
"they balance around the casuals" is a flawed argument
You guys probably saw the Clip where it took literally 3 minutes just for the first fight the end and some team capturing point.This should not exist"they balance around the casuals"argument really made some of the dumbest balance decisions come to life(looking at you self shield)and is a really flawed decision overall.Now i dont mean that we stopped listening casuals entirely because they are important and are a huge part of the community like ı also think BP should be kept weak because he is toxic.Low elo stompers are always a thing in games and some games also make them weak on purpose.
But i think what rivals is doing isnt healthy for the game there is a reason this game is known for shitty balancing.I think balancing for the casuals this much does not work because of many reasons.
First is it makes casuals not improve stuff like so much healing,survavability,too many escape options makes player not improve at the game.Dps players doesnt know how to take position, tank players doesnt use cover and took bullets head on, supports can get away with burning their important cooldowns because they can get away with this mistakes normally a support or dps should die if caught in a bad position but in rivals mistakes like this dont get punished so even some high Rank players doesnt know how to position well.There is lots off tank players who doesnt use cover because the absurd healing and support ults in this game make them not learn it by normally playing the game(and ı know damage is also high but healing is a lot higher just look at ow supports)
there is a reason you see champ cnd players who are shit because thats what happens when you give a character 3 immortalty cooldowns they never have the learn the basics of the game and this makes so dive dps has to be insane or they do not compete in this enviroment.ı know there is a lot off players who doesnt wanna get better and just wanna play the game but you shouldnt cater to them this much the casual player isnt passionate about your game like a top 5 percent player is.
I know they are a small percentage but there is a reason most games balance around them pro play and high ranks is a core part off your community casual players can come and go but your pro players stick with the game and many people also watch high Rank streamers and pro players and those people can get tired off this game when the balancing is this shit.
Like not nerfing mantis who has a 60 percent winrate across all ranks just because in the hand off casuals is insane.
Now i dont know if they think they can get more money this way but İ think a lot more people enjoy the game more if it had good balancing.Making casual players competitive players that care about the game seems like it would make more money(im not sure about the money part but it would be better for the community)you cant do that when for competitive you balancing is shit. l know ı will get a lot of hate for this but ı really think this would be for the betterment off the game.
TLDR:we shouldnt forget about casuals but we should be balancing around pro play more
Edit:guys i used the space bar sorry for the inreadeble text at the original post
Edit2:since yall fried my ass so much ı edited a second time i hope this version is readeble sorry for the og text yall