r/WarCrow

Image 1 — Won a Tournament with da clowns!
Image 2 — Won a Tournament with da clowns!
▲ 103 r/WarCrow+1 crossposts

Won a Tournament with da clowns!

I entered a small 18 person tournament and I decided to bring the clowns. I ended up securing the win, and I even won the single model painting competition by entering one of my players I painted. Overall, a great day for the clowns! Over the three rounds I scored 100/100/93. And now here’s your obligatory mini battle report. I didn’t take photos of the games so it’s just gonna be my hazy memory and I only have the Tabletop Battles game scores for two of the games, so this is not going to be fully comprehensive.

So there’s not really too much to say for the first game against the Votann. He was certainly a very fun match and my opponent was great! I don’t really have anything to say about his list. It seemed like a pretty bog standard dwarf list. Though it did have Uthar, which is pretty cool. It was really a simple as his army is very slow and can’t maneuver nearly as well as this army can. It always allowed me to strike first on him, and while that high toughness does get them pretty far on it at least melee wise, the Neuro disruptors and fusion pistols have no problem at all. I also forced him to sit back with his tanks pretty much all game and have very few good targets. The most standout moment was the solitaire slingshoting themselves turn one to get a marked for death, while also stealing his home objective. Then proceeded to be a pain in his ass for like three whole turns. I think it got to fight like four times over the course of the game thanks to revives and stuff, but only ended up killing 5 of the standard infantry and one character. It’s melee bounced a lot this game lol.

The second game I don’t have logged here with a photo, but I know it was 100 - 40. I was up against the imperial guard. His list was pretty standard I would say, with plenty of infantry, tanks, a little bit of artillery, and some secondary type stuff. The deployment was quite in my favor because I was able to use my infiltrate unit and put them behind a ruin and on the objective and they literally sat there all game untouched. Otherwise, he had a ton of overwatch threat with the tanks as a lot of them had flamers. However, thanks to some smart movement, baiting, and the good ol no overwatch token I was able to play around that. He also was very unlucky on his first secondary draws, which forced him to move his tanks to mid board. This allowed me to pick up two tanks with my fire dragons pretty much immediately. There really isn’t much more to say about this game, just a pretty simple case of me being able to play well around the threats.

The final game was definitely the most interesting. I was up against chaos Space Marines, and this army was very tough to play around. His list was pretty interesting with two land Raiders, full of legionnaires and a character. Then a giant ten man chosen brick with Abaddon. Then like a couple small units of secondary stuff and a overwatch threat with some thousand sons. I think the biggest swing in my favor during the whole game was him getting first turn and then choosing to not move any of his army. I could tell he was definitely unsure of how to approach my army, and he also seemed very afraid of the solitaire. He kind of psyched himself out mostly game it seemed. However, because he didn’t move anything and the game was terraform I was very quickly able to run away with primary and secondaries. He also kept his big chosen brick back for pretty much three turns because of the solitaire. They were a few other notable moments. Pretty much most of the game I had to play around this one stratagem of his where he can he can reactive move and walk into engagement of me if I end a move near him. My way around that was just to try and bait as much as possible. And the pistol keyword helped a lot in that scenario. The other notable moment involved that stratagem as well. There was a point where a starweaver full of some troupe were doing a terraform action. He ended up running the full legionnaire brick to it intending to kill the transport and then wipe the unit inside. However, the biggest statistical anomaly I’ve ever seen happened instead. He shot the full unit into the transport and the transport only ended up taking one damage. Then he charged and tried to kill the transport and it survived with two health left. The amount of saves I made were absolutely insane. This allowed me to keep the transport engaged on my turn as I moved up a bunch of dudes to that unit. Then I fell back the transport out of his reactive move range. This then allowed me to just lay waste into the unit and wipe it. Not much more to say about that game other than I ended up picking up the Abbadon brick turn three I wanna say. Overall, great game and a great opponent!

Now to talk about the list a little:

A little clowning around (1995 Points)

Aeldari Ghosts of the Webway Strike Force (2000 Points)

CHARACTERS

Eldrad Ulthran (110 Points) • Warlord • 1x Mind War • 1x Shuriken pistol • 1x The Staff of Ulthamar and witchblade

Shadowseer (75 Points) • 1x Flip Belt • 1x Miststave • 1x Neuro disruptor • Enhancements: Mistweave

Solitaire (115 Points) • 1x Flip Belt • 1x Solitaire weapons

Troupe Master (75 Points) • 1x Flip Belt • 1x Fusion pistol • 1x Troupe Master’s blade

Troupe Master (75 Points) • 1x Flip Belt • 1x Fusion pistol • 1x Troupe Master’s blade

BATTLELINE

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

Troupe (85 Points) • 1x Lead Player ◦ 1x Flip Belt ◦ 1x Fusion pistol ◦ 1x Power sword • 4x Player ◦ 4x Flip Belt ◦ 1x Fusion pistol ◦ 4x Harlequin’s special weapon ◦ 2x Neuro disruptor ◦ 1x Shuriken pistol

