r/VEO3

▲ 15 r/VEO3+3 crossposts

Gemini Omni Flash vs Seedance 2.0: Which One Handled This Insane Prompt Better?

We ran the exact same insane prompt through Gemini Omni Flash and Seedance 2.0 to see which model handles absurd cinematic scenes better.

The setup is complete chaos:

A robot cowboy scavenger

On a luxury yacht

Fishing a bluefin tuna

Blood all over the deck

Cash scattered everywhere

A dopey ostrich just vibing in the middle of it all

Plus: atomic punk 1960s retro-futurist styling, zombie apocalypse aftermath, harsh summer sunlight, photorealistic physics, single-take fixed camera, and a full action sequence where the robot lands the fish then pulls a revolver and shoots it.

Here is the full original prompt we used:

"【Basic Settings】 Robot Scavenger: A slender male humanoid robot, 180cm tall, designed in a 1960s atomic punk style. Possesses self-awareness. Facial LED display screen replaces facial features, showing low-resolution pixel-style expressions (expressions have no dynamic effects, remain in static frame display, with sci-fi sound effects during expression switches). Wears an American Western cowboy retro-style natural brown cowboy hat, black matte high-waisted design leather jacket, black matte leather gloves, cowboy belt, and holster. Mannequin Model: A posable realistic fashion mannequin, 170cm tall, in a 1960s American retro golden age style. Jointed assembly structure for changing poses, specifically for clothing display. African Ostrich: An adult male African ostrich, with a dopey-looking appearance, eyes skewed asymmetrically, tongue lolling out crookedly Scene: 1960s American retro atomic punk coastal city, zombie crisis outbreak, private yacht after a major battle, steeped in deathly silence, 6 PM with glaring sunlight scattering, sea surface shimmering with waves, air slightly distorted by heat waves under the blazing sun. Overall atmosphere luxurious and relaxed, blending vacation laziness with high-end retro futurism. Distant background is the atomic punk-style coastal city shoreline, main frame subject is an extremely luxurious large yacht on the sea surface, with zombie corpses and bloodstains from dragging and smearing scattered everywhere on the yacht, littered with banknotes, perfume bottles, wine glasses, red wine bottles, broken glass, and tattered dirty swimsuits. Sound: No background music needed, no ambient sound, retain only diegetic sound. 【Atmosphere and Image Quality】 Style Core: Atomic punk, zombie crisis, doomsday romance, black humor, cinematic texture, hyper-realistic, ultra-lifelike, Photorealism- real person real scene shooting, eliminate game CG feel, prohibit sluggish stiff movements, prohibit logical confusion. Visual Tone: Deformed widescreen cinematic texture. Shot using IMAX film camera paired with Panavision C-series lenses (add motion blur). Leisurely comfortable atmosphere forms a stark absurd contrast with the doomsday environment. Color and Tone: 1960s retro sci-fi atomic punk aesthetic, retro warm orange + sea salt blue high-contrast palette, film grain texture, high-contrast tones, minimalist futurist vacation vibe, American 1960s retro utopia, details maxed out, architectural textures sharp, lighting and shadows in layered depth. Midsummer blazing sun overhead, high-saturation intense daylight, hard-edged light and shadow contrasts, frame retains shadow details, highlights with subtle soft focus and moderate film grain. 【Frame Content】 Shot Breakdown: Single continuous take, one shot to the end. Shot Scale: Eye-level full shot. Composition: Centered composition. Camera Movement: Fixed position. Frame Content: The mannequin model sits on the stairs on the right side of the frame, posture dignified, sweetly elegant, remaining completely still. The robot stands at the center of the deck, facial LED screen fixed on a white thinking expression, facing the left side of the frame, engaged in sea fishing. Robot's legs spread wide in a firm horse stance, body leaning back to its limit with full exertion, both hands gripping the sea fishing rod tightly, rod bent into a full extreme bow, high-tension fishing line taut straight into the sea surface; robot steadily turns the reel to retrieve line, sea surface churns violently with white foam splashing everywhere, a 60cm-long silver-blue bluefin tuna bursts out of the water, thrashing wildly with sprays of water flying, line remains perpetually taut without slack; under steady control from the fishing stance, continues reeling in, slowly pulling the still slightly struggling tuna to the yacht's gunwale, fully presenting the entire process from exerting to battle the fish to successfully landing the tuna, splashing water droplets gleaming golden in the sunset, dynamic tension and visual impact maxed out. Then the robot holds the rod single-handed in the left hand, draws the revolver from the waist holster with the right, pulls the trigger to shoot the tuna dead with one shot, tuna instantly ceases movement, blood seeping into the seawater. Upon seeing this, the robot's facial LED screen switches to a green smiling expression, throws head back in a scheming triumphant "haha" laugh. Sea surface reflections, splashing water physics effects precisely recreated, character actions conform to human kinematics, rod, line, tuna movements fully match real physics logic, no stuttering, no clipping, no frame skips, full consistency in scene, characters, props throughout"

Honestly, this is one of those prompts where you can immediately see which model starts falling apart and which one keeps the scene under control.

