r/TDX_Roblox

Which order of towers should I get? (X)

Which order of towers should I get? (X)

ignore oil derrick, I bought it cause I didn't want to miss the teto skin.
(Oil derrick sucks I just found out)

u/Ralkad — 15 hours ago

Found a cool Xil Derrick tech

If you have 4 bottom path oil derricks and get a win badge, I believe the 800 gold is multiplied by the 80% bonus from the badge. I'll do more testing and if I'm wrong oh well

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u/CourtForsaken3064 — 17 hours ago

Some eXtra abilities for bosses

Alpha Predator:
Octogeddon - shots 8 rockets at strongest naval tower with dealing a 180.000 damage to it
Alpha Summon - summons 1 Apex Predator(activates only two times(after entering and on start of phase 2)
(Golden) Eradicator Mk1 Combat:
Ray Of The Hell - floats in air and do a 360 spin with using his lasers, dealing 200.000 DPS to everything in its range(activates only after entering in rage mode)
Ray Of The Gold - floats in air and do a 360 spin with using his lasers, dealing 250.000 DPS to everything in its range(activates only after entering in rage mode)
Nightmare Void:
Shadow Army - summons 30 Spawns 1, 32 Spawns 2, 20 Spawns 3, 18 Spawns 4, 12 Spawns 5 and 8 Necromancer Spawns along the track(like Calamity)
Telekinesis(reworked) - activates much rarely but sinks 4 warships at same time
Void Shield - gives full immunity to damage for all enemies for 5 seconds
Calamity:
Priest Of Darkness - emits black aura among all towers, reducing its range to 90% for 8 seconds
Hellish Sign - creates a huge pentagram in air, which heals itself for 100.000 hp per second for 30 seconds
Bad Remnant - after death, decrease damage of all tower to 10% for 1 minute
Jager:
Detached Arms - after death, detach arms from its back, making him a separate enemy with 50.000 shield and 50.000 hp and giving flying atribute to it with sharing Blaster Hardware and Light-Amplified Raze
EMP Charge - activates his EMP, with stunning towers for 1.75 seconds

Eye Blaster - shoots laser from its eye with burst of 4 at strongest tower, with every shot dealing 7000 damage(28.000 in total)

u/Schicklgruber123 — 1 day ago

Xew song for void is out!!

Our goat posted and it's probably for Tb2 event.

Can't wait to hear it in-game.

u/FeelingAd5622 — 2 days ago

Event towers are kinda useless X

Almost all event towers are bottom of the barrel towers, with few exceptions(Relic, Psycho Slayer, Goo Gunner, Shock Trooper and Bubble Thrower), maybe make other dudes atleast decent because bro, who is using ice towers unironically in big 2026, except cryo blaster, those bait towers, ZED is also still bad until level 5.

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u/Schicklgruber123 — 2 days ago

Qol buff for mobXter

What if you could press the ability button to automatically apply the bounty to the highest health enemy range that doesn't currently have a bounty from your mobsters

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u/CourtForsaken3064 — 3 days ago

I know im late but man the nerf on Cyro Xanger needs to be studied

Like damn bro what did cyro ranger do to you i was the few people still using cyro ranger but at this point the normal ranger performs better like the freezing was a nice perk but by no means OP i get some freeze towers like cyro mortar by man they did my boy cyro ranger bad

u/Horror-Job-3973 — 3 days ago

My Take on the Xier list on the towers right now in X

Feel free to put your own opinions

S Tier-

Bubble Blower- This is easily the best stunner in the game it just took the role cryo towers could do but better it’s only weakness being a lack of stealth

Shield Tower (Bottom path)- This path is just amazing providing an individual shield of 6050 is really powerful and can really add up the fact shield can also heal is another nice touch

EDJ (both paths)- Really self explanatory

Golden Mobster (Bottom path)- They tried to kill me 500 times but they all failed I AM THE BEST AT MAKING MONEY

Goo Gunner- Goo Gunner is the queen of slowing enemies down and the fact that she’s so cheap to max out and has pretty much insane value is crazy also has insane synergy with bubble blower

Refractor (Bottom path)- This guy will just annihilate every enemy on screen with its incredibly high DPS although weaker to laser resistant enemies and being a glass canon.

