r/iosmusicproduction

New platform/Audio app

Been thinking a lot lately about how most streaming platforms treat musicians as an afterthought when it comes to monetisation. You upload your work, it gets streamed millions of times, and you end up with a cheque that wouldn't cover a coffee.

I've been building an audio app called VoluMe that takes a different approach — it passively learns how each listener hears based on their natural volume habits, then adjusts the sound to suit them. No hearing test, no setup. The idea came from noticing how differently people actually experience audio, even on the same track.

For the monetisation side, I wanted musicians to actually benefit when someone values their work enough to download it. So VoluMe offers 10% royalties per paid download for any original tracks uploaded to the platform. It's not going to replace your Bandcamp income overnight, but it's a straightforward deal with no hidden conditions — free to upload, you earn when someone pays.

There's a free 30-day trial running right now if anyone wants to check how it sounds on their own tracks (no card needed — auralise.net). The tech is patent pending through the UK IPO, which took a while to get right.

I'm genuinely curious what the people here think about download-based royalties versus streaming payouts. Do you find your listeners are still willing to pay for downloads, or has that expectation mostly gone? And is 10% per paid download a model that would actually interest you, or does the download format feel outdated at this point?

Would love honest feedback, including if the whole concept sounds off to you.

reddit.com
u/Lorenzo_Auralise — 19 hours ago
▲ 2 r/iosmusicproduction+3 crossposts

SplitFire: AI Audio Separator App - App Store

I built this to see what’s possible with my iPhone. I’m impressed by the iPhone’s apple silicon 😍😍

apps.apple.com
u/kampak212 — 1 day ago

Extensions or Plugins like Automix (Apple Music)

I'm using a modular music app (8SPINE) and I want AM-lite automix. I've managed to find one service that does allow for it, but it follows a subscription model and I want something more freemium.

Does anyone know any DJ extension or plugins produce effects similar to automix?

reddit.com
▲ 24 r/iosmusicproduction+5 crossposts

Neural Space for iPhone and iPad

Great to see the progress around NAM A2. A huge thank you to Steven and Tone3000 for pushing the technology forward and making it accessible at a scale that enables developers like us to build new products and experiences. I’m excited to share that Neural Space will soon bring NAM-powered guitar processing to iPhone and iPad, along with capability that allows players to record video while their entire guitar rig is processed in real time.

The app will feature:

- Drives, compressors, noise gates, amplifiers, modulation effects, delays and reverbs.
- Amps placed on an interactive map by tonal similarity. Explore nearby sounds or move further away to discover something new.
- 1650 curated stock amp profiles.
- A digital audio workstation from a guitar players perspective. Record audio, capture video and play alongside backing tracks.
- Play your amp captures, the app will support NAM A1 and A2 profiles. Gravity parameter lets you alter your NAM profile for an enhanced experience.
- Tonematch EQ will match your sound to any desired tone.
- Perform live with Midi support over bluetooth or cable.

The app is currently under development. Follow us on @neural_space page for further updates.

u/Mysterious-Day-3200 — 3 days ago
▲ 16 r/iosmusicproduction+1 crossposts

BRAINDANCE preview video - divine stutter/glitch effects for brilliant minds

(product in development, final features and design may not match the released product)

hey yall

weve been cooking up something for a while at fourtrack.fm HQ called BRAINDANCE.

its a:
- audio effect AUv3 and standalone (maybe VST/CLAP at some point?)
- lets you make wild glitch/stutter fx on audio input
- also has significant performance possibilities on iOS glitch phrase launch, x/y control, and ratchet strip
- ideal for resampling in your workflow

its existed in some very primitive form on our free web DAW for a year or so, but ive been toying with the idea of it for iOS / auv3 for the past couple months

i know that historically glitch editing UIs have been kinda painful but ive tried to solve some of the issues i came across in the various VSTs

would love to hear your thoughts / questions, this should probably ready for an introductory offer within a couple weeks

if you want to get on a TestFlight feel free to DM me an email and I'll try to push something up to TestFlight ASAP.

u/Key_Service_4443 — 4 days ago
▲ 18 r/iosmusicproduction+2 crossposts

Polaris update: keyboard, scales and stems export

I'm super happy to announce that I've released a new update for Polaris (available on iOS and Android). This update adds keyboard and scale features for pitch editing as well as stems export.

To get started with the keyboard:
- On the sequence page click the "mod" button under "pitch"
- Click on the keyboard icon in the bottom right to activate keyboard view
- Click on a keyboard note to select it
- Then click on steps to activate them and assign them that pitch

About the scale feature:
- From the keyboard view, click on "scale"
- Select a scale by dragging up or down. All new notes will be constrained to the scale you select
- If any existing notes are outside of the scale, the magnet button will be lit up. You can then press this button to snap existing notes to the scale
- You can also drag activated steps up or down to quickly create a new melody, constrained to that scale

If you have any question let me know. Otherwise I hope you enjoy the new features.