Watch till the end before you pick a side.

Which one is better? Gemini Omni Flash or Seedance 2.0?

Drop your verdict below 👇

u/Individual_Hand213 — 7 hours ago
▲ 7 r/VEO3

Veo has become completely useless since the update

Literally every video I make now looks absolutely nothing like the reference image. No matter what I do, it changes the scenes completely and puts entirely new characters. I ask for the subjects to walk, they stand still. If I ask for portrait orientation, it gives me landscape mode. It changes the environment as well. I have not been able to make a single usable video in 3 days when before those same prompts used to do exactly what I wanted.

Has anyone else been having issues? Has anyone been able to get a moving scene that looks just like the reference image? My reference images are literally made by Gemini so idk why it hates its own images now.

reddit.com
u/cheezeebred — 11 hours ago
▲ 2 r/VEO3

Omni parece Veo 1 y Flow es un camion pesado y sin potencia

Me explico, el nuevo Omni es imprecisión absoluta, poco fiable, parece una evolución cutre que no te la puedes tomar en serio. Ademas esta demasiado pero demasiado censurado prácticamente todas las peticiones a ediciones de video me las rechazan. Una resolución nativa ridícula y el escalador a 4k es peor que usar Topaz, para eso utilizo topaz. La interfaz Flow es lo menos Flow de todas las que he visto, es como que cualquier tecla que toco y cada movimiento que realizo de ratón son con lastre, todo es lastre, nada es rápido, se sobrecarga la plataforma hasta colgarse o empezar colapsar los componentes del ordenador, tengo un mac con 48gb tendría que ser suficiente para todo. Pero la plataforma parece como si tuviera raytracing funcionando a 2fps.

En el caso de FLOW:
- Por favor reduzcan el maldito CSS o lo necesarios para que cada clic sea rápido y no como si estuviera abriendo puertas de una iglesia.
- Que subir una imagen o video sea cosa de segundos y que no se ponga hacer cosas extrañas que desconozco, pero que en definitiva subir un png de 1mb parece que pese 500mb.

Y el generador de video necesita ponerse a la altura en todos los aspectos como: adherencia, estilo visual, consistencia, resolución, control de cámara, control de luz y otros controles, resolución mínimo 1080p y por ultimo y muy importante que no tenga tanta compresión los videos

reddit.com
u/ToyotaPriusTwinTurbo — 8 hours ago
▲ 50 r/VEO3

Kling 3 vs Seedance 2 vs Gemini Omni Flash

Same Prompt

I think Omni flash is not a new model, just veo 3.1 fast with editing capabilities

u/Rare_Bunch4348 — 17 hours ago
▲ 6 r/VEO3

Google AI Plan Changes Explained | 05/18/2026 | Gemini Confirmed | Follow Screenshots

I was getting super confused 🫠 because the system is changed I have overlapping credits in different categories that won't happen in the future from roll over. I was confused by the email in my previous post about not getting credits, but apparently it meant that you're not getting AI credits. It means that you're getting monthly "flow" credits only which don't roll over anymore 🫥 also, another thing I noticed is that last month or whatever I was getting zero credit Veo FAST priority but that no longer exists, it's zero credit Veo LITE low priority now 👎 also from looking at the chart, when using Veo Fast and Lite, the Ultra users will be deducted half the amount of credits as the pro users. So Fast is 10 credits per render for Ultra and 20 per render for Pro (or lower category)... Just to make things complicated obviously... I mean as an Ultra user I appreciate the discount but it seems unnecessary to have the same feature at two different price per renderers... Anyway, take a look at all the screenshots to get a full smorgasbord of what I'm talking about

u/Su_Per_Mario — 16 hours ago
▲ 7 r/VEO3

Google omni sucks!

Sto testando Google omni con il parlato: è davvero terribile! In italiano la pronuncia è comunque in inglese (un inglese che prova a parlare italiano!), inoltre se il parlato è più lungo di 5 secondi, nella seconda parte tende a ripetere le sillabe. E’ davvero un notevole passo indietro rispetto a veo 3.1 :(

reddit.com
u/masai2k — 16 hours ago
▲ 9 r/VEO3

GEMINI OMNI LANGUAGE

Guys, a lot of people are getting frustrated with Gemini Omni right now, and honestly I think it’s because people are still trying to use the same prompting style we use for VEO 3.1, Seedance, Kling, and all the other tools.

