
Finally got all 5 star on bosses
Thanks for anyone who shared their tips about this game. I finally got 5 star on all bosses :)

Thanks for anyone who shared their tips about this game. I finally got 5 star on all bosses :)
I've been trying to get 5* on prophet but im stuck around the 65-70k mark, and i got curious how high up the boards i am, and ended up looking at the top 10.
There's almost a dozen people with 200k+ score, with 3 of them having 500k plus?? How is that even possible?
Hi, we’ve seen people asking for BPM and offset settings for custom tracks, and thought it would be beneficial to have a thread we’ll start possibly once a week (will make it so much more manageable this way) for everyone to put songs into. We’ll then either compile everything into google doc or just have a pinned post we update accordingly - open to suggestions on the best way to implement this. Here’s some examples that have been shared:
Baby I'm Yours - Breakbot (BPM: 118, Lag: 0)
• Bye Bye Bye - NSYNC (BPM: 172, Lag: 93)
• Capo - NLE Choppa (BPM: 155, Lag: 20)
• Headlock - Imogen Heap (BPM: 120, Lag: 300)
• Heartbeat - Childish Gambino (BPM: !20, Lag: 0)
• Just Dance - Lady Gaga (BPM: 119, Lag: 0)
• MILLION DOLLAR BABY - Tommy Richman (BPM: 138, Lag: 0)
• ONE CALL - Rich Amiri (BPM: 158, Lag: 45)
• poster boy - 2hollis (BPM: 111, Lag: 20)
• Rock That Body - Black Eyed Peas (BPM: 125, Lag: 0)
• SIN MIEDO - JPEGMAFIA (BPM: 145, Lag: 0)
• supїdo - фрози (BPM: 135, Lag: 0)
• Timeless feat Playboi Carti - The Weeknd (BPM: 120, Lag: 0)
Poll added so everyone can vote on the best option.
dont mind his fit (im broke and only 40 minutes onto the game lmao)
I personally don't really like K-Pop, but I'm gonna make an exception for her. 👍🏻🔥
Sorry for the crunchy video lol. I've spent a good many hours trying to get the best run I am able for this challenge. I've still got lots of work to do but I'm pretty happy with #41 globally! For now >:)
Hey folks, it's me ghost here. Just for hand up context here. I am trying to create a new video based on the community taste. Would you guys list out all song you guys wanna me to do the video, It would be lovely.
Gameplay
Fixed issue where occasionally a perfect dodge wouldn’t be considered as such when dodging Arora’s meteors. The red indicator should now also be more helpful and consistent. If you felt like this attack was unfair sometimes — you were right.
Fixed issue where Arora’s meteor and Prophet’s car throw could occasionally land instantly.
Fixed issue during the Arora Boss where being at the edge of the arena can cause the meteors to miss the platform and the indicator will blink forever.
Fixed rare issue where players could get stuck inside a falling meteor from Arora.
Fixed issue in Dex’s level where it’s possible to get stuck floating on the edge of a platform after a Mosher attack.
Adjusted the timing on Dex’s intro to not be as awkward (and show a random floating heart).
Fixed issue where Charlie could get stuck and fall through the destroyed bridge in Dex’s level.
Prophet should no longer get stuck out of bounds near the edge of the arena in Boss Phase 2.
Fixed some sound effects not playing in Prophet, Arora and Dex levels.
Adjusted sound effects for when the Fever Bar reaches full.
Updated Shocked tooltip to include that enemies take extra damage when hit while Shocked.
Fixed a bug where bosses could have missing indicators.
Infinite Disco
Added a separate tab for Free Play vs Custom Challenges. Added an initial panel to select which mode to start with. This was to address feedback that the experience could be clearer.
Free Play songs now have heart drops from enemies. The Free Play experience is intended to be easier (like the demo), and Challenges are where to go for a more challenging experience.
Free Play songs now have Leaderboards.
Fixed issue where the shuffle checkbox UI could become inconsistent with the actual playlist shuffle state.
Fixed issue where restarting Challenges during the countdown causes the next countdown to start earlier.
Challenges - Gravitational Pull challenge objective now works for any level of Singularity charge (not just max).
Challenges - fixed an issue where Match Made in Heaven was awarding Fans instead of Points at certain thresholds.
Dead End Drive arena: the crowd shouldn’t invade the playable space anymore and should dither on low-medium settings.
Accessibility
Added color blind settings in Video > Settings.
New Challenges
(yes, even in a hotfix we’ll roll out some new content!)
There are 2 new Challenges to play: Complex Situation and Studio Smash Hit.
Complex Situation has you rush to complete 7 Takedowns while weaving in Heavy Attacks. Unlock the new “God Complex” arena on completion.
Studio Smash Hit has you focus on mastering the Showstopper ability. Unlock the new “Studio Speakeasy” arena on completion.
General
Level Select - Levels now show a brief description for the selected level. Story levels show the highest scores and stars.
Level Select - Changed the names of the difficulties from Easy/Normal to Chill/Amped and added descriptions about the differences. This was done after watching players automatically select Normal instead of an experience that fits the type of gameplay they want. The goal is to make the differences clear so players can select what is best for their playstyle.
Fixed issue where Dex was playing some of Hemlock’s VO.
Prophet’s hood should no longer clip into his head during the finale cinematic.
Fixed sound effects on some transitions.
Adjusted the tutorial to have the player do more of each action.
Reduced the amount of work during the initial benchmark and Auto-Set in Video Settings. This should solve rare issues where players were getting stuck here.
Localization
Fixed Ukrainian difficulty names so they fit correctly and no longer overlap on the level select screen (should be fixed for real this time).
