r/TheFortniteCreatives

▲ 13 r/TheFortniteCreatives+4 crossposts

My game“Runway Rumble: Fashion Show” with over a year of solo development! 7588-5005-6081

So excited to share my trailer for my fashion game!
The game has you equipping your combos while awarding points to your fellow models each round.

Round 1 - Outfit, Pickaxe, & Backbling
Round 2 - Emote Exhibition
Round 3 - Glider & Contrail Air Show

Top 3 Models Announced Each Show with a winning emote cutscene! Complete 4 Shows To Reveal The #1 Runway Royale!

There’s also a 1v1 arena, soccer/football arena, and parkour if you want to play in between rounds or if you want a break from fashion!

Excited to see what y’all think of my take on the genre as a solo-fortnite developer!

u/Separate_Two_2187 — 1 day ago
▲ 7 r/TheFortniteCreatives+1 crossposts

Finally Completed my 2 months Star Wars Map 9441-6129-3184

reddit.com
u/ProfessionalDirect33 — 2 days ago
▲ 0 r/TheFortniteCreatives+1 crossposts

🚨 Important: Need developers to help build a classic Lego campaign game with me. All money earned will be split evenly so if there’s only 2 of us on the project you get 50% of the profit! 💰🚨

The pitch:

I need help making a Lego game inspired by other Lego games like Lego Marvel Superheroes. This game will feature an open world and the player will have to go around the open world to enter each level. I want them to be able to go back to completed levels in a free play mode where they can choose any character they have unlocked. This is a fighting and puzzle game just like every other classic Lego game, and the theme will be set as:

An elite organisation that rules a Dystopian distant future Earth, create a virus that turns people into mutant creatures (a lot of the enemies), mutant super creatures (mini bosses and very hard enemies), mutated humans (will make up the majority of the character roster, these humans retain all thoughts and memories, just altered with mutated powers like super strength etc. Some of these mutated humans however are evil (they will be bosses, mini bosses, and hard enemies)), robots and cyborgs (will also make up the character roster, also being enemies throughout levels), and finally regular humans (like evil survivors, the elite organisation, survivors that make up the character roster, etc).

All the sound effects, music, details, and animations, will need to feel very similar to other Lego games to make it feel like a classic TT Lego game.

I am one of the builders who will be building the map, other builders to help build the map would be appreciated (builders can be in 1.0), and developers using UEFN to implement all the mechanics, and use the brick building editor to make some custom LEGO props I need asap to begin this project.

We will draft out ideas and talk about level design and characters first, then get to building and coding.

Anyone interested in this very ambitious project just message me here or private message me!

reddit.com
u/Chemist_Builds — 3 days ago
▲ 1 r/TheFortniteCreatives+1 crossposts

My Creator account got approved!

Hi everyone 👋🏻

Feel like supporting a new creator? I'm a gamer mom in Australia. Recently accepted into the Developer Program and getting close to releasing my maps into Fortnite. Appreciate the support 🙏

Creator code: MISSYVEE

reddit.com
u/PrincessReddit007 — 4 days ago
▲ 6 r/TheFortniteCreatives+1 crossposts

UEFN splines personalised material not working

As you can see from the images, I have created a personalised material for these roads, however while it’s working on the mesh editor, on viewport it’s not visible.

u/Arancino2000 — 4 days ago
▲ 4 r/TheFortniteCreatives+1 crossposts

Creative 1.0 Horror Map (WIP)

What do we think so far for the starting animation? It looks better in game the recording didn’t do the best job for some reason

u/Chemist_Builds — 6 days ago
▲ 16 r/TheFortniteCreatives+1 crossposts

How to Make Vertex Animation Textures in UEFN

This video shows you how to single bake and bulk bake Vertex Animation Textures for your UEFN maps. You’ll also learn how to export them directly into UEFN and get them working in your project.

VATs are especially useful for character replacement, brainrot maps, Mega Bonk style maps, crowds, foliage, and VFX. They allow you to spawn thousands of animated meshes with very little performance or memory cost.

u/SQUlRRO — 7 days ago
▲ 7 r/TheFortniteCreatives+1 crossposts

Finally published my map 0018-6003-1296

Re-posting this since it was removed by mods. Just published my single-player narrative story game, Space Adventure. This game took me over a thousand hours working solo and figuring out UEFN for the first time. All footage in this teaser trailer is gameplay footage. Would love you guys to check it out and let me know what you think. Island code: 0018-6003-1296

u/BoroughBuilds — 6 days ago
▲ 22 r/TheFortniteCreatives+1 crossposts

9861-9027-1605 - Tokyo Tower 🗼

Bringing one of Tokyo’s most iconic landmarks into Fortnite. 🌃✨ Built entirely in regular Creative, inspired by my previous Eiffel Tower build.

u/ItzTatsu30 — 9 days ago
▲ 1 r/TheFortniteCreatives+1 crossposts

I'm looking for UEFN developers

Hi I'm looking for developers who have 2+ years experience in Fortnite. Someone who has a UEFN portfolio and a Creator profile link. We will discuss the rate in discord. Send me a message here.

reddit.com
u/Automatic-Work-2604 — 10 days ago
▲ 58 r/TheFortniteCreatives+2 crossposts

New Horror game Mimic inspired by Vita Carnis - Map code 7222-3313-8972

Name of the Map: MIMIC [HORROR]

u/QuiettFN — 12 days ago
▲ 8 r/TheFortniteCreatives+1 crossposts

Have you ever seen a moving tornado tracked onto a player in 1.0?

2 years ago, I made an ability map attempting to recreate UEFN like abilities inside 1.0, such as a "become a tornado" ability, a teleport save point ability, a bomb jump, and lastly, a relative spawn of guard's ability. Yesterday, I finally got around to publish the map, here is some gameplay! The map is named TYRANT (ABILITY SHOOTER), and its code is 1920-1631-3686 (if you're interested in checking it out). The recording is kind of old as I've changed a LOT from what is seen in it, please bear that in mind if you plan on visiting the map. Additional thing, the map requires at least 2 people to play it.

u/OsdudeFC — 12 days ago

Recently published my first creative map, check it out, its a free for all fighting game (better with more than 1 person)

3957-2167-4459

u/DexLotl — 11 days ago

Thinking about Implementing this in my map

I've been working on a UEFN map inspired by the backrooms, I'm looking for new ways to create threats or enemies and came up with this black hole idea, what do you guys think?

Also I hope it's no problem if I share my uefn stuff on here, I don't really know (Im new to reddit)

u/one_2_wonder — 11 days ago

First map

I'm currently in the works of publishing my first creative map, and I need some feedback about what I could do to improve it. It is a free for all fighting map that takes place on pirate ships. I need feedback on the thumbnail and the lobby background, because the map is currently in review, if it gets published I will post the code in replies for feedback on the game.

u/DexLotl — 13 days ago