Combat Medic (Top path)- although the healing it provides is not incredible or the DPS the thing that makes top path combat medic so good is the fact that she can revive towers. This is especially useful for towers like refractor.

Behemoth (Both paths)- Top path being a living tank and bottom path being solid single target damage especially on long maps makes them ridiculously powerful

Toxicantor (Bottom path)- Toxicnator is easily the best debuffer in the game the fact that he can reduce enemies resistance and amplify damage is insane

War Machine (Both paths)- Top path war machine being able to just deal insane damage and stack up really quickly and bottom path being a sheer Boss Bully is what makes this tower really powerful.

Relic- Relic is still an incredibly powerful spawners. The fact that this guy is literally so good early game mid game and late game is what makes it incredible. Those archers are GOATED as hell.

Farm (Top path)- Let me make this clear this tower is not for making money (although it’s an okay money maker). It’s to add Health to your base. The fact that it can add 1050 health to your base (if you have ten) is so game changing this is especially useful in nightmare or ultra nightmare mode where health is incredibly crucial.

Mobster (Bottom path)- The regular mobster is honestly making a resurgence for me ever since they keep on nerfing golden mobster, even though golden mobster is still the best money maker in the game The regular mobster is a sleeper. **DO NOT SLEEP ON THIS TOWER**. The fact that you can max it out before a golden mobster only costing around 60k max out its bottom path is freaking crazy and its ability having a significantly lower cooldown compared to the golden boy is insane if you have golden mobster I ask you to try regular mobster again.

Oil Derrick (Bottom path)- The fact that this tower lets you earn 18% more cash from damaging enemies pretty freaking crazy the flat 10k cash it gives per wave is also a nice bonus, alongside the 200 extra gold per one which is whatever

Railgunner (Bottom path)- no matter how many towers are better than it. This tower will always be a solid option. The fact that I can do a flat 8000 damage to any enemy that doesn’t have laser resistance is insane.

Helicopter (Both paths)- Helicopter has proved itself to be an incredibly powerful tower being a solid anti-air tower, a solid DPS tower and an unstealthing tower makes it just really powerful especially in the early game mid game and late game.

XWM Turret (Top path)- Overall a solid DPS/Sub DPS tower it’s also just great at handling flying enemies

Golden Juggernaut (Both Paths)- Both Gold Juggernauts are just really good for what they do and their abilities to buff their damage and heal is great

AA Turret (Bottom path)- Ever wanted to delete any air enemy from existence well, you’re looking at em….

Combat Drone (Bottom path)- This quite literally is the easiest tower to use every now and then you go to POV mode and just use PAVE missiles to stun enemies also flying and bosses are affected then use spotter to slow enemies and bosses down additional applying a damage amplifier too…

Slammer (Top path)- A classic and incredible stunner in the game. There’s nothing wrong with using this tower. It’s still so good.

John (Bottom path)- Hey sir, who do you say is the most cost-effective tower in the game in terms of upgrades? Oh, I’m John Roblox.

A Tier-

Shield tower (top path)- Everyone thinks this path is better in reality it’s quite literally used for refactors relics behemoths and oil Dericks and that’s it that unstun ability is great though

Psycho Slayer- The living definition of Jack of all trades, it’s very strong tower but requires a lot of micro to be insanely powerful

XWM Turret (Bottom path)- Is it S tier worthy? Bottom path XWM is more focused on splash and crowd control still very solid especially against flying enemies

Ghost (Both Paths)- Ghost is just a very solid tower for what it does and the price top path being able to reveal stealth enemies with the drone and bottom path being able to stealth towers although not the greatest still can be useful.

Golden Mobster (top path)- A solid early to mid game DPS tower with really powerful troops and can make you money per reload

John (Top path)- Incredibly solid DPS and the fact that he’s capable of granting a 50% damage for eight seconds is also really powerful

Refactor (Top path)- Yeah honestly Top Path lost its core identity being able to ignore obstacles ever since the rebalancing update, and it’s another tower path that suffers from the other path is so much better

AA Turret (Top path)- It’s great against flying enemies with long range splash but always set it on random for the best value NOT FIRST

Medic (Both paths)- Medic is still a solid and reliable healing tower although sometimes it’s healing can get overwhelmed by bosses it’s abilities is what makes him shine being UBER and KRTIZ

Artillery (Bottom path)- Hey so uh let’s give him stealth detection and automatically target enemies with incredibly long range and splash and that’s top path.

