r/gametrailers

After 4 years, we finally shared the first trailer for our open-world zombie survival game
▲ 3 r/gametrailers+2 crossposts

After 4 years, we finally shared the first trailer for our open-world zombie survival game

Hey everyone,

We are MAY19 Studio, a small indie team working on THE DEAD WE KNEW: Open World Survival.

It is an open-world zombie survival game about building shelter, scavenging abandoned places, hunting, farming, cooking, managing resources, and surviving alone or in up to 4-player co-op.

One of the main systems is fog. When it rolls in, visibility drops and the world becomes more dangerous. We want it to feel like a real survival warning, not just a visual effect.

After 4 years of working on this, we finally shared our first trailer.

Would love to hear what you think about the atmosphere.

youtube.com
u/May19Studio — 12 hours ago
▲ 44 r/gametrailers+5 crossposts

Stop motion in my Platformer Adventure game!

I have been working on this game for over 4 years. I have programmed, created claymation, backdrops and puppetry for my multimedia video game, which comes out in less than 3 days! 🥰🥰

u/IndigosDreams — 2 days ago
▲ 10 r/gametrailers+1 crossposts

New Life Sim SEED Upcoming July 21 - SEED | Gameplay Trailer | Mary, Peter and Gunter

Realised after my last post that there were some who didn't know about this. Check out the gameplay trailer, new one coming soon apparently. What does everyone think?

youtube.com
u/imgilwhoareyou — 2 days ago
▲ 30 r/gametrailers+2 crossposts

We're making a game in which you create creatures from collage parts

Hey everyone,
my wonderful team and I just announced our debut game Recollage at Deutsche Indie Showcase and I’m so glad to finally be able to share our trailer 😊

It’s a very weird narrative creature-building game about growing up in a dysfunctional family. You create and modify creatures from different collage parts. The parts you choose influence their abilities, behaviors and how others react to them.

You can wishlist the game here: https://store.steampowered.com/app/4508420/Recollage/

We would love to hear what you think.😊

u/Marius_Windspiel — 3 days ago
▲ 115 r/gametrailers+1 crossposts

After years of work, here's the announcement trailer for my open-world voxel game, BOSSLEFT

BOSSLEFT is an open-world voxel action-adventure inspired by the classic games that shaped our childhoods. The game is all about exploration, discovery, and fast-paced combat. Players collect powerful weapons, battle alien invaders, uncover hidden secrets, unlock new characters, and take on unique boss fights across a handcrafted world.

Steam: https://store.steampowered.com/app/4799260/BOSSLEFT

Youtube: https://www.youtube.com/@MarozeStudio

u/Superb-Ad-8695 — 3 days ago
▲ 61 r/gametrailers+6 crossposts

My new game Corefall is now playable!

Wishlist on Steam: https://store.steampowered.com/app/4243240/Corefall_Idle_Dungeon_RPG/

Playable Link Browser: https://idlegear.itch.io/corefall-idle-dungeon-rpg

Platform: Windows, Browser

Discord: https://discord.gg/E2M3Db6xU8

Corefall is an idle dungeon RPG. You build a team of heroes, gear them up, set up their skill trees, and send them into dungeons and raids that they fight through on their own. Most of your time goes into picking the right heroes, equipping them, and tuning their builds

Quick Disclosure: This is a playtest! Not all parts of the game will be playable, I will be collecting tons of feedback and implementing to the build slowly!

8 Man Raids!

There are 7 raids at the endgame, and they take a full team of 8 heroes instead of the usual party. Each one has its own boss and its own legendary drops. They're tuned to be hard, so you'll need good gear and decent builds to clear them.

22 Heroes, Manage Your Team

You have a roster of different hero classes to choose from — tanks, healers, and damage dealers. You pick who goes on each run, how they're geared, and how their skill trees are set up. You can swap heroes between runs and check the combat meter to see who's doing the most work. 

Loot That Matters!

Loot drops while your team fights, ranging from common gear up to legendaries. It goes into a shared stash, and you equip it onto whichever hero needs it. Weapons are locked to their class, but armor, capes, rings, and amulets can go on any hero. There's also a Collection Log that tracks the signature drops from each dungeon and raid.

Dungeons and Boss Fights!

There are 25 dungeons, each with 3 floors and a boss at the end that drops its signature loot. They range from the Mushroom Den early on to the Geode Sanctum and the Spire Dungeons near the end. You can raise the difficulty as your team gets stronger, and there's an Endless mode that keeps going until your team can't handle it anymore.

Skill Tree!

Each hero has its own passive skill tree. You earn a point per level and spend it on stat nodes, Notables, and Keystones. You can build the same hero a few different ways depending on which path you take — more crit, more survivability, crowd control, and so on. The Endgame Is Endless!