But Omni came with a completely different approach. It works much more like a conversation model.

It doesn’t fully interpret descriptive prompts the same way we’re used to anymore. Instead, it seems to work through physical interpretation and world translation.

For example: imagine a car driving at 200 km/h.In older models, you would simply write:“The car is driving at 200 km/h.”

But Omni doesn’t really understand that kind of abstract numeric information the same way.

Instead, you need to describe the physical sensation of the scene:

  • how the environment behaves
  • how fast objects move past the camera
  • vibration
  • wind pressure
  • motion blur
  • suspension movement
  • the feeling of speed itself

Basically, you now have to translate human concepts into physical world behavior.

And I think that’s exactly why so many people are struggling right now. Videos are coming out broken, inconsistent, weird, or simply not working properly because they’re still prompting the old way.

After reading a lot of Google and DeepMind documentation and doing several research sessions comparing outputs between Claude, GPT, Qwen, Perplexity, and other sources, this was the main pattern I discovered:

You need to translate human data into physical data.

reddit.com
u/Impressive-Manner963 — 22 hours ago
▲ 19 r/VEO3

What do you honestly think about Gemini Omni so far?

​

Been seeing a lot of demos around Gemini Omni lately, especially the ones showing:

- stable text/math rendering

- multi-camera consistency

- realistic motion

- natural reflections and gestures

what you actually think about it so far.

Does it genuinely feel like the next big step for AI video, or are the demos being overhyped?

u/Wazir-AI — 1 day ago
▲ 2 r/VEO3

Can AI Films Made with Veo 3 Be Monetized on YouTube? Any Legal or Copyright Risks?

I’m exploring the possibility of creating a short cinematic film using Google Veo 3 and other AI tools for visuals, sound design, voice, and editing.

My questions are mainly around the legal and platform side:

  • Can AI-generated films be uploaded and monetized on YouTube?
  • Does Google claim any ownership or copyright over content generated using Veo?
  • Are there restrictions on commercial usage?
  • Could future policy changes create issues for creators who build films using AI-generated footage?
  • How does copyright work if the film is heavily AI-assisted but creatively directed and edited by humans?
  • Has anyone here successfully monetized long-form AI cinematic content?

I’m not asking about deepfakes or copyrighted IP usage.
I mean completely original AI-assisted filmmaking workflows.

Would really appreciate insights from people already working with Veo, Runway, Kling, Sora, Midjourney, ElevenLabs, etc.

Trying to understand both:

  1. current practical reality
  2. long-term legal risk

Thanks in advance.

reddit.com
u/Optimal_Oven_3332 — 1 day ago
▲ 2 r/VEO3

I came back after 1 month, what happened?

What happened to veo 3? like when I use start and endframe it creates something that is not even there the end frame is different from the one Im inputting. Did they nerf the video creation? it feels like 2024!

reddit.com
u/Gelinhir — 1 day ago
▲ 137 r/VEO3+2 crossposts

This is what paying for Gemini AI Ultra gets you

u/d_bluefield — 2 days ago
▲ 15 r/VEO3

Are people genuinely impressed by the upcoming Gemini Omni video model?

I’ve been testing a lot of the recent Google's Gemini Omni videos people are posting and honestly. I’m still not fully convinced yet.

Don’t get me wrong and it definitely has some impressive moments. The prompt understanding seems solid and some shots look really clean at first glance. But after watching more generations, something about the motion and overall realism starts to feel a little strange.

A lot of clips have that “almost real but not fully believable” feeling.
Sometimes the movement feels too synthetic, facial motion can look slightly disconnected, and the scene coherence breaks if you pay attention for more than a few seconds.

  1. Go to the Gemini Omni AI Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Right now, Seedance 2.0 honestly still feels stronger to me in terms of cinematic motion, camera dynamics, environmental consistency, and overall realism. Kling 3.0 also still seems ahead in a lot of cases, especially with natural movement and character stability.

Maybe Gemini Omni just needs more time and better prompting workflows, but I’m curious what everyone else thinks so far.

Do you think it’s actually a major step forward?
Or is the hype currently bigger than the real output quality?

u/ElasticAIGirl — 2 days ago
▲ 2 r/VEO3

I've found a way to bypass "Unusual activity" warning while generating.

Just go to your browser settings and block third party cookies entirely and restart the browser.

Its working perfectly for me.

reddit.com
u/Top_Inevitable_2630 — 1 day ago