Commander- A very solid support tower with damage and range buffs but it’s very powerful but not as universal compared to EDJ

Z.E.D- Z.E.D is really solid, although its upgrades are so cost inefficient the max level is what makes it incredible.

Machine Gunner (Top path)- Top Path Machine Gunner is just insane solid DPS air detection high Pierce is crazy.

Golden Ranger (bottom path)- The fact that he can stun bosses with his grenade but slow enemies down passively as well is insane.

Juggernaut (Both paths)- The rebalancing update did juggernaut justice it’s so goated now

Golden Warship (both paths)- THIS IS NOT THE BEST TOWER IN THE GAME (except in two modes) it’s quite frankly only usable in endless mode and nightmare mode on G.U.N facility and it’s overkill anywhere else

Combat Drone (Top path)- It’s only good if you pay attention to it’s kinda like a Yandere where combat drone needs your full attention to be good and to only focus on IT

Oil Derrick (Top path)- Just raw money every few seconds can really add up on longer maps

B Tier-

Machine Gunner (bottom path)- Really Really long range although it’s line of sight is kinda eh… it has pretty solid DPS for its cost and range…

Combat Medic (Bottom path)- The healing she can provide is insane but the only reason you’re using combat medic is to revive towers not to heal them.

Warship (Bottom path)- Mapwide stealth reveal alongside dealing a huge amount of damage is what makes bottom path great although it’s only usable on a few maps

Railgunner (Top path)- It’s one of those paths where it suffers from the other being significantly better although it has air detection other towers deal with air enemies way better and cheaper.

Scout Helicopter- It’s a great and cheap way to reveal enemies alongside having a passive ability with crowd control. But there are other towers that do it better.

Barracks (Top path)- The units are solid the scouts having stealth and the rail troopers being quite strong for its price.

Laser Gunner (Top path)- although it has some decent DPS it’s honestly more used as a stunner tower. Its stunning capabilities aren’t the greatest compared to other towers, but it’s able to stun flying enemies at least.

Jet Trooper (Both paths)- The jet trooper has definitely gotten better ever since top path has ignore bullet res again bottom path also being a great crowd control tower

Armored Factory (Both paths)- The rebalancing update did them justice actually solid now especially since bottom path has received collision RES

Grenadier (Top path)- He went from crowd control to being a debuffer he’s just a weaker version of bottom path toxicnator but still solid

Golden Ranger (Top path)- It’s just raw DPS for early to mid game nothing special

Mobster (Top path)- An incredibly criminally underrated tower path for what it does the ignore all resistances with its damage buff is so useful

Noob Tuber- This guy quite literally is the living meme of oh no I’m the upgrade towards bottom path missile trooper

Sniper (Top Path)- A solid long ranged damage dealer with stealth and high pierce.

Slammer (Bottom path)- Bottom path Grenadier but Melee form not many use cases as top path is just way stronger

Missile Trooper (Top Path)- This guy is kind- reminds me of a weaker Railgunner in which it can deal high damage against stronger enemies if you prioritize them

Shock Trooper- Honestly this guy is also goated can deal with crowds of enemies can hit air ignore obstacles stun enemies what’s not to love although there are other towers that do its job just better

Flame Trooper- Man they really had to botch him as well. He’s still a great crowd control tower but his main use was for damage amplification.

C Tier-

Warship (Top path)- It’s incredibly useful for crowd control although it suffers from being a naval tower and only usable in a few maps

Cryo Helicopter- It’s the best Cryo tower in the game being able to freeze alpha predator but I still don’t recommend to use it mainly because it’s a glass cannon and super expensive to max out over 200k to max it out

Stinger- Like seriously it’s only good against air enemies with that 500% DAMAGE BONUS also I am a strong believer on the 4-0 spam for Stinger

Barracks (Bottom path)- It can summon a LOT of various troops M202 Rioter and Flamethrower but it does fall off and compared to top path which I think is stronger.

