


I believe John makes these TDX towers to powerful on purpose.
1: Most of the time its obvious that these towers are way to op after a bit of playtesting with them.
2: They "fix it" after some time with a big nerf usually for the event tower.
3: This leads to a FOMO (Fear of missing out) effect where you want to experience using this tower before it gets nerfed.
4: This also gives Youtube creators and whatnot more content to make videos out of.
If this is true honestly its really a genius way to keep player counts going. Even if towers are super op and unbalanced it's still really fun to experience.
This was just something I thought of as to why this keeps happening and was wondering if anyone else felt the same or different about it.
The dev team could also just be bad at balancing lol