Commander Honlang - Damn that last hit was anime AF
My heart actually skipped a beat... I actually thought I died...
My heart actually skipped a beat... I actually thought I died...
Hello. After defeating General Ming (Liu Cheng'en), instead of moving forward, I backtracked and made my way to defeat my brother. Afterward, I realized I hadn't found the merchant looking for the wedding attire; the rebel woman we met was crying, and her assistant had vanished. I’d like to know the reason for this—specifically regarding the lore—as I plan to complete these quests in NG+.
After 3 different multi hour sessions of fighting the reborn/ dragon emperor zhu youjian I finally beat him and no one will understand but this sub. It feels so good!
I think it's one of the better ones...
So if You kill the beefy guy before he kills this Girls You can Hang up with The Hoes!
...bro is literally Walmart Safer Sephiroth.
And hence my journey in Wuchang comes to an end. Game was fun and has its ups and downs, overall a pretty satisfying experience!
I never looked anything up beforehand, but I did everything I was supposed to do to unlock and fight the Demon of Obsession, except for giving that damn chisel to the priest. When I opened the door using the correct phrase and she didn't appear, I looked it up and realized it was because of that stupid chisel.
The game basically punishes you for helping someone. It makes you think you're completing the quest the right way, only to trick you into missing this boss and its armor.
The tiger in the first phase is difficult but fair. However, because of its ridiculous attack patterns you're basically forced to use all your healing. Then the second phase starts with a full health bar and even harder moves, and by that point you have no heals left, so you just die no matter what.
So far, this is the most annoying boss in the game. I never had any trouble with the others. I use the dual blades, and this guy just won't stop jumping around.
This game looks amazing, but after all the horrible YouTube videos about the performance on PC I have never bought it. Micro stutters during an action focused souls game does not work for me. But lately I have seen a lot of videos on YouTube where they give it the green light. But is this only for the console?
This game looks amazing so hopefully!
Edit: No complaints for any of the comments so will download the game tonight. Thanks 🙏🏻
I played this on PS5, then I played it via gamepass. Finally decided to buy it, but now, it is not launching whatsoever - fatal error on starting a new game with no further info.
9700k@4.6GHZ
7900XTX Nitr0+
32GB of DDR4 RAM @ 3600MHz
Installed on an nVme SSD.
OS: Kubuntu LTS 24.04 - Kernel 7.0.0.28/ MESA 26.2.0
Any Proton version crashes the same way.
System ran the game before with zero issues or crashes, and with mods. Last time I played was, I think, version 1.3 or 1.4 or something?
I looked around and saw some people crashing on Win 10 and 11 the same way, too, but no solutions. Anyone had this happen?
I don't plan on spamming you guys with updates, but this is a pretty big milestone not gonna lie. Animations and attack syncs are working great, interpolation/stutter over the network can use some work, but I am on it.
This is going to be a good experience, you guys are in good hands. Any feedback you guys have, I am all ears, want this to be the best mod possible.
Next update will be when boss fights with COOP are flawless, so stay tuned.
Hi, everyone.
I don't use Reddit much, but I thought I'd let the community know I have a multiplayer mod for Wuchang in development working in its early stages, with proper player movement and model replication over the wire.
I absolutely fell in love with this game, and I just knew I had to put my time into this so people could experience it together.
There is still lots to do, like damage syncing, animation, map transitions, what have you, but it's looking good, and whenever I eventually have it finished, I'll open source it and post again here letting everyone know, which may be a bit later than sooner, but surely before the sequel arrives.
EDIT 1: animations officially working, next is AttackState and others.
EDIT 2: there is an aspect to this that i'd like to get the community's feedback on. the game does not allow for native networking in the way i wanted to, so what i am forced to do is host several public relay servers that players will point to, then send their game data through. nothing sensitive, and not too hard to setup. but that really is the only way to do it, as far as i can tell.
How on earth do i stop commander honlong from kicking my head in