r/TerraFirmaCraft

How to find what ores that you want

What's the strategy to find minerals , for example, I want iron , i just have to walk on a straight line until i find some piece of hematite and that's it? Another day I walked for hours and couldn't find what I wanted

reddit.com

Terrafirmagreg vs ATMGravitas2

Would anyone be able to summarise the core differences between these two packs? I've got to steam in Gravitas before, and played ATFC after IlMango played it. There seems to be a real leaning on here for TFG, and also on youtube LPs, but I haven't really been able to find a good post explaining why this is.

Much appreciated

reddit.com
u/Technical_Dot9296 — 2 days ago

Base building tips?

So i started a world with a custom tfc pack with a friend of mine and we just settled down, what tips do you guys have for our future base? Be it features, specific materials, or just overall tips related to building and gameplay

reddit.com
u/teu_pai234 — 1 day ago

Size of Hematite Ore Vein VS. Entire Yield

Mined out a whole vein of Hematite, and after quite some work, it yielded almost three stacks of wrought iron ingots. I can't say I want to do this again, but I should be set on iron at least for a while.

u/Boskintio — 4 days ago

Why are some of them growing but some not?

Recently (couple of days ago) started out, never played the mod before. Just finished up my first winter and planted these radishes (all at the same time). The ones on the right are now up to 60% grown, whilst the ones on the left are 0% grown - what's going on and how do I fix it?

Modpack: Terrafirmagreg-Modern

u/TheCha_ — 4 days ago

Searching for a way to quickly organize TFC chests

The title is self-explaining, there are mods (like mouse tweaks and sophisticated inventory interactions) that help sort out your inventory (and chests) quite quickly. In TFC however, these mods do not work for TFC chests (and to a less annoying degree, vessels, but that's just asking too much on my end), so I was wondering: are there any mods for TFC that give a similar function?

TLDR: Mods for TFC to automatically sort out chest inventories

reddit.com
u/TechnicalAmbassador2 — 3 days ago

TerraFirma: Civilizations (Season Two) IS DOING OPEN TESTING!

This is TerraFirma: Civilizations (Season Two)

Join the world and unite with your friends to face the harsh realities of TerraFirmaCraft, as you strive toward automation, security, and self-sustenance in this TFC Civilization experience.

TF:Civ uses the modpack Sulidae for its core, with a additional modifications to create a custom and server-orientated experience. Sulidae seamlessly joins TerraFirmaCraft and Create – bringing the best features of both together and even introducing new mechanics to bridge the gap in certain areas. The modpack ensures no content overlaps with each other, making each mod unique and feel integral to the whole experience.

Our changes to it mostly center around setting it up for use on the TerraFirmaCivillizations server. This includes the adding of Corpse mod, Revive, and other mods aiming to bring an authentic Civilization experience.

Additionally added are many new structures for players to explore.

New to season 2!

The server also feature many custom kubejs systems, including...

  • The reinforcement system! wherein players can defend their base by fortifying blocks.
  • Geographic fertility! Where plants need to be placed in places of the proper rainfall and temperature.
  • Mantle Vents! Default metal deposits have been removed, replaced in favor of limit ore nodes, which are a semi-renewable source of metals.
  • Custom Skill-Trees! Using pufferfish skills we have crafted unique skill trees for players to specialize into! (COMING SOON)

These system aim to push for more player interaction, and specialization. Fertility and Mantle vents will make important strategic resources around them.

We are currently doing active testing of the pack!

Join us! Discord

u/TerraFirmaCiviliz1 — 5 days ago
▲ 1 r/TerraFirmaCraft+4 crossposts

I’m Sorry I Nuked Your World Back to the Stone Age, but Createch 2 Finally Knows What It Is

For the last several months, I have been making modpacks quickly, mostly to learn new systems, test ideas, and build experiences for other people.

Createch 2 is where all of those experiments finally came together.

space

Every project left behind something worth keeping: TerraFirmaCraft survival, visible Create factories, long industrial progression, trains and remote outposts, dangerous exploration, magic that feels discovered, spaceflight, and endgame projects that feel larger than another line of machines.

Instead of turning those ideas into yet another separate pack, they were combined into one world.

Createch 2 now begins with survival and primitive metallurgy, then grows into mechanical workshops, rail-fed industry, oil and steel production, electrical grids, chemical plants, nuclear engineering, space programs, Stargates, and eventually civilization-scale megastructures.

The goal is not to throw hundreds of mods together and call it progression. Each major system is being given a role, and every age is meant to feel like a natural expansion of what came before it.

Getting there was messy.