More info here: http://meteaure.com

u/meteaure — 4 days ago
▲ 9 r/iosmusicproduction+1 crossposts

I built a companion app for the KO2 called PunchKit (but many features also work with the any USB device (punch effects, recorder)) (or just point it to use a folder of your own recordings/takes), and released it for free for a limited time. Would be happy to hear your thoughts!

Hey everyone, I’ve been building an iOS app for the TE EP series called PunchKit and figured this would be the great place to share it.

https://preview.redd.it/6zwzd7zhpvah1.png?width=1158&format=png&auto=webp&s=7958e30bc1599d241b5481b318e50ed46bdb7b75

The basic idea is: keep the hardware workflow, but make the boring/fragile parts easier. You can connect your EP to your iPhone, record USB audio takes, play/scrub/share them, trim and bake them, “Punch It” to cook down live effect performances (a bunch of filters and tunable LoFi effects), send processed audio back to pads or the sample library, and back up projects/takes so they’re not only living on the device.

https://preview.redd.it/r8r82lvkpvah1.png?width=1162&format=png&auto=webp&s=75021470c02b852b5546d83d6ffe2376b07cd826

It’s not trying to replace the KO II. It’s more like a companion for capturing ideas, resampling quickly, and keeping a safer archive of projects when you’re moving between sessions.

App Store link:
https://apps.apple.com/de/app/punchkit/id6785249847
Website:
https://punchkit.dev/

Would love feedback from other EP users, especially around the take workflow, project backups, and what you’d want from a phone-based companion app.

The REC view should work with any connected USB audio device, so you can try out the effects and all that good stuff even if you don't have a KO2.
Cheers!

reddit.com
u/SnooMachines4287 — 4 days ago
▲ 35 r/iosmusicproduction+2 crossposts

I built an ear training app. I'd love your feedback

When I was preparing for my music school entrance exams, I struggled to find an ear training app that covered everything I wanted to practice.

So I decided to build my own.

I recently released PractEar, an app with exercises for intervals, chords, sight reading, rhythm, and more. I'm still actively improving it, and I'd love honest feedback from people who practice ear training regularly.

I also made a short video to show some of the features. The app is still in its early stages, so you might run into things that need improvement. If you notice anything, I'd really appreciate you letting me know.

If you give PractEar a try, I'd love to hear what you like, what you'd change, and what you think is still missing.

iOS: https://apps.apple.com/us/app/practear-ear-training/id6780051605

Android: https://play.google.com/store/apps/details?id=com.practear.app&pcampaignid=web_share

Thanks!

u/Ardaerenn — 6 days ago
▲ 7 r/iosmusicproduction+1 crossposts

Anyone using Ape Matrix?

I know this app has been around awhile but wanting to see if people are using it, if it is stable/well supported and hear any feedback. I am thinking of buying so thanks for any comments.

reddit.com
u/DeltaPhoenix78 — 5 days ago
▲ 46 r/iosmusicproduction+2 crossposts

Aria update (iOS editor for MuseScore files) - one week in, here's what's changed

App Link:
https://apps.apple.com/us/app/aria-music-notation-editor/id6779437781

Hey everyone, first off thank you so much for the response to the launch post. The feedback, bug reports, and kind words genuinely meant a lot and went straight into these updates.

I included a general walkthrough video of the app so you can see it in action

I've been heads down this past week and a half addressing the most common issues people ran into.

Here's what's new:

New

Scores now use vector-backed pages and look significantly sharper on all displays, PDF export is sharper tooAria now has keyboard support, including shortcuts for copy/paste, navigation, note entry, transposition, duration, rests, dots, ties, slurs, and pitch movement
Added an Instrument Layout menu for showing, hiding, and reordering instruments
System breaks can now be manually removed
Overhauled playback system, now works better across different score types

Improved

Individual parts handling, including preserved formatting after iPad round-trips and safer part saving so parts don't get rebuilt or mismatched
System break and "keep bars together" behavior
Time signature, key signature, and pickup measure editing
Add Measures now uses a simpler +/− dialog
Tempo editing, chord entry, and note adjustment controls
Playback quality, loading, and audio/visual sync
Audio export performance
Header/footer page count rendering

Fixed

iOS 16 launch issue
Time signature and key signature detection
Coda/Segno symbols no longer open as editable text (but can still be deleted)
Hidden instruments no longer play back
Playback cursor sync and audio artifacts
More accurate notation rendering in various edge cases
Various other bug fixes and improvements
Still a lot more to do but this felt like a meaningful step forward. Keep the feedback coming! It’s directly shaping what I work on next.

u/hdi200 — 6 days ago
▲ 8 r/iosmusicproduction+1 crossposts

MidiDeep – Real-Time MIDI Effects

Hi everyone,

I’ve been working on a new iPhone/iPad app called MidiDeep, a real-time MIDI effects processor.

It lets you chain up to 4 MIDI effects in any order, including:

• Chord Generator
• Arpeggiator
• MIDI Delay
• Harmonizer
• Step Sequencer

Other features include:

  • 4 assignable macros
  • Unlimited presets
  • Program Change & Control Change support
  • USB and Wireless MIDI

The goal is to give hardware synths, MIDI keyboards, controllers and DAWs a flexible creative MIDI processor that fits in your pocket.

