
Why are half of the general staff so evil bro 😭
Out of 8 paths only 2-3 generals don't want to destroy everything

Out of 8 paths only 2-3 generals don't want to destroy everything
So in Brazil, if you go Natpop, you can get João Cândido as an admiral, but the problem is that the picture which the game uses is from around 1969, when João died. I did some digging and found some pictures closer to 1936, and how he actually looked like during the game's date
Why does this event have such a scary image
if you supported COR/AUS/Spain as Germany they will now always take the join RP foreign policy options
German Support natspirit will now go away from nations that are either at war with Germany/in Russian faction/in 3I
fix for Karl not being created properly in natpop slot for Austria when they go down Liebenfels path
monarchist Burma will no longer declare war on Siam/BHC if they are in a faction with Germany
added Gerardus Johannes Berenschot, Tjalling Bakker, Jacob Pesman as generals for Dutch East Indies; Abdul Haris Nasution, Djatikoesoemo, Gatot Soebroto, Moestopo, Soengkono as generals and Mas Pardi, Mohammad Nazir Isa as admirals for Indonesia
fixed Afghanistan becoming Russia's puppet when already in a different faction
various nations now start with a pride of the fleet designated at start
if Russia goes socialist after ai Don already did, they will now take back the socialist generals
you can now give Sevastopol to Don/Kuban if you gave them Crimea previously
Canada's New Mysticism natspirit now gives core defence instead of surrender progress buff, meaning you don't have to occupy every province if they go that path
tweaked weekly stability buffs in American Union State
option to annex Austria while puppeting the rest of A-H will now remove Austrian cores if they have federalized, as the second option already involves you getting all cores
Wilhelm II will now die properly in MAF-made Imperial Fed
more tweaks to Germany/Baltic Duchy/Ostasien naval oobs
DkP's shared event to prop up various puppet monarchs now accounts for the nations existing and being in faction with Germany in terms of options
Germany will now keep its real flag if they had it before creating Greater German Empire when unifying with Austria and before the event to pick a new flag
added sturmtruppe tech unlocks for Kesselring and Hutier army branches
added more traits to GEA's generals
locked the default German flag picker if you did the Habsburg friendly formable too
White Ruthenia should no longer go natpop and revolt against Germany if they were repuppeted once
Costa Rica won't get the options to try and align with Germany or Entente when 2nd ACW hits if they are already in a faction with them
fixed Spanish post-war choice branch overlaping with other focuses in some cases
you will no longer get the air ace events if you don't have their pop ups enabled
made the game rules for various Texaco and related paths for Texas more consistent
German ME decision about Gallipoli straits will now target the proper states
fixed various decisions and events using set state owner to instead of transfer to, possibly leaving ghost occupation of former owner
the game rule for Moeller van den Bruck will now work properly
Temporary Truce natspirit will no longer stay after Vilnius treaty was signed
German East Asia got new election choices and a leader gui for when Mucke allows for the first election, with Ibrahim of Johor for soccon natcon, Lê Phát An for marlib humcap, Paul Estèbe for soclib poppat, Lim Yew Hock for socdem patsoc
Schleicher's portrait picker will now change his look in the politicla view too
puppeted Spain will no longer be able to form Iberia when in faction with Portugal, the effect to end the civil war will also not clear the dem parties leaders if they are a subject
the backgarden natspirits from German fp tree will now be correctly increased with each new nation
buffed the MAF related decisions in Mitteleuropa decision map to make preventing their collapse easier
locked some decisions related to investments in German East Asia if the Indochinese uprisin is ongoing/was lost
new Vietnamese monarchs will get created instead of nothing happening if Pham Quynh embraced soccon neo-feudalism
you can now force Russian surrender with the Vilnius treaty stuff even if Don went the German path
Heydrich is no longer both an admiral in MAF and Madagascar, instead just MAG and will get moved to MAF if he gets put in as the leader
various MAF constituents will now use unique plane models
the different treaties Russia can make with Germany/Austria/Ottomans will now go away if they are at war again/Russia no longer exists
ai Finland going King Matti will now actually do the focuses
the Aberri Leadership Question and Confederation of Euskadi no longer fire from both 1st and 2nd term pataut Basque tree
new desc for Revisionist Marxism
added unique train icons in some places
giving Puerto Rico to West Indies as Canada when USA has a civil war will now apply claims on those states
Prussian Reischexekution now gets Oskar von Hindenburg option if Ludendorff is dead already
added Fritz Conrad as both an admiral and scientist for Germany
rebalanced the Mitteleuropa strength stuff, esp as it relates to Black Monday tree, so there is a bigger incentive to manage it
fixed Mafia NYC/CSA not releasing the puppet Italian state correctly
picking Karl Ritter as the man to send to rule MAF will now create him properly
changed how the Macquisard event chain works for NFA/FRP so it won't delete the unique collabos Germany puts in
German tags that aren't Austria will now release Bohemia under the German-Bohemian cosmetic and roster
changed how the German investment decisions work in MAF relating to the ones unlocked from the tree, so now doing them lowers the chance ai MAF will die, with having done 5 disabling it
choosing Bieberbach in the KWS university choice will now give you core defence and land mastery gain instead of natpop support
added Nikola Nakov as a general for Bulgaria
MUSIC MOD: the music mod has received a lot of new songs over the past week!
