r/abstractgames

Rajasuya
▲ 17 r/abstractgames+5 crossposts

Rajasuya

I missed playing Catan & Civ, so I built my own strategy game over the weekend with AI's help.

Rajasuya, 12 turns, two rival claims to the high kingship of ancient India based during the times of Mahabharata.

Free to play, in-browser.

Hope you find it fun.

https://amlanchak29.github.io/rajasuya/

u/amlanchak29 — 1 day ago
▲ 11 r/abstractgames+1 crossposts

Carcassonne at the Mind Sports Olympiad in London this weekend (and next week)

Heads up for anyone in/near London:The 30th Mind Sports Olympiad runs 22–30 August at the Mercure Hotel in Earls Court and includes Carcassonne tournaments (plus a whole load of other games).It’s open to all levels and ages. You can enter the Carcassonne events or just turn up and spectate for free.Full schedule and registration here:
https://mindsportsolympiad.com/2026-schedule-and-registration/Might be a fun chance to play some serious (or not-so-serious) Carcassonne in person if you’re around. Rumor has it that several former Carcassonne world champions will be playing including Matt Tucker!

u/mindsportsolympiad — 1 day ago

Looking for feedback on a small asymmetric 2-player tactical game

I’d love some feedback on a little asymmetric 2-player tactical game I’ve been working on this summer, currently called Esc Ctrl.

One player tries to escape while the other tries to capture.

I’ve set up a browser version for blind playtesting, so if you try it, please rely only on the in-game rules.

Playtest:
https://esc-ctrl.net/playtest

Critical feedback is very welcome!

u/esc-ctrl_game — 1 day ago

Karn, A 3D board game of architectural warfare

Karn

Looking for feedback

What is Karn:

Karn is an abstract strategy game I created where you build in 3D; the aim is to build as high as possible and have the most pieces at the highest level. You and your opponent should use strategies to both gain height while trying to stop each other. You can hinder your opponent by blocking them off; this can be done in many ways, and you must plan your structure to give yourself the most options and give your opponent the least.

 

The pieces:

This game has 3 pieces: blocks (15 per player), pillars (10 per player). These are building pieces, and platforms (20) are shared between both players.

 

How to play:

This is a turn-based game starting with white, then black. You start by placing a building block on the board, and then your opponent does the same; from there, you need to work out how to build up and block your opponent from doing the same.

 

Rule 1 – Blocks and Pillars may only be placed on the Board or on a Platform.
Rule 2 – A Platform may only be placed between a Block and a Pillar that are orthogonally adjacent and on the same level.
Rule 3 – You cannot place a building piece on the part of a Platform directly above a Block, unless your Platform is owned (see Rule 6); then a Pillar can be placed in that area.
Rule 4 – Your opponent’s pieces are inverted for you: their Blocks act as Pillars, and their Pillars act as Blocks.

Rule 5 – You cannot place a Pillar next to an opponent’s Block unless that Block has a Platform above it.
Rule 6 – A Platform is owned by you if both supporting pieces are yours, shared if one supporting piece is yours, and off-limits if neither supporting piece is yours. You cannot build on a Platform that is off-limits to you.
Rule 7 – A 2×1 tower may only continue directly upward for two Platforms. To build higher, the next Platform must connect from a different stack or direction.
Rule 8 – Running out of legal moves: If your move leaves you with no legal moves, your opponent gets one final turn, and then the game ends. If your move leaves your opponent with no legal moves, that move counts as the final turn and the game ends immediately.
Rule 9 – Scoring: When the game ends, find the highest occupied level, where a level encompasses all platforms at the same height and building blocks on them. On that level, Blocks score 1, Pillars score 2, and Platforms owned by you score 1.

Win: The player with the higher score on the highest occupied level wins.
Draw: If both players have the same score on the highest occupied level, the game is a draw.

Prototype image (last two images):

I have uploaded an image of a prototype Karn board after a game.

For the prototype, I borrowed draughts pieces to represent the Blocks and several differently sized Catan pieces to represent the pillar. Even though the Catan pieces are different sizes and shapes, they all represent the same pillar piece type in Karn.

u/Aggravating_Quiet_85 — 3 days ago
▲ 5 r/abstractgames+3 crossposts

A horse-racing board game where every move can expose your secret bet

Crooked Derby, you secretly bet on one of six equally matched horses—but everyone can see exactly how much money you risked.

You must then publicly claim which horse you backed. You can tell the truth, construct a believable lie, or choose whichever story your cards can support.

