r/hammer

▲ 170 r/hammer

Painted hammer for this project

I'm pretty new to painting, but I like how it's coming out. I'm gonna make some different pieces for each of the viewports too

u/fizunboii — 1 day ago
▲ 10 r/hammer

Anyone who's made maps before, do you prefer flipping the faces of a mesh to make a room or making multiple meshes like old gold source?

I'm new to hammer and decided to try my hand at making a CS map. I got convinced to flip the faces with F to make rooms by a tutorial but I'm a complete beginner and now I don't know how to make doors/opening between rooms. Should I just use the old way and make a bunch of meshes for a room? Or just roll with it and find out how to mess with the faces this way. Will it affect the performance of the map I'm making significantly?

u/Breez_y1 — 1 day ago
▲ 219 r/hammer

Linux Hammer Launcher is out!!

Sorry for taking so long to finally finish this after first posting about it.. 5 months ago now. But Linux Hammer Launcher, a tool to help you set up and launch Hammer++ on Linux with little to no issue, is finally out!

github: https://github.com/EnderCatCore/linuxhammerlauncher

youtube trailer/tutorial: https://www.youtube.com/watch?v=1HytMhvuehA

Me and my partner have done almost everything we can to make sure this program is functional and stable, but I'm sure there are gonna be more issues that crop up that other people find, so keep that in mind, and if you find any issues yourself, please report them to the GitHub for the project if you can!!

u/ArtshineAura — 3 days ago
▲ 9 r/hammer

I need ideas to make a new map HELP [GM]

Please give me some ideas

u/dayudayu — 2 days ago
▲ 45 r/hammer

Hammer Shenanigans In Need of Help

I have no idea why this is happening now, I swear this has never even happened before so like what lmao

Can anyone help me out please?

Edit: Nvm, I guess all it took was to re-open Hammer since when I came back to it after making this post everything is now working as intented

u/ERR_675498 — 2 days ago
▲ 159 r/hammer+1 crossposts

Current project: Recreating StreetX/Drift map from NFS Underground 2 for a Garry's Mod map!

I was originally going to make a unique layout that was just inspired by one of the StreetX/Drift race maps from Underground 2 but then I decided to try and make a 1:1 remake of it; I didn't want to throw out the work I already finished at that point so I decided that it'll be both a remake of the original map and also expanded to include new areas.

All textures are ripped from NFS Underground 2.

u/FoxDanceMedia — 3 days ago
▲ 134 r/hammer

Made this simple map in two days

I wanted to figure out how custom assets work (soundscapes, sprites, textures etc.), and accidentally made this. Despite the map's simplicity it turned out pretty atmopsheric in my opinion.

Thoughts?

u/RoachClassified — 4 days ago
▲ 27 r/hammer

Why does this brush get deformed in-game?

For some reason, those things that are supposed to be simple circles get deformed so bad in there when compiling, but in the editor they look just fine.

Why does that happen?

u/GabitoML — 4 days ago
▲ 42 r/hammer

My second "proper" map. Office themed map for Survival mode

After blood and sweat, stay up all nighter, days after days, I finally completed it... Well almost at least, it's about 80% completed, nav mesh is mostly done, I can play it normally. Still new to Hammer, this is pretty ambitious for me

u/EnderIsOnREDDIT — 5 days ago
▲ 46 r/hammer

Any tips on optimizing brush heavy maps? (Hammer++,Gmod)

Making a Goldsrc inspired map for Gmod, however, even though my map is still in an early state the compile time is already a bit slow. I suspect its the vehicles i have here, but im a bit worried about when i making further progress on the map since its pretty ambitious and i plan on basically everything being made of brushes to emulate the Goldsrc style. All the vehicles + lamposts and crates are entirely func_details, is that good enough or is there some other way to optimize?

I should clarify*, its the portalflow bit that takes around 20 or 30 seconds to finish

u/Dazzling-Pain2067 — 6 days ago