r/biomutant

Just downloaded the game for the 1st time..

Been doubting for a long time to buy this game, finally gave in today since it was still on sale. Downloaded the Mercenary class aswell. Curious and excited to play this game! 😁

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u/BrallyBE — 2 days ago

Some of my best biomutant captures recently (hope yall enjoy)

Been playing a lot more recently cuz it randomly gave me the itch.

u/FrontWeb1387 — 4 days ago

Here’s some of my Biomutant captures

I like when a game has photo mode. I enjoy documenting my journey as it helps me feel more connected to my character and the story. I wish that Biomutant had a more in depth photo mode, but I’ve still been having fun with it.

u/kodibugz — 4 days ago

A look at the Gizmotech's gear

I found some interesting leftovers from the cut Gizmotech class.

Its gear still exists in the files: a Gizmotech jacket, pants, helmet, shoulderpad, and banderole. From what I can tell, the jacket, pants, and helmet seem to have later become the Ark Suit pieces. There was also a ranged weapon entry called the Flamethrower, which looks like it may have been intended as part of the class identity.

I tried restoring Gizmotech as a playable class, but ran into several issues:

  • The current class menu only supports the existing class slots.
  • Adding Gizmotech as a separate class caused crashes.
  • Replacing Mercenary with Gizmotech worked partially, but the UI still had hardcoded Mercenary references.
  • The Gizmotech clothing exists, but some of it behaves oddly in the gear menu.
  • The Flamethrower model exists, but its actual firing behavior does not seem fully connected anymore.
  • Making it shoot by borrowing another weapon's behavior made it act like a gun instead of a flamethrower.
  • Trying other fire or missile-style paths either broke the weapon or did nothing.

It is a shame that most of these things are baked in, and modding beyond changing a few values within the datatables is not really possible unless we properly rebuild or inject cooked Unreal assets, which I do not feel comfortable doing.

u/victorhurtado — 6 days ago

Anyone know how to slow down level progression?

I desire to find a mod, ini tweak, console command, or anything really that will stop the rapid level progression in Biomutant.

Why do I care? Tribe weapons. We all know they are very cool but one rapidly levels up and the world scales with the character, rendering the tribe weapons useful only for a very short time. Can't avoid fights to keep level low, as then I'd not be using the tribe weapons either.

What have I tried? I did attempt using the Wand/WeMod trainer, as it claimed to have a exp multiplier function, but setting that to 0 somehow slightly increased exp gain rather than removing it.

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u/Laelapis97 — 11 days ago

If I keep pressuring Goop for answers, does this actually do anything? I haven't beaten the game yet, and just finished gulp's first quest.

u/AwesomePinkFrog — 11 days ago