of maxed out players in Operations)

  3. Reduce the amount of grind time required for Eternal War Ordeals in their own category as well as in Trials of Resolve

  4. Have skills and weapons progress earned from the Operations mode transfer over to the Eternal War mode (in my opinion, one of the many reasons players don’t play the mode as much as Operations)

  5. Allow Block melee weapons to push back an enemy each time you successfully Block an attack on time, like how we get with the Fencing melee weapons. This way to make Block weapons more user-friendly when fighting a Majoris enemy or multiples (I’ve found that Block weapons are best for one-on-one fights but cannot defend well against groups for this reason, as Blocks offer no breathing room in a sword fight)

  6. Reduce the difficulty and time duration of Waves 20-25 in Siege Mode, as players can play for over an hour and immediately lose by the time they get to this point, wasting their time from achieving Ordeals

  7. Give a DLC to the Story Mode, allowing us to revisit Titus and the Second Company in the Story Mode (likely after the Secret Level episode’s story line but before he’s promoted to Captain)

  8. Give more weapon skins for Champions of each class in Operations, for instance a Salamanders skinned pistol to compliment the Champion and his Combi-Melta or Sniper Rifle (depending on class)

  9. This is something that’s always bothered me, as we get weapon skins to go with Champion skins but we don’t also get a skin of the class’ pistol and/or melee weapon. It makes the Champion’s pistol and melee weapon

seem out of place compared to their Main weapon

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u/WaferOk3247 — 6 days ago