r/gameDevJobs

[FOR HIRE] ARTWORK IN A WIDE RANGE OF STYLES AND THEMES. COMMISSIONS STARTING AT $50. SPECIAL PROMOTION ON FANTASY CHARACTERS AND PORTRAITS.
▲ 28 r/gameDevJobs+7 crossposts

[FOR HIRE] ARTWORK IN A WIDE RANGE OF STYLES AND THEMES. COMMISSIONS STARTING AT $50. SPECIAL PROMOTION ON FANTASY CHARACTERS AND PORTRAITS.

discord: rogerio_gomes

email: rogeriojuniorgomes1235@gmail.com

15% off each additional character. Every extra character you commission receives a 15% discount based on its own base price.

u/Rogerio_Gomes — 11 hours ago

[FOR HIRE] Hey there! I'm available for 2D Art, Character Art. DM if you're interested! :)

u/AgnGabryel — 1 day ago
▲ 7 r/gameDevJobs+1 crossposts

[PAID] [Part-Time] Seeking VFX artist for 2D shooter with bioelectric creatures

Hey everyone!

I've been developing a 2D arena shooter game with bioelectrical creatures in Unity, for over a year now. I'm targeting a demo release on Steam late December or early January. I'm looking for an artist to help with visual effects (shaders, particles, etc.).

Budget: $32-35 per hour, up to $5,000 total

Game/Work Context
The game features bioelectric creatures, various gun types from energy-beam weapons to shotguns and rocket launchers, electrical shields, dashing + down-thrusting, and enemies that can wander the whole map to chase you.

Here's a few screenshots & brief footage of existing art/VFX in game. I'm happy to share more visuals of the game over private messages.

What I'm looking for:
Much of the core art and gameplay is already implemented. I'm looking for help with improving visuals across various areas of the game, including:

  • Polishing effects for 11 weapons (already implemented with recoil): Improving a large beam visual (scrolling texture), adding muzzle fire, explosion particles, etc.
  • Adding new ability VFX, including an electric ground pound/slam explosion
  • Adding environmental VFX such as embers and smoke on a blown-up bridge, wind, etc.

Required skillset
You should definitely have:
- Experience creating visuals with Shaders, Particle systems, and Lighting.
- Game Engine experience (Unity strongly preferred, but Godot experience welcome too)
- Past-work of game visuals that you're proud of (2D or 3D)

Collaboration
There is an established visual/artistic direction, but I'm happy to give you lots of creative freedom within it.

I'm looking for a long-term collaborator: someone who can average at least 10-12 hours a week, most weeks (exceptions are fine), so we can make steady progress to release the demo.

We would start the first week as a paid test period to see if the collaboration is a good fit for both of us.

Reaching Out
If you're interested in collaborating to help finish the game's demo, feel free to DM me with a link to your past VFX work or games you worked on, and how many hours you can commit consistently most weeks. I'm happy to discuss more details and answer any questions.

You can also message me on Discord
Username: glacionninja
*If you need to be in the same server to message me, I'm in the Discord Server r/gamedev

reddit.com
u/EntangledRedPanda — 1 day ago

[For Hire] 2D Artist looking for work! Illustrations, CoverBooks, Character Design. Feel Free to send me a Dm me if you're interested!

u/Yazukiy — 1 day ago
▲ 6 r/gameDevJobs+1 crossposts

[FOR HIRE] Hire me, will work for food. Can draw and code. Portfolio link below

https://miracula.space

Can work with any game engine, low level code is fine as well.
1-3k$ a month depending on workload, or we can discuss in dms.

u/fliefia — 1 day ago

[FOR HIRE] 2D Artist/Concept Artist Stylized, Cozy, Fantasy (Props, Visual Development, Character Design), Steam Capsules, Illustration and Game Icons✨

u/Nimsay_art — 1 day ago
▲ 2 r/gameDevJobs+1 crossposts

Game designer looking for PC project

Hello everyone, I am a game designer who currently work with mobile games, but I am not a big fun of mobile games.
I really want to take a part in developing game for computers ( ofc I’m ready for unpaid work)

P.S. Not sure that I chose right flair.

reddit.com
u/CalligrapherGloomy38 — 2 days ago
▲ 8 r/gameDevJobs+3 crossposts

[For Hire] Commissions Open - Group Arts / Character Design / Illustrations - Details on Comments

u/Smooth-Row-4744 — 3 days ago
▲ 7 r/gameDevJobs+2 crossposts

QA Tester with experience in Writing and Programming looking for projects

Hello everyone!