DEDICATED TRANSPORTS

Starweaver (80 Points) • 1x Close combat weapon • 2x Shuriken cannon

Starweaver (80 Points) • 1x Close combat weapon • 2x Shuriken cannon

Starweaver (80 Points) • 1x Close combat weapon • 2x Shuriken cannon

Wave Serpent (125 Points) • 1x Shuriken cannon • 1x Twin bright lance • 1x Wraithbone hull

OTHER DATASHEETS

Falcon (130 Points) • 1x Bright lance • 1x Pulse laser • 1x Shuriken cannon • 1x Wraithbone hull

Falcon (130 Points) • 1x Bright lance • 1x Pulse laser • 1x Shuriken cannon • 1x Wraithbone hull

Fire Dragons (110 Points) • 1x Aspect Shrine Token • 1x Fire Dragon Exarch ◦ 1x Close combat weapon ◦ 1x Exarch’s Dragon fusion gun • 4x Fire Dragon ◦ 4x Close combat weapon ◦ 4x Dragon fusion gun

Fire Dragons (110 Points) • 1x Aspect Shrine Token • 1x Fire Dragon Exarch ◦ 1x Close combat weapon ◦ 1x Exarch’s Dragon fusion gun • 4x Fire Dragon ◦ 4x Close combat weapon ◦ 4x Dragon fusion gun

Skyweavers (95 Points) • 2x Skyweaver ◦ 2x Close combat weapon ◦ 2x Shuriken cannon ◦ 2x Zephyrglaive

Skyweavers (95 Points) • 2x Skyweaver ◦ 2x Close combat weapon ◦ 2x Shuriken cannon ◦ 2x Zephyrglaive

Exported with App Version: v1.32.1 (2), Data Version: v599

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Some of you may recognize this list as a variation of the one made by exile wargaming. The major difference between them is that I replaced the death jester with Eldrad, and replaced a starweaver with a shadowseer with mistweave. I also swapped the bike weapons for shuriken cannons instead of the haywire guns. I can think of a few times where I wish I had the death jester, but Eldrad giving that extra command point every turn was just so important and so impactful. Also, I think the shadow seer with the enhancement is 100 times better than a starweaver. That infiltrate is so powerful and was key to winning pretty much every game. I don’t think I really have anything. I would change about the list and retrospect. This is kind of the perfect list in my eyes. The falcon with troupe master team combo is extremely potent and is kind of the army hammer if we had to assign one. The bikes were excellent, secondary monkeys and objective clearing unit. Eldrad was actually pretty useful several times with that +1 to wound thing he does. I don’t really have any interesting comments on anything else though. The fire dragons were fire dragons and just kind of killed any vehicle I was worried about. The wave serpent was a great thing to keep them safe until I need them. You won’t already know how efficient the troupe and starweavers are. The solitaire was amazing as always. I don’t really think there’s much else to comment about. If y’all have any questions, feel free to comment them and I’ll get around to them when I can!

u/Several-Concern7640 — 7 days ago
▲ 12 r/WarCrow

Looking into Warcrow

Looking to swap into a new wargame coming from a long Warmachine background, looking to get the lay of the land as I love the look of the models in Warcrow;

1 - Rules quality: I've only glanced at the rules a little bit, how balanced overall is the game? Can I push hard on a list and expect the game to be fair? Or is it more in the tradition of Warhammer, where there's typically busted stuff the game expects you to be nice about because they can't be bothered?

2 - Rules Stability: Does warcrow take on the more 'live service' model of game rules where they're updating stuff every few months? Or can I expect model rules to be more or less stable, barring the occasional once a year update now and then as issues arise?

3 - Model Quality: I'm no stranger to prep work, mold line scraping and a little puzzeling to assemble models as a commission painter for 10 years. What's the expected condition of arriving models (i.e am I going to learn replacement services by name in a few months?) is prepping a Warcrow trooper to above table top standards a 20 minute job? Or a 5 hour job?

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u/Efficient-Document65 — 6 days ago
▲ 40 r/WarCrow

Big Warcomp.app update: the Warcrow Companion app now has a community layer, a live Battle tab, and Tabletop Simulator (TTS) Sync

First off, a HUGE THANKS to everyone using Warcomp.app! The response from the community has been overwhelmingly positive since launch, and I'm genuinely humbled by it.

Since first version, Warcrow Companion has grown way beyond its original scope, and now working alongside my TTS mod (which now pulls content directly from Warcomp), both create environment for the community to share and try scenarios, feats, lists and terrain layouts.

Also a massive thank you to everyone who filled out the in-app survey - your feedback on what’s missing, what felt clunky, and what you wanted next directly shaped this update. Several of the features below came straight from your responses. I hope I delivered.

Community Layer

A whole new social "layer" to the app. You can now share, browse, and vote on your favorite community creations, including:

  • Army lists (complete with player guides)
  • Custom scenarios and feats
  • Tabletop Simulator (TTS) terrain layouts
  • soon to be added: Custom Cards editor

TTS

With the Community Layer launched, my Warcrow TTS mod will now live-fetch featured scenarios, feats, and terrain layout presets directly from the app onto your table.