I put this together because I found it oddly difficult to decide which bandmate to tackle first as the game gives you zero indicators on the level of difficulty for each boss run like this is a Mega Man game. I got a decent order with my initial blind run (Hemlock ➔ Dex ➔ Arora ➔ Prophet), but I would definitely recommend following the revised path I've laid out below. Based on my experience, the game's difficulty ramps up much more naturally this way.
By far my number one pick for the boss you should fight first. Maniac is just a perfect song to play through, especially the revised version by Hemlock. Compared to a lot of the songs in the game, this one feels like it was purely designed for the gameplay and not just to sound good.
This was a toss up between him and Dex, but Prophet flows more smoothly into the second boss role because of how his hazards and enemies escalate more naturally from Hemlocks.
Dex sits comfortably at number three. His stage increases the difficulty of stage hazards testing your ability to fight and move around the dance floor while maintaining your combo.
I'm not going to sugarcoat it: this organic AI kicked my ass multiple times. She is by far the most challenging boss of the lot as she combines everything you have experienced up till this point. However, if you followed this route and practiced using Prophet's ability, she becomes significantly easier to manage.
Overall, she is by far the most challenging fight, but she rewards players for understanding the core concepts of the game and utilizing every tool in their arsenal. Hopefully, this guide helps anyone staring at the boss screen trying to figure out the best way to tackle this awesome game!
not sure why it dropped, kinda funny
Hey everyone! 10/10 game, but it really does a shitty job of explaining the star mechanics right now. I'm trying to 5 star enough challenges to unlock the outfits (and eventually 5 star the actual levels), but despite my best efforts, I often fall short, even if I mix up my attacks and taunt dance after every finisher.
For example, I'm trying to 5 star Desert Gamer, which seems to be a measly 30k to 5-star (I only assume, since the game doesn't tell you the benchmarks), and I'm finishing at about 29k with no real margin of where I could improve, especially since I'm not getting hit once. Meanwhile I see people with 600k on the leaderboards. What combos am I missing here, because it seems like "not getting hit" is not a benchmark for success in this game and its unbelievably frustrating.
Kind of sloppy at first but suddenly locked in for that last stretch
song is Charlies ((Disco)) Inferno by The Handsome Devil
I bought Dead as Disco and I'm absolutely blown away. Once I cleared the game, I knew I had to sit down and make the most of this incredible experience. Out of respect for the developers and their core concepts, I created unique characters inspired by their world and wrote the song lyrics and structure to honor Charlie Disco's entire glamour. I hope you all enjoy!
Titlte says it all, all attacks i've seen so far had very good "window" for either parrying or dodging it, but there is one robot showing up in challenges who shots laser from distance and usually i can't time my dodge right, can it be dodged literally only at the last possible millisecond? Is there any other trick for avoiding its attack?
I've used Thunderstruck well over 50 times, I even set upa custom challenge and ended up using it over 30 times in one song and it's STILL locked. Is my game bugged?
I can't stand that the right stick is the only option to control the camera, while there are also two unused bumper buttons right there just begging to be assigned as pan camera left and/or right .
That's my personal gripe, who knows what other schemes people want on their controller setup.
Pointless rant. Discovered the existence of Dead as Disco like on last day (May 18). Was pretty busy when got home but was like "Okay don't forget to get it before bed".
Of course I was bogged down in other stuff and forgot to get it on Steam before I hit the bed. At some point in middle of work the next day it hit me.
Boooo but ah well, shiz happens. Hope everyone is enjoying summer and the game.
Through the Fire and Flames, double time, survive the full 7:40 without dropping a combo. I'm scared to attempt
So far, the game has played most of the Deals straight, but it twisted one of the sins and its usual meaning.
Dex's deal is "Greed," but rather than having insatiable desire for material wealth, he's instead given endless resources (electrical energy) to play forever. In a sense, he's gotten more than he or anyone else will ever need but it's still not enough and never will be enough.
How do you think the other 3 Deadly Sins will present themselves?
I'm thinking that Lust will be one of the most straightforward manifestations. Basically reference how with celebrity culture, it's depressingly common for parasocial relationships to turn into the more powerful party abusing vulnerable victims.
We may have a more comedic representation of it, like all of the mooks for that particular stage being rabid super fans wearing all the merchandise, and their gimmick is buffing the other enemies through their sheer excess enthusiasm. But there could also be serious exploration at how unfilling and empty it is to have thousands if not hundreds of thousands claiming they love you with all their heart and soul, but never feeling an ounce of actual affection or genuine connection.
Gluttony, meanwhile, I think will be one of those twists like Dex. Rather than the Idol it's associated with being an excessive eater, they don't even eat at all. Their cybernetic enhancement is Cyberpunk Bariatric Surgery that prevents them from ever being hungry every again and just consuming Harmony Farms Nu-TRI-ents (TM) to sustain themselves.
However, they still keep up the appearance of being a gourmand, a lush, and someone who enjoys themselves at parties and fine dining. They take lavish, expensive photographs with food stylists, pay top dollar for the most expensive and gimmicky meals you can find, and go out of their way to collect rare and expensive alcohol--only to just have it tossed away afterward or thrown into a cellar, as they derive no pleasure from consumption anymore.
Sloth, I'm thinking is a hybrid of the two. This Idol, I really feel is both a performer and was the band's sound engineer, too. To tie in with Dex and Arora, they'd be a former Harmony Corp engineer who was secretly sent in with Arora, to act as a handler for her as well as to secretly record and steal Dead as Disco's music so they can make a Totally Legal Generative AI version of them.
They defected from the mission up until Charlie's death, upon which Harmony Corp forced them back into the fold. After being able to make and support original music with heart and soul, being forced to advance Harmony's Generative AI models sucked all the enthusiasm out of them. Now, they just constantly make the absolute bare-minimum and take as many shortcuts as possible, as they've lost all will to try and create something from the heart.