The pack changed aggressively while its identity was still being figured out. Recipes moved, world generation changed, progression was rebuilt, and some existing worlds were affected along the way. Some players lost time or had worlds damaged because of those decisions, and I am genuinely sorry for that.

That phase is over.

mineshaft

Createch 2 has finally become the pack all of those earlier projects were unknowingly building toward, and future development is being handled with a forever-world mentality.

Updates should expand an existing world instead of making it disposable. New industries should connect to old infrastructure. New dimensions should give railways, factories, power systems, and logistics networks somewhere new to reach. Early workshops should become landmarks instead of things that need to be erased.

The first shelter should still exist when the player reaches space. Old rail lines and abandoned outposts should remain as evidence of earlier ages. The world should be able to grow for hundreds of hours without losing the history that made it worth continuing.

Createch 2 is no longer trying to become something.

It finally knows what it is.

mars

reddit.com
u/Keyboard_Lord — 9 days ago

Struggling to find kaolinite.

As the title says I've had an incredibly hard time trying to find kaolinite. I've literally travelled thousands of blocks and made sure to look in the correct biomes and have yet to find even one vein. Am I doing something wrong or is it really this hard to obtain.

Update: after probably 8 hours I finally found some after literally travelling to a different continent.

reddit.com
u/Stickbot43 — 9 days ago

How long does it take for crops to die?

I have a field of like 20 garlic that haven't been over -20 degrees in like an in-game month and not a single one of them have died. I had rye next to it that died after only like a few days of <-10 degrees.

Edit: When I logged back into the world all the crops were finally dead. I had been standing basically AFK next to them for most of that month so maybe they just needed the chunks to reload or something? Idfk.

reddit.com
u/dumb_questioneer — 8 days ago

TFC4 rocks not working

No matter what I do, I literally cannot knap rocks in TFC4. It just says to use it against a hard stone. I have held rocks in both hands, one hand, used it against cobblestone, stone, I went into creative to see if a harder stone like obsidian would work and nope. This is extremely infuriating, and I feel I don’t need to explain why. There are no controls to change for it, it just literally does not work. The GUI shows up for half a second maybe.

reddit.com
u/Breadloafcosplay — 8 days ago

Preindustrial quests

Hi all!

I've been having trouble completing these 2 quests, since I don't know how to get these items. Searched a lot in the game guide and internet, but didn't find anything (specially the copper shield).

How do you get these items? Thanks in advance!

u/Caneta_larga — 11 days ago
▲ 31 r/TerraFirmaCraft+1 crossposts

Warspire SMP season 2 is launching!

The goal wasn't to create another survival server.

It was to build a world where history is made by the players.

Warspire is a TerraFirmaCraft 1.20.1 civilization server built around long-term progression, politics, trade, and conflict. Every nation starts with primitive tools and develops naturally from the Stone Age to the Steel Age, with no shortcuts or pay-to-win mechanics.

Some of the features include:

  • 🌍 A large Earth-based map.
  • ⚒ TerraFirmaCraft progression from Stone Age to Steel.
  • 🏛 Player-founded kingdoms and civilizations.
  • 🤝 Diplomacy, trade, alliances, and warfare.
  • 🛡 Over 200 medieval weapons and armour pieces.
  • 🏹 Seven fully functional siege weapons.
  • ⛵ Sailable ships.
  • ⚙ Custom commands and gameplay systems.
  • 🎭 Semi-roleplay with a focus on player-driven history.

Season 2 is a complete fresh start, so everyone begins on equal footing. No established nations, no existing empires, and no players with years of progress.

If you're looking for a slower, more immersive Minecraft experience where the world is shaped by its community rather than scripted events, we'd love to have you.

Season 2 begins in less than two weeks. If it sounds like something you'd enjoy, feel free to ask questions or join us before launch.
Discord: https://discord.gg/ha62ZyVR7N

u/Dapper-Package-1824 — 12 days ago

Is this addon good?

I was making a modpack on 1.20 and was finding it hard to find mods that increase the number of biomes and/or naturally generating things like rivers and mountains and stuff, and since i heard that 1.21 remedied that i tried to assemble a pack there but many of the addons 5hat i wanted were not available, then i stumbled upon this in while browsing curseforge, is it good? Mainly concerned about conflicting with other mods or being too damanding of my hardware since my pc isnt that good

u/teu_pai234 — 13 days ago

Join warspire smp season 2

warspire smp is a smp that goes from the copper and stone age to the steel age in a progression system unique to our server. We also have siege engines custom scripts for claims and will have npc recruit soldiers. https://discord.gg/ha62ZyVR7N

u/Warm_Park3 — 12 days ago