The Battle tab

The Battle tab got real love this update. It scales to how much setup you want:

  • Bare minimum: pick two faction logos and jump straight into play.
  • Full setup: load your own list, import your opponent's, and track the whole game in the app.
  • Sync play: Fully synchronized game, almost live (my tech stack makes it a tiny bit less than ideal, but should feel near-instant)
    • Reveal your army lists to each other one unit at a time.
    • Joining/leaving characters follows the official Warcrow game rules perfectly - tokens transfer correctly, and persistent states (like wounds) are kept on join.

Dice calculator

This one is few weeks old now, but I never posted about it here. Dice tab got new calculator option, where you can set up attacker and defender roll and check your possible outcome with many variables, including switches!

Units can be imported to the calculator to quicky show you the odds, and the calculations are made with mixed methods: true averages for basic rolls + bidirectional Monte Carlo simulation (20 000 rolls to decide outcome).

There is even a reroll policy slider, for you to decide how would you reroll the dice.

Other updates

I also reverted how joined units are shown on the list to better reflect actual game mechanics, heavily improved the synchronization between devices, and added a brand-new onboarding tour to help new players learn the app. Plus, a bunch of minor squashed bugs!

Keep the feedback coming!

Next steps:

  • As mentioned above, very soon I'll be adding custom card creator (and this by proxy will allow me to add scenarios like The Tree Mother with custom cards)
  • I'll be trying to hit up Corvus Belli for support or cooperation, so the updates can be smoother between unit releases, so far I had no luck with the responses
  • ... finding mods for Warcomp to handle the community submissions 🫤

PS: Some of you have asked, so a clarification - no, the Warcrow Companion on the Google Play Store is NOT THE SAME as Warcomp 😄 Those are two totally separate entities created by two independent authors.

u/czokalapik — 7 days ago
▲ 71 r/WarCrow

Mounthaven test model

I wanted to do something fairly quick because i have tendency to overcomplicate everything.

took me 4-5 hours. I'd call it a win

u/czokalapik — 8 days ago

Best way to find the lore/ stories

Hey all

Big fan of the vibes of warcrow and infinity. ik its a rather young game all things considered I'm in the middle of working on a daggerheart conversion for infinity (ik there is a modiphios rule set I wasn't a huge fan of it's system) and I wanted to see what I could do with warcrow in a similar way. But I'm not sure where to start.

Would love any advice and if you were at a table what would be something you'd feel needed representation to get the warcrow (or infinity) vibe

reddit.com
u/OriginallyGinger-403 — 7 days ago

Where to get the various needed accessories?

Just ordered the Syennan action pack, looking forward to this as we love Infinity, so a fantasy game from CB seems great!

Then I learned that you need special dice, turn tracker, counters, measurement tools etc (I REALLY wish games wouldn't do this nonsense). I can see I can get the dice separately but is there anywhere to get the various other tools needed, or if not any third person manufacturer who are doing any?

Finally, is there a PDF version of the rulebook anywhere that isn't just formatted to read on a phone?

reddit.com
u/Due-Form-9007 — 8 days ago
▲ 57 r/WarCrow

Rock Troll and Evoker

Rock Troll was a fun one to tackle :) love the goofy little animals on its back

u/leboombox — 9 days ago

moss hermit dimensions

whats the dimensions of the moss hermit? im trying to make a diorama for him. also whats the backstory for the beast ?

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u/rabbitsecurity — 9 days ago
▲ 18 r/WarCrow

Thinking of starting / getting into Warcrow

Hey all! First off, absolutely lovely models in this game, they are so cool/gorgeous. I have a few different things to ask: Firstly, the rules and play seem pretty fun? (Talk to me there) at least unique, and maybe a bit quicker than that of GW games? I am wondering how you feel after playing it for some time - do you feel like it holds up in replayability? Are people joining and is it worth getting into (or is the shadow that GW casts too large for other games to get the light they deserve?). Any advice or tips on how to get in effectively and inexpensively? Is there a USA Midwest scene / Discord I can join? Got no one to play with if I join? Thank you :)

EDIT: I seem to be seeing other places there are arguments about the miniatures themselves, and that there are issues with the molds / plastics? Thoughts?

reddit.com
u/TrueMoose — 13 days ago

Approach to Learning Reccomendations

Hi everyone. My friend and I are relatively experienced war-gamers looking to start learning Warcrow.

I’ve played quite a bit of Infinity, and we’ve both played 40k for a while.

I’ve heard that Warcrow is less fun at some of the smaller game sizes, and that it really comes into its own in a full game. How would you recommend we get started learning the game?

Should we play smaller games or just jump into the full thing?

We have all the models from the northern tribes and the hegemony action packs (winds of the north and it’s beyond pack. I think i have the bear too.). But I’m happy to do some proxying.

Also is there an official army builder? I love the infinity one but can’t find the Warcrow one.

reddit.com
u/ItsaJakal — 14 days ago