I'm a QA Tester working in IT as a full-time worker but trying to shift into games completely. I have been working with games as a freelancer, and I have 4 years of experience in the QA department.

I do Manual Tests, Automated Tests (although this one is harder in videogames), I work with API tools like Postman and Swagger for API Tests, I'm used to tools like Jira, Trello, Git, etc

I also have experience as Writer, Translator (European PT - EN), game designer and even programmer.
Most of my experience is with Unity but I have worked on projects with Unreal too.

When it comes to simply testing games, you can check my portfolio https://pbarrosoportfolio.wordpress.com/
I have tested games like Bye Sweet Carole, Squirrel with a Gun and Teslagrad.

There are some projects which I can't publicly reveal, but I was part of a private testing group for a AAA project too.

I'm open to testing PC Games or Android.

Rates negotiable

u/pepe2992 — 3 days ago
▲ 57 r/gameDevJobs+4 crossposts

[For Hire] Commissions Open - Group Arts / Character Design / Illustrations - Details on Comments

u/Smooth-Row-4744 — 5 days ago
▲ 44 r/gameDevJobs+19 crossposts

[HIRING] Game Developer (Engines) | Remote | $80–$120/hr - Experience with Godot/Panda3D

micro1 is hiring Game Developers (Engine Specialists) to build simulation environments for AI systems.

Requirements:

  • Experience with Godot and/or Panda3D (must)
  • Strong Python and GDScript skills
  • Good understanding of game physics and real-time systems

What you’ll do:

  • Build and optimize game environments and simulations
  • Develop game logic and physics systems
  • Work with AI teams to create training environments

Details:

  • Type - Contract
  • Location - Remote
  • Pay - $80-120 per hour
  • Openings - Multiple (urgent hiring)

APPLY HERE - https://jobs.micro1.ai/post/game-developers-engine-specialists

Sign up and complete the AI interview to be considered. Shortlisted candidates will be contacted within a few days.

If you're a game engine expert who wants to push into AI and simulation, this role is built for you.

Important: micro1 is looking to fill this role urgently.

(Disclosure: Shared as part of the micro1 referral program)

u/AirportUnfair2895 — 6 days ago
▲ 20 r/gameDevJobs+6 crossposts

[FOR HIRE] Illustrator specializing in gothic horror, cosmic horror, dark fantasy, and melancholic aesthetics. Available for commissions and long-term projects.

u/_dnartt — 5 days ago
▲ 5 r/gameDevJobs+2 crossposts

[For Hire](https://thesketchykori.github.io/The-Sketchy-Portfolio/) Animator and Game Artist - $16/hr- Remote GMT +1

Hi. I'm Kori and I create 2D art for games and animation. My services include concept art illustration and character design, basic 2D rigging, game assets and sprite sheets creation, storyboarding, and 2D cutout animation (on Toon Boom Harmony and Moho). Please PM if interested, thank you.

reddit.com
u/SailorKori — 6 days ago
▲ 13 r/gameDevJobs+1 crossposts

[FOR HIRE] 2D Character Artist, Concept artist and Illustrator

Hi, I'm a 2D artist specializing in character design, concept art and illustration for games and creative projects.

Character design, Concept art, Splash art / Illustrations and Stylized + Semi-realistic art.
Available for freelance work, indie projects and commissions.

Feel free to reach me in DM !

u/TeachingVegetable183 — 5 days ago