Sniper (bottom path)- Another stealth reveal tower but with insane reloading speed and laser damage and insane range it’s capabilities to reveal stealth just isn’t the greatest compared to others

Shotgunner (Top path)- It has pretty solid crowd control for its cost and its ability to instantly heal towers in its range can be handy especially since it can also heal XWM

Artillery (Top path)- It’s reliable and great for crowd control for the price but the buffs bottom path has received in the rebalancing update have completely overshadowed it

Grenadier (Bottom Path)- It has a decent stun although it definitely isn’t the best one in the game it’s alright

Operator (Both paths)- Just a run of the mill early game DPS tower although bottom path has gotten better with the new spawns it’s still not the greatest

Missile Trooper (Bottom path)- The original Noob Tuber having ignore explosive res at 0-4 is great but Noob Tuber just does his job better

Toxicnator (Top path)- Top path is amazing for crowd control but that’s pretty much it bottom path has completely overshadowed it..

Cryo Blaster (Both paths)- Cryo blaster is the second best Cryo tower it’s top path being the only Cryo tower to add damage amplification and bottom path just being a incredibly strong freezer makes it the second best still don’t recommend using

Laser Gunner (Bottom path)- It’s ability to un-stealth enemies permanently is great but not the best due to the short range

Farm (Bottom Path)- Bottom path farm just gives raw cash 34k if you get all bottom paths it cannot compete with the money towers we have today….

Golden Mine layer (both paths)- GML suffers by being the mine layer but it’s way stronger, top path can be used to create a damage nuke with its crossbow, and bottom path is still great at catching leaks and stunning enemies alongside air enemies one of the few towers to do so

Sentry (Both paths)- Honestly a very forgettable tower it’s both paths aren’t great since other towers does its job but better although those 8 rebuilds it has can be used as a great bait

D Tier-

Ranger (both paths)- Ranger is a great starter tower being able to solo intermediate off rip if you know what you’re doing but easily falls off.

Cryo Ranger (both paths)- Cryo ranger is just hot garbage just like all the other Cryo towers right now. Her use cases over Cryo blaster is just very situational I don’t recommend using her.

Shotgunner (Bottom Path)- Bottom path shotgunner rarely has any use case especially for how niche it is unstun ability is nice but shield tower exists…..

Patrol Boat (Both Paths)- Patrol boat suffers from being a naval tower additionally it’s even more limited to the amount of maps you can even use it on but when patrol boat can cook IT CAN COOK.

F Tier-

Cryo Mortar- Easily had the biggest downfall for any tower in TDX history maybe even in Roblox tower defense history….. It’s so bad now and you should never even bring you’ll realize it’s a common trend with the Cryo towers…

Ice Breaker- Even before the rebalancing update Ice Breaker wasn’t in a very good spot but ever since the Cryo towers rework Ice Breaker has been botched to hell, easily the worst Cryo tower in the game.

Mine Layer (both paths)- Mine layer easily is the worst permanent tower in the game. His kit is just so outdated and so inconsistent compared to other towers right now PLEASE REWORK HIM

Chicken House- Self explanatory scarecrow that can make money (best out of the three tho IMO)

Scarecrow- Self explanatory (Scarecrow just scares your loadout)

Troll Tower- Self explanatory scarecrow (with RNG buffs this is the tower you use to gamble for a buff)

u/IdkEric — 3 days ago

Every piece of weaponry and vehicle used by the GDA as of May 17th 2026. X.

This took me about 2 hours to make.

The GDA has a nice variety of weapons.

I am counting:

-Realistic weapons and vehicles used in real life by militaries and police forces, and variants of them.

-Realistic weapons and vehicles used by skins.

-Vehicles shown in power-ups.

-Foods that explode when thrown at enemies for some for some reason

I am not counting:

-Unrealistic, sci-fi weapons like laser guns, forms of magic, etc

-Units like the things Relic spawns

Let me know if i made mistakes, because i 100% have made at least 1, also, could not do lunar helicopter because no images on wiki yet.

____________________________________________________________________________________________

Pistols and revolvers:

Beretta M9, unidentified revolver used by Barracks' rioter, M1911, Kimber TLE II, Desert Eagle, Colt single action revolver, Nambu type 14 pistol, .44 auto mag, Calico M950, Colt Python revolver, M93R.

Assault Rifles/Battle Rifles:

M16A2, SR-25, M1918 Browning, M1 Garand, Colt Commando/CAR-15, AK-47, Masada ACR, HK G11K2, HK HK416, Ohio Ordnance HCAR, SCAR-L, M16, M4, AKM, SCAR-H, FN F2000, CZ BREN 2, SIG XM7, AK-12, G36C, Howa Type 64, AR-15,  MG36.

