r/TerraTech

Image 1 — Hammerhead Warship
Image 2 — Hammerhead Warship

Hammerhead Warship

This is a new warship added to my existing fleet. It’s rather bulky and not as elegant as the others, but it still handles pretty well.

The main feature of the Hammerhead is its quadruple jointed flexible targeting turrets. It allows for fast targeting towards enemy techs in any height level so long as they’re to the sides or the near front/back ends of the ship.

This ship’s purpose came from me wanting to add a CIWS type defense system to a ship so that it could easily defend itself from flying techs. But in practical test runs, the ship is actually much more efficient and exceptional at destroying ground targets, being able to target and shoot multiple tech simultaneously.

The name of the tech comes from a ship in Star Citizen which you can see some resemblance in the shape of my ship. I’ve designed this ship to be quite tanky from pure armor, but I might add more extensive shielding later.

This ship mainly serves as a proof of concept that a ship with jointed turrets could work. This is laying the groundwork for another project of mines where I’m building an absolute colossus of a ship that would dwarf my current aircraft carrier. Its size would be comparable to the pit of the arena in R&D labs. The plan is for most weaponry to be positioned on jointed turrets for automated independent targeting. But there’s no promise that this design could really work due to the lag induced by the part count.

u/Unreal_Engine_5 — 3 days ago

How the Christ do I make a good anti-grav tech?

So in the mission where you could buy an anti gravity tech from Hubl, I COULDN'T PURCHASE IT. Couldn't interact at all. So, I completed it using a plane.

THE TIME TRIAL, ON THE OTHER HAND

I can't beat it. My plane is mildly trash and I don't know how to make a good anti-grav tech. Anyone got a design I could try using?

reddit.com
u/Thick_Hippo_6928 — 2 days ago

Radar not there? Can't finish starter quests

So I just started playing for my first time, and when I've gone to collect the radar it just isn't there, is there a fix or do I just have to restart?

u/WrathianDev — 9 days ago

How does one "finish" TerraTech?

I've been playing this game on console for several years now and every time I go through an annual phase where I play nonstop until I mostly complete everything and then just get bored. I'm currently in the beginning of the "starts to get boring" part and I'm kind of just looking for meaning. I've considered the idea of creating techs for specific corps, mapping a big chunk of the world, crafting one of each block in the game, etc. I'm mostly just looking for a second opinion for when other people deem that they've completed the game.

Also I play on console so I have to always be conscious of build limits which means I'm doing more wandering & gathering than actually settling so if you have any advice for that, it would also be greatly appreciated.

reddit.com
u/Haunting-Grass4206 — 9 days ago