r/clickteam

ZOOM IN AND OUT

Hi everyone! Sorry for this but I still don't find a clear great solution to zoom in and out on events. Let me explain! At the start of a scene, there needs to be a close-up on the character; then, as they move forward, the camera pulls back to reveal the level... then an event occurs, and the camera refocuses by zooming in on a specific object... This is a major weakness of Clickteam Fusion: the inability to create fluid cinematic sequences within our games... Do you have a solution? I am using Clickteam Fusion Developer Build R296.9.

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u/DarkFantasyStudio29 — 2 days ago

Haxe Exporter Dialog boxes

Check out these dialog boxes supported on Haxe's Linux and HTML5(WebGL) targets with platform agnostic appearances. They are displayed inside of the application window, but are not scaled with its content, so they'll remain at a consistent size while being displayed on top of the application graphics. Haxe doesn't have a menu bar, dialogs will be accessible via a shortcut set inside of Fusion's Application menu editor.

u/Kisguri — 3 days ago

Player keeps bouncing up whenever i walk (via physics object)

i am currently developing my game, and i keep running into this problem where every time i walk i keep bouncing up, i only encounter this problem whenever i use the physics object. the elasticity is set to 0 and it keeps doing that. I have noticed that it only happens after i jump, or do a double jump, it takes a while to wear off for some reason, but it keeps doing this and im trying to have a more stable world. I even set the friction of the backdrop objects to 0 and to 200 and nothing is really working. Does someone know how to fix this?

u/Majestic-Self-3600 — 4 days ago

Seeking A Team

Hey everyone. New-ish here. Might get emotional but here we go.

I’ve learned…a lot over 12 years. But I feel as if I’m alone in this kind of 2D world. Nobody I know irl is interested in building video games, and I’ve tried searching on discord servers but it’s like nobody is interested I guess. Granted, I know everyone is waiting for fusion 3 but…why wait? I want to meet people and share what I know and maybe learn what they know. I have ideas in my head but I have no outlet because it’s just me…

I started in middle school making fnaf fan games but as I grew older and my interest in fnaf started diminishing, I realized I had all of this knowledge sitting in my head. I had to learn more. YouTubing stuff helped yeah, but there were a lot of things I had to figure out on my own.

I’m 25. Yet to find a stable job because I live in bumfuck nowhere and life is brutal. I’ve gone through job after job, and I feel I haven’t found my calling. I want to tell a story. Many stories for that matter.

Rambling. I’m terrible about that. Anyway, I want to put together a team. A team of individuals who have the same if not more experience than I do. Individuals who want to tell a story in many immersive ways, and paint a beautiful picture with Clickteam as their canvas. I love hearing ideas, learning, teaching, and just having fun doing what we love to do. I want us to make a career for ourselves by doing what we possibly can do best.

Thank you for your time. Please dm or comment I read everything!!!

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u/Additional-Staff-985 — 8 days ago

Gnome defense game so far (WIP Part 4)

Another progress post to help motivate myself 😅

Since my last post, I've made some music, basic placeholder menus, a gadget (scrap turret) and defeat screen among other little things. Getting closer and closer to a gameplay loop!

I'm aiming to make a roguelite system of random events and fights each day eventually but it will be complicated for me so will take a while. But will be a fun challenge none the less 🙂

u/Commando-Doggo — 8 days ago

I would have loved to use Klik & Play back in the day, it would have been fun

u/pat3779 — 9 days ago

Diagonally Jitters

Good afternoon!

I'm working on a test for a top-down game, but I noticed the sprite "jitters" or "skips" when moving diagonally. I'm using the "360° Movement Object"; I had previously implemented the movement without it—using normalized diagonal movement—but the effect occurred then as well. I'd like to know if there's a way to make the movement smoother. Thanks!

u/gahferrari — 9 days ago

Help

if Object that has flag1 off touches a Object that has flag1 on, then set Object that has flag 1 off , on

but they are the same object

how would u do that?

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u/ZackeryMoore — 12 days ago