America Radio
Death of Huey Long - Russ Morgan and his Orchestra
Saddle Tramp - Marty Robbins
Ashokan Farewell
Eating Goober Peas
Grafted Into the Army
I'm Going Back to Dixie - Mitch Miller
Marching Along
Onward Christian Soldiers - Tennessee Ernie Ford
Shenandoah - Mitch Miller
Sherman Will March to the Sea
Stonewall Jackson's Way
When Johnny Comes Marching Home
Oh, Susanna!
The Valiant Conscript
The Fall of Charleston
The Fighting 69th
Classical Radio
Il Trovatore, Anvil Chorus
'Revolutionary' Symphony No.6, Mvmt. IV, Myaskovsky
Dante Symphony, I. Inferno - Liszt
Entente Radio
Le Roy Engloys
Branle de Montirande/Danse de Village
Radio Vladivostok
Fantaisie sur l'Hymne Russe - Charles Gounod
Home of the Bravedio/Main Radio
Funiculi, Funicula (+instrumental variant)
Giovinezza
Gran Marcia Trionfale
Inno dei Giovani Fascisti (+girls' chorus variant)
Inno e Marcia Pontificale
Le Fiamme Nere (+instrumental variant)
Marcia Reale (+2 variants)
Rinasceremo Insieme
Njet, Molotoff!
Säkkijärven Polkka (+instrumental variant)
Ai, Ai, Kerensky!
Elämää juoksuhaudassa
Esko Kulonen
Karelia Suite - Jean Sibelius
Finlandia - Jean Sibelius
Jääkärimarssi
Karjalan katjuusa
Muistoja Pohjolasta
Porilaisten Marssi
Taistojen tiellä
Uraliin
Veteraanin iltahuuto
La Independencia
Reichspakt Radio
Wir fahren gegen Engelland
In einem Polenstädtchen
Was ist des deutschen Vaterland?
In Honolulu
Gib' mir den letzten Abschiedskuss
Das alte Odertor
Ein Heller und ein Batzen
Bomben auf Engelland
Heut' stechen wir ins blaue Meer
Ich hatt' einen Kameraden
Ich ziehe meine dunkler Straße
Irgendwo auf der Welt
Liebchen, ade!
Ostpreussenlied, Land der dunklen Wälder
Pariser Einzugsmarsch
Veronika, der Lenz ist da!
Alte Kameraden Marsch
Drei Lilien
Es war ein Edelweiss
Funkerlied
Graf-Zeppelin Marsch
Helenenmarsch
Königgratzer Marsch
Preußens Gloria
Argonnerwaldlied
Heute muß ich scheiden
Ruck-Zuck, Annemarie!
Stuka-Lied
Was gleicht wohl auf Erden
Weit ist der Weg zurück ins Heimatland
Wo alle Straßen enden
Schwarzbraun ist die Haselnuss
55 Tage in Peking
Der Toten erwachen
Wir lagen vor Madagaskar
Im Wald, im grünen Wälde
Yorckscher Marsch
Fridericus Rex
Castaldo Marsch
Badenweiler Marsch
Gruß an Kiel!