Submachine guns and Carbines:

M1928A1 Thompson,  HK MP5A4, HK UMP-45, TEC-9, B&T APC9, MAC-10, HK MP5K, FN PS90, AAC Honey Badger, PP-19 Vityaz, Ruger PC Carbine, American-180, M1928 Thompson, Uzi, Kriss Vector.

Sniper rifles, AMRs and DMRs:

M24, M24A2, Arctic Warfare Magnum (AWM), M200 Intervention, NTW-20, M110 SASS, DSR-1, Barrett M107, XPR-50-DSR-1 hybrid, Serbu BFG-50, Walther WA 2000.

Shotguns:

Mossberg 500, Benelli M4, Atchisson AA-12, DP-12, Vepr-12, sawed off double barrel, sawed-off Winchester M1887, Fostech Origin-12, Saiga-12, SGR-12.

Machine guns:

M60 GPMG, M240 GPMG, M1917 Browning machine gun, M134 minigun, M61 Vulcan, Madsen LMG, Lewis MG, Vickers MG, M249 Para, DB M240, NSV/DShK, M1919A4 Browning machine gun, M2 Browning machine gun, XM312.

Rocket and missile Launchers:

Mk-153 SMAW, FGM-148 Javelin, M4 Carl Gustaf RF, MRL, RPG-7, M3 Carl Gustaf RF, M202 FLASH, FIM-92 Stinger.

Artilleries:

M119 artillery, M198 Howitzer.

Flamethrowers:

M2 Flamethrower, M3 Flamethrower.

Explosives and bombs:

C4, unidentified Nuclear Missile.

Grenades and flashbangs:

M26, MK2, X-13 Flash, M84, NICO BTV-1 Flashbang, M67, MK M67.

Grenade launchers:

M79 GL, Milkor MGL, GMG, XM307 ACSW.

Foods that oddly explode when thrown at the enemy:

Bottle filled with chip dust, bag of GDA Doritos chips ripoff, ULT bag of GDA Doritos chips ripoff.

Melee weapons:

Cowboy John axe, Sledgehamer, hatchet, ice axe, scythe.

Anti-air turrets:

Unidentified 0-0 to 2-2 AA Turret, unidentified 5-x AA Turret, C-RAM.

Ground vehicles:

Jeep, Humvee, LAV-25, Fiat 500, M1151 Enhanced Armament Carrier, Komatsu LAV, M2 Bradley, APC, Type 89 IFV, Cougar H, Type 89 RCV, M1 Abrams, Type 10 tank, PL-01, unidentified Winter Ops AA Turret APC, unidentified Winter Ops AA Turret Tank.

Naval vehicles:

RHIB Boat, CB90-class fast assault craft, Patrol Boat Riverine, Monitor, Cyclone-class patrol ship, Hamburg-class destroyer, Montana-class battleship, Ticonderoga-class guided-missile cruiser, Independence-class littoral combat ship.

Aerial vehicles and drones:

C-130, unidentified lvl 0-2 scout helicopter, unidentified lvl 3-4 scout helicopter, V-22 Osprey, Quadcopter drone, MQ-9 reaper, MH-6M Little Bird, Bell UH-1 Iroquois, Boeing AH-64 Apache, Bell AH-1 SuperCobra, Boeing–Sikorsky RAH-66 Comanche, CH-47 Chinhook, F-22 Raptor, A-10 Thunderbolt II, Lockheed F-117, Northrop B-2 Spirit, Lockheed SR-71 Blackbird.

Mounted weapons (On vehicles):

Remote-controlled machine gun turret, RWS Turret, AGM-114 Hellfire, Mounted flamethrower, .50 cal machine gun, M1919 Browning machine gun, M249 SAW, BGM-71 TOW anti-tank missile launcher, RIM-116 Rolling Airframe Missile launcher, Bofors 57 mm Naval Automatic Gun L/70, M167 VADS, OTO Melara 76 mm, Mk 29 SAM missile launcher, M230 autocannon, XM301 rotary autocannon, BGM-71 TOW, M242 Bushmaster 25mm.

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u/AG_turtlegod — 4 days ago

Is my loadout good for NIGHTMXARE mode?

I just got combat drone, any tips?

u/Ralkad — 5 days ago