r/creativecoding

▲ 955 r/creativecoding+15 crossposts

[Release] LongExposureFX COMP | An experimental temporal ghosting toolkit

An experimental temporal ghosting / long-exposure toolkit for TouchDesigner, built for turning prerecorded and real-time footage into smeared, split-exposure, echo-like motion.

The system layers delayed frames, masks the active subject region, and adds optional feedback persistence to generate distorted portrait, face, and full-body trails that sit somewhere between long exposure, temporal rupture, and spectral motion blur.

This release also includes:

 a custom FLUX-2 LoRA trained on experimental photography [the one used in this demonstration]
 the pertinent ComfyUI workflow for FLUX-2.dev + LoRA text-to-image generation

Available now through my Tools Store.

Both music and visuals by myself, deeply inspired by the recent BoC-related events.

u/TasTepeler — 2 days ago

RudimentSeq

A drum rudiment based midi sequencer using 6 ch midi out out to produce authentic rhythms and visuals.

/:This was vibe coded but does NOT use Ai to generate sound or visuals, no internet used or LLM’s used or needed to produce this:/

u/Upbeat_Cake_4404 — 1 day ago
🔥 Hot ▲ 5.7k r/creativecoding+4 crossposts

Watercolor Simulator based on real physics (V2)

Last week-end I built a watercolor simulator based on real physics and shared it here.

A lot of you asked to play with it so i improved it and it's now live: https://sudoaquarelle.com/

New since the prototype:

- More pigments (52), based on the best research out there to predict color mixes (Kubelka-Munk).
- More luminous / glassy feel
- Some fun experimental stuff like the salt and alcohol techniques to alter the texture, a backlight effect and a few more.
- I also added a Code mode where the simulator prints its real function calls next to the sheet while you paint

It's still largely based on the same physics model as my prototype: Curtis et al.'s "Computer-Generated Watercolor".

All in the browser.

Current status: building and implementing a kid-friendly version. Plenty of awesome things to learn with watercolor painting!

u/Money-Ranger-6520 — 3 days ago

[Update] LongExposureFX COMP | An experimental temporal ghosting toolkit

An experimental temporal ghosting / long-exposure toolkit for TouchDesigner, built for turning prerecorded and real-time footage into smeared, split-exposure, echo-like motion.

The system layers delayed frames, masks the active subject region, and adds optional feedback persistence to generate distorted portrait, face, and full-body trails that sit somewhere between long exposure, temporal rupture, and spectral motion blur.

This release also includes:

 a custom FLUX-2 LoRA trained on experimental photography [the one used in this demonstration]
 the pertinent ComfyUI workflow for FLUX-2.dev + LoRA text-to-image generation

Available now through my Patreon profile, and the Tools Store.

Both music and visuals by myself.

u/Chuka444 — 3 days ago
▲ 297 r/creativecoding+4 crossposts

P.D.E / Experiment Nº3 - [Updated Open-Source Project Files]

A new output example from the updated version of my experimental multi-source video player for TouchDesigner, designed for frame-accurate video switching, playback manipulation, and display/render interventions. [And now, by popular demand, allowing even more video sources!]

Want access to the updated system + a detailed breakdown of exactly how I achieved the continuous motion effect on this piece? You can freely access it from Patreon, plus many more experiments through my Instagram profile.

u/Chuka444 — 4 days ago
▲ 51 r/creativecoding+1 crossposts

i made this new DAW (sharing more clips)

i made this experimental audio and visual programming software that is basically touch designer + ableton + blender
if you wanna test it out lmk, macOS needed

u/WildResolution6065 — 4 days ago
▲ 219 r/creativecoding+9 crossposts

[Update] Audioreactive MRIs - [AVP 3]

This update introduces a new batch of synthetic MRI timelapses, alongside the exact settings used for generate more material in the same visual language.

The TouchDesigner network has also been optimized for faster, simpler use, and now includes an external Python tool for converting entire video folders into the frame sequences required by AVP in no time.