🎥 Watch the demo: (add your YouTube link here)

📱 Download on the App Store:
https://apps.apple.com/app/midideep/id6778857915

I’d really appreciate any feedback, feature requests, or ideas from the community.

Thanks!

youtube.com
u/Sweaty_Second_7465 — 5 days ago

¿ an auv3 to for warmth and organic richness?

I love the incredible apps we get to work with… but until I can afford some sort of tube/amp hardware to enrich my output …. I was hoping to find something to add to my drum channel or master channel in AUM for organic warmth…. I suppose I should buy ONE SHOT by Klevgrand because the kits have multi layer samples and that might help … but I would still need to warm up the other instruments channels

¿ anyone find an AUv3 that can add natural warmth or analog richness ?

reddit.com
u/porchglider — 6 days ago
▲ 6 r/iosmusicproduction+2 crossposts

Looking for TestFlight beta testers for VoxEase — vocal plugin feedback needed, especially Tuning

Hey everyone,

I’m looking for a more beta testers for VoxEase, a vocal plugin Ive made that is currently in TestFlight.

The main thing I need feedback on right now is the Tuning functionality: how natural it sounds, how easy it is to use, whether the controls feel intuitive, and if there are any weird artifacts or edge cases when using it on different vocal takes.

What I’m looking for:
• General usability feedback
• Tuning feedback
• Any bugs, crashes, or confusing parts
• Suggestions for making the workflow better

It’s still in beta, so honest feedback is very welcome. You don’t need to write a huge report — even a few notes after trying it would help a lot.
If you’re interested, comment here or DM me and I’ll send over the TestFlight invite.
Thanks!

u/null-void-return — 9 days ago

FretMachine - Guitar Sequencer

I made a fretboard-based guitar sequencer

Place chords on the fretboard, Reverse Chord Finder, create strumming patterns, and export MIDI.

youtu.be
u/Kyuhwa — 8 days ago
▲ 16 r/iosmusicproduction+1 crossposts

TapeDesk got a big update, now figuring out where to take it next

Hi!

Three weeks ago i posted here about TapeDesk (my 4-track tape-style recorder), and with the feedback i got i've just made a big update:

  • AUv3: it now runs as a plugin inside AUM, Logic, etc. this was the most requested one.
  • load other apps' AUv3 effects into the chain.
  • import audio.
  • 4 new effects (CRUSH, HAZE, WOBBLE, SHIMMER).
  • record up to 12 inputs at once (with a USB interface).
  • dark mode.

and a bunch more: clear track, reverse, loops, undo/redo, plus a lot of work on stability.

im a solo dev with a 8-to-5 job and i do this for fun. im not trying to compete with the serious DAWs, i just want to grow it little by little, based on what you tell me. so here's the (super vague) backlog im thinking about right now:

  1. make it more self-contained, so you can build a whole song inside it, OP-1 style (load and play instruments, probably building the synth engines on top of Plaits).
  2. add a "play" screen to mess with what you've recorded, live: retrigger, speed, punch-in style FX.

what do you think?

big thanks to everyone who gave feedback 🙏

u/pabludico — 11 days ago
▲ 11 r/iosmusicproduction+1 crossposts

MESA - WAVETABLE VISUAL ENGINE

Hi guys, this felt like the natural progression for me after VKO1, a wavetable synth engine that takes reactive .metal shaders and turns them into sound. For Mac+iOS, coming when it's ready, probably after the summer.

MESA turns shaders into wavetables — load a .metal pattern, hear its shape. Now it loads two and blends them. The color you pick doesn't just look different — it sounds different.

u/No-Percentage-5016 — 11 days ago
▲ 3 r/iosmusicproduction+1 crossposts

🎧Headphones🎧

I would love some 🎧 Headphones recommendations

I guess Im lazy, but I tend to do 90% of my time working on my iPad music lounging with my old Boise Bluetooth headphones ( also don’t want to bother my roommate)
Then the idiot that I am is surprised that my mix is off when I play live.
¯\(°_O)/¯
( playing through my Spark Live PA which is a great convenient amp as it has multiple inputs/outputs and connects usb-C to my ipad )

Without breaking the bank I was hoping to acquire much better BT headphones
🎧 headphones that have a fuller sound thats closer to what I get with my little PA.
I need a more balanced representation and also to hear the bass better.

¿ What are y’all using or recommending for BT headphones?

reddit.com
u/porchglider — 11 days ago

Coastline - Audio Effect - Instant atmosphere generator. New AUV3 by AQEEL AADAM Released today on iOS & Desktop.

From his site

Coastline

Atmosphere. Texture. Instantly.

Coastline is a dual-engine audio sustainer with intermodulation, advanced filtering, support for custom samples, and more – all in the service of adding depth and character to your music. Designed to create complementary ambience for any sound or composition, Coastline uses a combination of additive and granular synthesis to stretch sounds infinitely.

It's a beautiful effect, looks good too ;)

EDIT: Adding Video Links from Youtube

apps.apple.com
u/fuzzydunlopsawit — 11 days ago