Morgen marschieren wir
Alter Jagermarsch
Heil dir im Siegerkranz
O Deutschland hoch in Ehren
Hipp, Hipp, Hurra!
Panzerlied (+1 alt)
Hohenfriedberger Marsch
Sieg heil Viktoria!
Adieu, mein kleiner Gardeoffizier
Ein Lied geht um die Welt
Ein Walzer für dich
Flieger, gruß mir die Sonne
Im Paradies
Ich wollt, ich war ein Huhn
Kannst du pfeifen, Johanna?
Luna-Walzer
Schön ist die Welt
Wenn die bunten Fahnen wehnen
Tanzen, Tanzen
Unser Rommel
Both France and the UK are my puppets and Russia has been fully annexed and then puppeted. I couldnt have possibly accepted the Russian surrender because there was none until they capitulated.
Funny enough I also did some investment into the Dutch East Indies and they also collapsed. I must just be cursed.
not shown but:
after completing one focus you get option to attack south africa and decolonized
allowing you to establish Zulu Kingdom under the rule of Cyprian Bhekuzulu
another thing is that the event for leadership was bugged and fired before second election allowing me to get alternate leaders
Germany has finally received the love it deserves and has got a MASSIVE update. But the question is, which path is everyone going for?
There is so many, and every single possible Chancellor has the same amount of focuses in their trees, so it's not like any 1 path is favoured over any other. But then also the post-2nd weltkrieg paths are also so unique and fun, and every single leader having different potential post-wlWW2 visions of Germany is beautiful.
For me, I am pretty torn. I mainly like the look of the SPD paths, especially the sound of some of the events, and just the whole "Semi-Socialist German Empire" vision. The Soc-Libs also look extremely interesting. And then the DLVP path looks super cool too, with like the revival of the Ludendorff era Germany.
And then the post-WW2 routes I like especially are the Dual Emperor path with Austria, and the New Imperial Federation paths. I'm not really a fan of the German/Austrian pan-european stuff usually, but even the new tree for that looks sick!
So what is everyone drawn towards, or if you've already played it, which paths have you found fun?
You can see in the second image that these tiles can get to around 6-8 times denser than other areas. It's so jarring when you have to cross the border to Ethiopia/Mittelafrika.
I feel like this does nothing but make the supply situation infinitely worse compared to other places, make it much more difficult to progress through the area, make the game noticeably freeze when provinces there change hands, and make it equally as tedious to clean up leftover tiles.
What I want to know is why it was made this way at all. All I could find about this is that apparently one of the devs reworked the tiles here, and it stuck with the game to this day.
If yes, how to form the german puppets? Is the guide currently outdated?
I know the Germany rework came out a bit ago, but kaiserredux hasn't updated so I can play reworked Germany? idk why tho but is there anyway I can to fix this so I can play reworked Germany like redowloading kx or no? Im on steam if that helps
I was playing a nationalistic Sweden, then in june 1937 i get an event where it says ive become the helvetic commune and changes my ideology to syndicalists, locking me out of some of my focus tree. After that i got an event where i was going to switch flag to some swiss locking flags. It seems the devs have accidentally made the Swiss events go to sweden. Has anyone else experienced this?
What are all the paths for the new Germany Rework btw in kxr
I experienced this from the other side in my last Russia playthrough.
Hello, since the new Update for KX, my PC only loads to the phrase 'Implementing Direct Rule', and then crashes. I aldready did a Clean Deinstall and started IT without any other mods. Can you Guys Help me?
Am I the only one who constantly has crashes when trying to load the game since the Germany Rework officially released? I swear I tried everything, reinstalling my game, downloading KX from git and different sites, but i still get crashes either when loading the game, starting a game, or saving. Anyone else have this problem???
Newfoundland revolted from Canada, but I need to own them to integrate the rest. The only way I can see that I could possibly ever get this formable now is if they go down their breaking free tree, but that seems completely outside of my control. Do you all know of any other ways I could fix this? Playing on ironman btw, I know I could fix it if I wasn't but my memory is shit enough that I'm reliant on autosave for all of my playthroughs :(
Russia has to be puppeted or the Treaty of Danzig has to be signed but letting Vlasov take over Russia while staying in the Pakt satisfies neither of these conditions atm so the focuses never unlock