

Theory: North is a Pig
These two images are of an unknown agent. This has to be North because it is the only nameless shown agent


These two images are of an unknown agent. This has to be North because it is the only nameless shown agent
Like i know they already have the index but, the colors used are kinda confusing, some are flat but the other are metal shiny.
So like, i know Selena is very bad at something i just have no idea what stat it is. ;w;
Im going to be honest, I really do not like this enemy in its current state.
There's a lot of cool things, his design is sick, having an enemy be based around sound is really cool and can lead to some tense situations! My problems mainly stem from how he is even put into play.
There are three situations: 1: everyone plays perfectly, nothing happens, everyone just gets into the elevator without fizzle even showing his face.
2: You roll both a breaker box event and fizzle on the same floor, making for a really dangerous final dash to end the floor
3: and where my problems lie...you get an inexperienced player or one chronically bad at skillchecks who messes up, OR even a troll who purposefully fails skillchecks, forcing the entire team to deal with Fizzle for the rest of the floor: a situation that i have seen chunk teams down quickly.
I dont mind punishment enemies in these types of games, think Glisten, Gourdy from Dandy's world. Hi-Fly from Dolly's factory. Aka: enemies who have means to negate their threat factor but failure will prove an incredibly harsh enemy to deal with.
What i do mind, is how fault for Fizzle rampaging through the floor can entirely be caused by a single player, causes problems for all players when angered, and the fact that due to how his summoning works, he is pretty much a non-entity unless your right by the den when panic time starts or you get the fusebox event.
Of course, that's just how I see infected fizzle, anyone else have any thoughts?
Hi im new to this game and while on a run, i encountered this hole. What does it do?
no seriously, have i been that blind that ive never seen the daily quests before?
I'm Dummy, an ex concept artist from Toons Universe. I wanted to share a little bit of what I did in the project!
I made tons of skin designs too, but I think I can only share two that I made and are in game now! Stone Dragon and Casual Discard are skins that I designed!
Hello hi uhhh nice to meet you all!!! Finally, there's a sub reddit for this
i know it just came out but ima do it anyways bc ive been stuck on a ragebait streak in every game ive played including this one.
grinding is insufferable which isnt the games fault, its much more the genre it tries to base itself off, what i mean by insufferable is that to get a single symbol you first need to buy said toon which is already done if its a starter but for toons that are over 4000 while solo runs all the way to floor 20 gives at max 2000 if you maxed out the malchor upgrade, dont forget the quests which can range from just do machines to rng, rng and rng, and then finally you have to grind levels constantly which most often or not requires you to play said toon more than 100 floors to even think about getting to level 50.
infecteds have some bullshittery when dealing with them, some infecteds can see 180 degrees and can see you from a mile away, 2 very common infecteds run at you at mach 5 with only one having a very useless and short mechanic to them that is limited unless you have a weffle in your party, infecteds will also randomly see you through walls and other obsicals for some reason and not to mention the very gimmicky ones like gnr where you have to break your neck upwards at all times except for black outs bc they have a red light to show their there, the fuckass octopus that blocks off areas and gives you little to no time to react to them and selena oh boy selenas mechanic is cool but buggy so you can look at her through glass and she'll get to you, your camras in the elevator then she'll b line for you, skillcheck: b lines for you, camras slightly in the wall: b lines for you
distractors getting kicked in the balls over and over again, sanity bar, same stealth, 2 lightning fast infected, no speed trinkets, long cd ability or just no ability to get said infecteds off other toons and giving just a sprinkle of exp for them yet not malchor(20 at best if we include the bonus after a floor and the vials you normally pick up)
gives you only accouple of in game currency skins while 90% of them cost robux which yes skins are optional but it just concerns me that they might get greedy with this, now these devs are great people dont get me wrong but even great people can fall for temptation which in this case is overpriced skins
call outs arent global which in some cases they dont need to be like requesting a machine BUT the gte or afk call outs are near useless if not global
im spoiled from dandys world that i forgot how long and annoying it is to make a run(which the waiting time to get the run set up is more longer than you having a full team when the floor starts)
these are just nitpicks about the characters ive played:
discards speed boost is either A to small to even notice or B needs you specifically to do the machine to get said speed boost
discards ability has the brusha problem if you know dandys world, its much faster if you just find another machine than support that person, thats why shelly is a good toons bc she can boost and skedadle to another machine and again either the hitbox is janky or the boost is very small since when im looking at the progress bar when im boosting, it goes up at a barely noticeable rate just like his speed boost, also sometimes itll just cancel instantly WHICH YOU HAVE TO WAIT ANOTHER 60 SECONDS TO USE AGAIN!!!
teipo doesnt have a shown radius to her ability which makes me wonder if its only the water that gives the speed boost or an unseen radius
squiddles ability is underwhelming as you can spam it yes BUT its barely faster then your running speed making it so while your running it just kinda does nothing except make you do an animation, also you cant dodge things like tendrils or gnrs holes which id think thatd be neat but thats up to the devs
patcher, his passive is great n all but A could it activate at the beginning of the floor instead of randomly during the floor B just not exist and switched out for a highlight to injured toons bc turns out its not fun looking all over the map for that one toon thats getting wombo combod by the infecteds
people steal machines from him not knowing he needs them to heal, which i dont blame bc his extraction speed makes me want to take a nap and wind up in purgatory for how slow it is which yeah thats the point, you got work for it to help your team but its just so boring
fizzle, my goat never gets used bc the game hates distractors, basically telling you to die if you even think about distracting which if your me can go well if you have dogshit internet and have the infecteds lag behind you BUT its still a bitch to do it since everyone has the same stealth and sometimes infecteds will just stay in chase with the toon while im practically biting the back of their kneecaps off
just make them have 1 level hacking and extracting and put it into sanity for the love of god, you cant even have them on you for 10 seconds god forbid 90 without getting the fuck you distractor mechanic messing up your sight and removing all your stamina in 3 seconds
koi's long ass cd ability in the world of 10 second duration abilities should have the stamina drain lowered atleast by a good 30% or even 50%
It stands for “Where are my parts” btw
this took me maybe 1-2 hours to make, but since theres no pictures of infected discard (that I could find) of his game model I had to actually play the game and get screenshots. I had to get to floor 6 so that was a huge waste of time
this little Shi stain of a picture took 2 hours bc photopea, the only thing i know how to use decides to cuck me in every way possible, i will be coming out with an info version soon
hear me out, its close to summer vacation......yeah thats it