I'm making a game and sharing the results
I'm a novice indie game developer. I've decided to share my work here, and I'd love to hear your thoughts.😊
I'm a novice indie game developer. I've decided to share my work here, and I'd love to hear your thoughts.😊
Game is called Kitch Witch, we'll have a Steam page up very soon! ✨
I've been learning 3D character creation for a few days now, modeling, rigging, weight painting and texturing. And I love it!
This is the first character I've made so far, it’s definitely far from perfect and there are still a lot of things I want to improve, especially with the rig, but I had a blast making it and learning the whole process.
I'd really like to get some feedback and advice as I'm pretty sure I want to continue my journey in character creation and animation
i followed a tutorial and made a simple version of my sona!! modelling is pretty fun (except the hair lmao, that shits too hard)
kinda looking forward to make more! hopefully ill reach my goal of making an actual high quality rig one day
made girl's school uniform of korea and japan
I'm continue of my self education of low poly modelling in spare time.
Vetus Rex is an Argentinian indie MMORPG-in-the-making. We’ve been developing it in our spare time with virtually no budget.
The game focuses on a dark fantasy atmosphere and intriguing lore inspired by local folk horror. We’re still actively developing and polishing many aspects of the experience, and we’d really love to hear your thoughts and feedback.
🌐 Website: https://vetusrex.online/
💬 Discord: https://discord.gg/hUP57ceaRR
Thanks for checking it out! We’ll be around in the comments if you have questions or suggestions.
I’ve always enjoyed drawing but never really did anything that involves 3-dimensional modeling or sculpting. After seeing some cool stuff on Pinterest I got inspired though, so I gave it a shot. I quite enjoyed it even though it’s definitely a new way of thinking and working that I need to get used to. The program I used is blockbench btw. I’d be happy to get some advice on how to continue from here on out!
Relearning Blender for the 100th time because I want to finally start some game dev and animation stuff, so I made my favorite Pokemon, Bulbasaur!
I did the 2d texture in procreate, but I made a fun poseable rig to animate the face that I learned from Lacruzo on youtube :)
Really happy with the litte animations, especially the flowers. It added a fun touch I think
if you have any other advice please tell me
The Image above is just a taste of the result of a plug in I'm working on for a while(That was applied over some assets) that will work for Godot for anyone that wants to replicate(but still very customizable) for their own games!
I'll be making a video in the near future detailing how I've done the effect, and all the tools the plug in provides.
In the mean time, if you liked my work above, do please take a look in the RE, Monkey Island and Garrys Mod inspired game I'm making, Sepulchron!