
Explorando a popularidade dos simuladores de pai, o artigo analisa como jogos sobre pais e filhos refletem mudanças sociais, emocionais e culturais, promovendo empatia, desafios parentais e formas de narrativa.

Explorando a popularidade dos simuladores de pai, o artigo analisa como jogos sobre pais e filhos refletem mudanças sociais, emocionais e culturais, promovendo empatia, desafios parentais e formas de narrativa.
Ciao a tutti! 👋 Sono uno sviluppatore solista dalla Turchia.
Volevo condividere con voi un concept un po' folle a cui sto lavorando. È un simulatore/horror in cui gestisci un bar in un mondo dominato dagli animali. Il tuo compito è servire da bere e osservare attentamente i clienti.
La particolarità? Alcuni di loro sono in realtà umani travestiti da animali. Se scopri un impostore, devi risolvere il problema estraendo il tuo fucile a pompa da sotto il bancone.
Ho sviluppato tutto da solo dalla mia camera e sto preparando la prima demo giocabile. So che i giocatori italiani apprezzano i titoli indie particolari, quindi ero molto curioso di sapere cosa ne pensate del concept!
Hello So i wanted to know if i could run this game my Gpu is a 5060Ti 8gb Cpu is a AMD Ryzen 5 5500 Six-Core CPU And 16gb ram Would this run it well?
Up a Massive 18M units in the last quarter alone!(Jan - Mar 2026)
So I’ve been watching a few videos of people playing the game and I have some questions and feedback.
Why do all of the players dribble with their right hands only? Every time I see this game being played, I never see the ball being switched to the other arm. No one is talking about that. I feel like adding that would be a great detail.
Why are their limited trick options? If possible the devs should add more moves to the games, and the ability to chain them together. That would be cool
Making the rim shake when the ball is dunked would add more character to the game
Shoving is an insane mechanic. Still don’t know how I feel about it
The players move very stiffly. I feel as if there is no fluidity in the game. Every one looks stiff. Also the running looks stiff as hell
The ability to have a team of the same player should not be a thing. There’s no reason to be ability to have a team of 3 Wembys…
That’s all I could think of right now. This game could definitely be improved. It has a lot of potential. Over time it could surely be improved. I know it’s a really small dev team working in the game, so I’m not gonna go too hard on it. There are definitely some positives to it. I just feel like those concerned are worth thinking about fixing.
Iwatta's death has reulted in Nintendo becoming completely corprate. Like in Ultra Smash. That is an early example which has carried over to today "If it is not fun why bother" (Reggie). Paid subscriptions, stripping away features, less charm, over pricing, drip feeding (like Mario golf Super Rush), game key cards, bricking for modding, and not listening to fans. They have done this before but it is worse then ever now.https://www.youtube.com/watch?v=6dY916HnHOA
Hey Legends, made this video in the first week of the new season with all the struggles of playing and facing AXLE, hope you can relate!
My game won’t save no matter what. I got it on gog and it just stops saving everytime I leave the game and once I died and an error about saving came up. Wtf happens everyday. I got the game free thru Amazon Luna.
I do like playing the game on my off time when I wanna just take a break and play some non ranked matches. But, I seriously dislike how much Unite has changed from a good game like LOL but how it’s become a pain to win game, getting rid of Aeos coins, making a game where you need to buy better Pokemon in order to win more often. Sorry, i just needed to get this off my chest, i do like the game but i hate the recent changes
Mortal Kombat II 2026 Movie is a detailed homage to the legacy of Ed Boon's legendary PVP game's fights dipped in CGI, humor, and the age-old video game plot.
Hello! I work at an educational institution, and we purchased the big 3 consoles for our students to use in the student center. I am trying to figure out if there is any equipment or ways to store the consoles in a locked cabinet, while still allowing them to be interchangeable and connect to a tv for student use. Kind of like the kiosks at walmart where you could test consoles/games out. We just want to minimize accidents but moving the consoles as little as possible.
We can use any cabinet and add a lock but would prefer a sturdier option meant for this sort of thing. We are open to the cabinets being movable/on wheels, and if that means we have to buy three separate ones for each console, we will. Bonus points for having it lock, but also having a shelf or area on the cabinet that is not locked to store controllers.
I would appreciate any advice for search terms I can use. Google has not been helpful!
They could also give us the ducktales(2017) style as a settings option
Just had a question. I haven’t played part 5 yet, but I’m just going off of what I know. Which story in parts 1 through 4 is the saddest story. We all know these stories have betrayal written all over it. Which one in your opinion was the most heartbreaking. My own answer would always be part 2. Friends betrayal, countries turning against you, people instigating war. The list goes on.
Hey Legends, the reality of an average player on Apex, hope you can relate !
I loved the first game, and I'm not even that much of a 'Rick and Morty' guy. The talking guns, ridiculous humour, and weird sci-fi worlds were a true novelty (for me) and the game felt fresh. I was excited to hear that there was a sequel, but worried about the lack of hype and staggered release dates.
The game definitely feels like High on Life, and I came to enjoy the skateboarding mechanic as it gives the game much needed energy. Some of the new Gatlians and side characters are fun additions, especially Travis and his whole sequence on the cruise ship. And there are also several missions that I thought were really clever and lived up to the innovation of the first like the boss fight in the Pause Menu.
HOWEVER, in my opinion as a casual gamer, a lot of the humour feels recycled from the first game, except less funny the second time round. Characters like Knifey become painfully overused, and the game constantly mistakes “loud and random” for... clever? There are long stretches where you’re just standing still listening to characters dump exposition on you, and the final act is one last boring blow to the face. I finished the game genuinely angry that I was forced to wait through that court scene. I didn't find it clever or meta or funny.
I bought it on PS5 (hard copy) the day it released. Technical issues galore. I had frame drops, frozen loading screens, broken prompts, and multiple moments where I had to reload checkpoints because triggers wouldn’t activate the next sequence. Honestly one of, if not the buggiest experience, I’ve had on PS5. I read the digital release MONTHS AGO was also shocking.
It’s frustrating because there are moments of creativity and fun (like the cult missions), but they are few and far between in a pretty bland game overall (compared to the first).
I've seen some really positive reviews praising the humour and story, only identifying the bugs as the primary weakness. I was a bit surprised by this, but maybe I'm way out of the loop? I'm curious what others here think.
My full thoughts if interested: High on Life 2 (2026) - Game Review