During the race, every card is played face-up. You might push your real horse towards the finish, help another horse to build an alibi, or sabotage the leader to mislead the table.

Your opponents are constantly comparing your actions with your story, and before the finish they can call your bluff.

The game is designed for 2–6 players, with solo bots and Steam multiplayer.

It is still in development and has not been released yet. The Steam page is now live! Check it here - https://store.steampowered.com/app/4908960/Crooked_Derby/

u/GRMGames — 7 days ago
▲ 66 r/abstractgames+1 crossposts

Kumulus | Chess Variant by me

Hello :)

In my spare time I designed this chess variant called Kumulus. Here are some pictures of my prototype as well as the main additional game mechanics explained.

I also vibe coded a playable app, if you want to playtest it yourself. Link is in the comments.

I would appreciate your feedback. Thanks!

u/Oscar_Matzerath — 12 days ago
▲ 0 r/abstractgames+1 crossposts

Hexagonal Chess Variant

Most advanced chess so far. Comment if you could beat the hardest bot. Link -> hexhearth.lovable.app

u/Admirable-Plane3483 — 9 days ago
▲ 5 r/abstractgames+2 crossposts

BAO MASTER

Its free to download & Play

You can play online and offline

Play versus different level of Ai (No Internet)

Play versus other players online

Play with friends through Local wifi(No internet)

STAY TUNED

u/GeologistNeither7029 — 9 days ago
▲ 10 r/abstractgames+1 crossposts

Game of Gates

I asked an AI like a year ago how long until I can just type what I want a game to be and get a game, and it said five years. Tonight, I typed, in very great detail, exactly this board game I designed a long time ago, and it crapped out the HTML nearly instantly. It did one thing wrong then, after prompting, it fixed it. I loaded the game to my site and it worked! I'm blown away. I asked it if it could make it rudimentary multiplayer, where if two people are on the site, the first one to click white sets the sides. And that worked too! I'm blown away. GameofGates.com -It's janky, but I was about to pay a guy on fiverr a thousand bucks to make just this a year ago and Gemini did it in seconds.
Rules: Turn a gate, move your piece, get to the other side square in the corner or pin your opponent against the edge so they can't move.

It's still a little janky, because there are no rails, but hey, its my game on the web!

u/Bobqcarter — 10 days ago
▲ 3 r/abstractgames+1 crossposts

LUX ET UMBRA

LUX ET UMBRA

Follow the Dice

Components

Chessboard + pieces in standard starting position (just like classic chess)

2 dice: instead of numbers — Light (white) and Shadow (black).

Don't have themed dice? Use regular ones: even numbers = Shadow, odd numbers = Light.

How Pieces Move

Everything is exactly like in classic chess. Pawns, knights, bishops, rooks, queens, and kings move and capture the same way. No changes.

How to Play

Roll the dice — two colors appear (sometimes the same).

The Rule: you can only move a piece that stands on a square of the rolled color.

Pick any of the two rolled colors and make a move.

After this, you must make a move using the color of another die (if possible).

One piece can move twice if, after the first move, it ends up on a square of the required color.

Made at least one move during your turn? Now it's your opponent's turn.

Couldn't make a single move? You lose.

Allowed

Move from either rolled color (you choose which one goes first)

Move the same piece twice in a row

Capture the king if it's under attack

Promote a pawn on the last rank (choose any piece you want)

Not Allowed

Skip a move if you have a legal move available

Castling

En passant capture

Check and checkmate (they simply don't exist)

Draws

How to Win

Capture the opponent's king — instant victory

Capture all opponent's pieces except their king — they lose (bare king = defeat)

How to Lose

Couldn't make a move from either rolled color

Your king was captured

You have only your king left

Dice Odds

Each die has 3 Light faces and 3 Shadow faces.

Light + Shadow: 50% — the most flexible roll, you can choose either color.

Light + Light: 25% — both dice push you toward Light.

Shadow + Shadow: 25% — both dice push you toward Shadow.

In half of your rolls, you'll have both colors available. In the other half, you'll have to work with just one — so plan your piece placement wisely!

Quick Summary

Roll.

Move from the first color.

Move from the second color (if you can).

Made at least one move? Keep playing.

Couldn't make any? You lose.

Goal: destroy the king or all of your opponent's pieces.

Everything else is like regular chess. Just no check, checkmate, castling, or en passant.

u/xbambcem — 14 days ago