

Hammerhead Warship
This is a new warship added to my existing fleet. It’s rather bulky and not as elegant as the others, but it still handles pretty well.
The main feature of the Hammerhead is its quadruple jointed flexible targeting turrets. It allows for fast targeting towards enemy techs in any height level so long as they’re to the sides or the near front/back ends of the ship.
This ship’s purpose came from me wanting to add a CIWS type defense system to a ship so that it could easily defend itself from flying techs. But in practical test runs, the ship is actually much more efficient and exceptional at destroying ground targets, being able to target and shoot multiple tech simultaneously.
The name of the tech comes from a ship in Star Citizen which you can see some resemblance in the shape of my ship. I’ve designed this ship to be quite tanky from pure armor, but I might add more extensive shielding later.
This ship mainly serves as a proof of concept that a ship with jointed turrets could work. This is laying the groundwork for another project of mines where I’m building an absolute colossus of a ship that would dwarf my current aircraft carrier. Its size would be comparable to the pit of the arena in R&D labs. The plan is for most weaponry to be positioned on jointed turrets for automated independent targeting. But there’s no promise that this design could really work due to the lag induced by the part count.