Built to Respect Your Time!

Corefall plays itself when you want it to and rewards deep engagement when you don't. Send a run and check back later, or sit down and min-max for hours. The choice is always yours.

Features

  • Idle auto-combat rendered in full 3D
  • 25+ dungeons and multiple epic raids
  • 22 playable heroes across tank, healer, and DPS roles
  • Deep gear system with tiers, rarities, and a Collection Log
  • 185-node skill tree with game-changing keystones
  • Endless endgame with infinitely scaling difficulty
  • Global leaderboards: Gear Score, Total Level, Dungeons Cleared, Top Hero per class, and Endless depth

Descend. Gear up. Go deeper. I can't wait to release this game, it is honestly super fun!

Free to Play Status: Free to play browser playtest build!

Involvement: Solo developer. I am trying to balance the game each and every day and could use more help getting the balance right!

AI Disclosure: No generative AI art, music, sound effects, storywriting, or dialogue is used in the game. All visual assets used by the game are human-created and bought from an artist. AI-assisted development tools were used for programming support, prototyping, debugging, architecture, and technical implementation. All game design decisions, systems, balancing, asset selection, and final implementation are all done by myself!

u/Few_Masterpiece_7386 — 3 days ago
▲ 10 r/gametrailers+3 crossposts

Booker Blitz TRAILER

Step into the mind of the promoter and turn pure chaos into legendary cards

Booker Blitz is a wrestling booking simulation where you’re not in the ring, you’re running the show:

  • Draft wrestlers, build storylines, and balance egos while the stakes keep rising
  • Stack the card from the drawing board to the bloody canvas floor and keep the crowd screaming for more
  • Every call and every move matters as you chase that perfect show and try not to crash the whole promotion.

If you love wrestling, fantasy booking, or simulation games that let you tinker with systems until they explode in fun ways, this one’s for you.

Wishlist Booker Blitz on Steam to support the project and catch all future updates, devlogs, and behind-the-scenes booking drama.

What kind of match or storyline would you book first if you were in charge?

u/DMorais92 — 3 days ago
▲ 13 r/gametrailers+3 crossposts

What The Cluck

Hey guys just wanted to show off some little gameplay from my project game I have been working on. The only way to move is by using your ass to shoot exploding eggs. A magpie has stolen your golden egg and it’s time to go get it back. Any feedback is massively appreciated and if it seems interesting I also have a steam page setup for it.

https://store.steampowered.com/app/4806270/What\_The\_Cluck/

u/SKuLLzSKiLLz — 6 days ago
▲ 12 r/gametrailers+4 crossposts

A couch one-hit kill respawning arena game in which your lives (respawns) are the mercenaries you hired.

Band of Mercenaries is coming to Early Access soon (plan for July 2026). It features a story-driven single-player/co-op experience for RPG fans, a roguelite campaign for competitive players, and unique multiplayer modes that let you show off the mercenaries you've unlocked to your friends.
Steam link: https://store.steampowered.com/app/1975470/Band_of_Mercenaries/

youtu.be
u/Padakodart — 5 days ago
▲ 34 r/gametrailers+3 crossposts

In this game, an alien bureaucracy abducted you by mistake and now you run their trade terminal - I.T.C.B - Interstellar Trade Compliance Bureau | Official Trailer

You've been abducted. The aliens picked you by lottery. Now run their trade terminal: manage resources you don't understand, sell on the galactic market, keep an entire populace happy, and slowly climb a bureaucratic corporate ladder that does not entirely make sense.

AI Disclosure - none

youtu.be
u/BslssAssmptStudio — 7 days ago
▲ 34 r/gametrailers+11 crossposts

First game release! How did I do on the trailer?

Fully releasing my first game on Steam and have made a proper trailer for the full release. Did I manage to convey the intensity of the combat in my game?

u/OldSignificance9574 — 6 days ago
▲ 6 r/gametrailers+1 crossposts

ZDSS - Updated Trailer (Fixed Camera Shake) - Zombie Drone Survival Roguelite

Hey,

After the last trailer, many of you pointed out that the camera shake was too strong. I fixed it and made the movement much smoother.

Here's the updated trailer for **ZDSS: Zombie Drone Survival Show**:

Fast-paced top-down roguelite arena survivor with combat drones, traps, upgrades and bloody zombie waves in a satirical TV show setting.

Would love your feedback on the new camera work and overall feel!

Wishlist → https://store.steampowered.com/app/2842970/ZDSS_Zombie_Drone_Survival_Show/

youtu.be
u/DYVoff — 6 days ago