
Million dollar company btw
This is what happens when you are too much into AI and forget basic UI inconsistency.

This is what happens when you are too much into AI and forget basic UI inconsistency.
Hello,
I'm developping a cosy video game about catching and training water creatures.
The main screen is a match from which you can access different locations.
So you can click them, and we need a hover state.
I've worked around a few alternatives.
Do you have a favourite one?
Thanks! <3
Mumbai/Bengaluru | Upto 50 LPA CTC | 3-6 YOE
This is all you need to know :
-> Experience with some of the following is useful:
-> Figma, including components, variables, and auto-layout at scale
-> Prototyping : Figma, Framer, Rive, ProtoPie, or code
-> Design systems and token architecture
-> Motion and micro-interaction design
-> Basic React and Tailwind
-> User research and usability testing, however lightweight
Do DM If it fits you!