If you already own AVP 3, you know where to find it. If not, you can access it through Patreon or the Store.

u/bloks_net — 4 days ago

Portfolio - 165 Hours of Manual Work - I'm 20

Started learning Three js WebGl 4 months ago, and I've been obsessed with it. And started working on my portfolio a month ago... It's 90% completed so u may see lots of placeholders, will change them. I just couldn't hold myself from showing it in the open.

Please, any and all feedback to a kid just starting his journey is very, very appreciated, Seniors!

u/Azure_Crenell — 4 days ago

Built an debugger that decomposes any UI thrown at it

Was trying to learn how many layers create an UI and wanted it to be 3d so built an debugger that will decompose the UI into smallest of its elements and lift them up to expose the items present inside. This includes the element itself, its shadow, its pseudo elements etc. The demo shows a simple card UI being debugged by rotating it in 3d.

What would you like to see debugged in this 🤔

u/design-debugger — 4 days ago
▲ 21 r/creativecoding+3 crossposts

Algorithmic Art: From Discovery to a Drop with a Leading Studio

I finally translated a long piece I wrote in French about how I got into creative coding and where it took me.

It starts with wanting to learn to draw, goes through perfect loops on Hic Et Nunc, then long-form on fx(hash) (SEA, BRIDGE, ARTERIA), FOLRADURA on 256ART, INTRICADA with Bright Moments, and The Source, made with Matthieu Segret and released on gm.studio.

There's a fair amount on the systems behind the projects — autonomous agents, local modifiers on point grids — plus the parts that are less fun to talk about: pitching to curated platforms, impostor syndrome, projects that go nowhere.

https://art.camilleroux.com/writing/algorithmic-art-from-discovery-to-a-drop/

Happy to answer questions about any of the projects.

art.camilleroux.com
u/camilleroux — 3 days ago
▲ 179 r/creativecoding+5 crossposts

[Release] EEG-Driven Meditation System for TouchDesigner

A new output from this experimental real-time BCI system for TouchDesigner; a Brain-Computer Interface pipeline that reads live EEG signals, classifies your mental state, and autonomously generates responsive AI video: a meditation guide that adapts to your brain activity, second by second.

The system is built around OpenBCI (open-source hardware + software), but it's designed to work with most BCI headsets after a few pertinent tweaks to the OSC routing and channel-rename logic; Muse, Neurosity, BrainFlow-compatible devices, and others can all drive it.

The architecture is deliberately modular: meditation is only one possible application. A knowledgeable user can repurpose the same EEG → interpretation → generative-response pipeline into entirely different audiovisual systems, interactive installations, performance tools, or other BCI-driven experiments.

Accessible through both Patreon, and the Tools Store.

u/uisato — 5 days ago
▲ 53 r/creativecoding+2 crossposts

I coded the entire music video for my song: 7,274 lines of JavaScript, no camera, no 3D.

This is "Universo in due", written, played, sung, recorded and mixed by me, with a video made of 7,274 hand-written lines of JavaScript that generated 13,642 frames.

Thanks for watching... any feedback welcome!

u/marcofiorin-music — 5 days ago

[FREE] Scatterlab, free tool to create cool effects for your images

Hey everyone!

I vibecoded this tool which I really wanted and I just want to share it, since for me it's pretty good and I don't want to gatekeep. Any more ideas what could be added/changed? It's called scatterlab, dm for download link if interested!

u/BlazCobain — 6 days ago

Built a web app that animate pencil & paper drawings (w/o gen ai)

The last few months I've been building a web app that extends the 2023 SIGGRAPH paper A Method for Animating Children’s Drawings of the Human Figure.

The method works by 'autorigging' the characters and 'retargeting' human motion capture sequences onto them. So it's mesh deformation, basically.

I made this because I always wanted to see my drawings come to life when I was a kid. That ship has sailed, but maybe the kids of this generation can see that. I also made this because, whenever I see an AI video of a drawing coming to life, it's quite uncanny. I think this has more charm. Let me know if you agree.

u/DoodleMate — 7 days ago