r/mxbikes

OEM Bike Rankings?
▲ 11 r/mxbikes

OEM Bike Rankings?

Let’s hear your pros and cons for each manufacturer! 450 and 250

u/isaiahvuitton — 7 hours ago

Jump on JS7 Compound

Anyone know if this jump on the JS7 compound is possible on the 250? Have been trying to hit it on different lines but can never seem to get past it.

u/PWERcool — 7 hours ago

New Player Progression

Honestly idk if its normal to share it here or not, but I started to get decent laps without crashing and i was happy about it. Any tips on how to do better? I have around 7 hours of playtime and I plan on playing a lot more

u/ChampionshipPure267 — 12 hours ago
▲ 47 r/mxbikes+1 crossposts

Today is Day 5 of building a completely physics-driven Motocross game, and I have amazing news: all the features from yesterday are officially finished and fully implemented!

On top of completing those mechanics, I completely overhauled the graphics and added a functional settings menu. Unlike yesterday, I am also attaching a full showcase video today so you can see everything in action!

Here is the breakdown of what is now fully completed and new in the project:

⚙️ Completed Physics & Mechanics

  • Independent Rear Physics: Divorced the rear wheel's travel from the frame for that authentic, loose dirt bike slide.
  • Dynamic Traction & Slip: Simulated realistic front-end slipping and vital mid-air attitude control using wheel momentum.
  • Powertrain & Clutch: Modeled a true engine torque curve, RPM system, and a manual clutch to back the bike into corners.
  • Rider Mass Shift: Weight shifting forward and backward now heavily influences stability, balance, and suspension loading.
  • Camera & Crash Logic: Reworked the helmet cam for better immersion and built a ragdoll crash system with quick respawn.

🎮 New Day 5 Features & Upgrades

  • Overhauled Graphics: Completely upgraded the visuals, lighting, and textures for a much cleaner look.
  • Settings Menu: Added a menu so you can adjust your performance and graphical preferences.
  • Polished UI: Finalized the clutch/shift indicator and the paper icon menu in the top right.
  • The Evaluation Track: All mechanics are fully integrated and tested across brutal whoops, deep berms, and massive step-ups.

my funding page here: buymeacoffee.com/frykzen1 . You can also join our brand new official community over at r/MXlegacy!

Check out the attached video to see how loose, violent, and alive the bike finally feels!

u/frykzen — 1 day ago

How tf do collisions work.

I’m genuinely losing my mind over this.

I have 400 hours in MX Bikes and I still don’t understand why every single time I touch another rider I instantly eat shit. Meanwhile they don’t even move an inch.

I can barely clip a rear wheel, footpeg, side panel, whatever, and my bike turns into a missile. But then some dude can absolutely clean me out and somehow blast through me like nothing happened.

Is there some secret mechanic I’m missing? Rider lean? Weight transfer? Netcode? Magic? Because at this point it feels like everyone else is playing a different game.

It feels completely one sided. I never feel like I’m the guy benefiting from it. I’m always the one cartwheeling into the fence while the other rider just keeps going.

Can someone explain please what is actually happening here

reddit.com
u/iriggs1042 — 1 day ago

PCMX RACE TONIGHT

ITS RACE DAY!!! 

Tonight is Round 1 of the PCMX Open SX Championship! 

Confirmations close at 8:30 PM EST, and qualifying begins at 9:00 PM EST. 

Reminder: this series is open to all skill levels and all bikes, including the Stark Varg. 

We’re also offering $5 holeshot prizes for each heat and the main event! 

Hope to see everyone there tonight. This is the start of an epic world championship! 

Track Link: https://mxb-mods.com/wdr-sx-26-rd-01/ 

https://discord.gg/tudDxZjGkZ 

reddit.com
u/cfry731 — 1 day ago

READ IF YOUR FPS STEADILY DROPS RECENTLY : Found a fix

Apparently this happens to more than just me

Recently in the last month or so I started getting insane FPS drops that occurred over several mins of the game. Always starts fine, but rapidly drops off to around 20-30 fps.

Its not a computer problem. I already verified all that, temps, graphics, settings, reinstalled, no issues on other more intensive games, everything.

The potential fix: Plug in your wireless controller. The Bluetooth drivers recently started causing issues with the games updates. I plug in the controller and it immediately resolved the issue and hasnt occured since.

I'm on an X Box One controller and plugging it priorities cable over bluetooth and fixes the problem.

reddit.com
u/Unbound_Citizen — 1 day ago

how do you have fun on this game.

ive played this game for 6 years 5 years was spent just in testing, not a single multiplayer race played until the start of 2026 and for those years ive loved it but recently ive been having problems finding any enjoyment in the game whatsoever, it just feels frustrating and mundane, every play session goes the same, and it always ends with me crashing or getting taken out and losing all my positions and then quitting, it feels like everyone is twice as fast as me and when i try match others pace i just lose the back end and i haven't improved meaningfully since 2022 it feels like, to me it is just boring to get on every race and be left at the back of the pack despite having put multiple years into practicing, its so incredibly frustrating that i cannot enjoy this game anymore

long story short

ive played for a very long time and it feels like ive stayed at the same skill level since 2022 the game just fustrates me and i cant find anything that feels fun

reddit.com
u/rychu69XD — 2 days ago

Why don’t more people run supercross servers

I only ever see fort red and that gets boring after awhile . I try to run a server but no one ever joins. So it be cool to see a big server supercross only so we can switch it up from motocross servers

reddit.com
u/Ok-Village-8513 — 2 days ago

piboso has broke my game

ive been playing for a few months now and this game has always ran very smooth. except for a few tracks just not working at all but i dont blame the game for a faulty mod. BUT after this most recent update the game is unplayable, i used to run this game at 1440p maxed graphics but now no matter what settings i run I'm getting insane frame drops constantly. i usually run at about 160 fps now the frames drop to 20 every 10-15 seconds and if i do ANYTHING besides play the game when its running it instantly crashes. idk but if anyone else is having this issue id love to know. I've tried deleting trainers just to see if it would help even though its a completely different problem. it did not. tried updating my drivers. nothing.

reddit.com
u/PublicPuzzleheaded78 — 2 days ago
▲ 17 r/mxbikes+1 crossposts

Day 4 Update: Physics-Driven MX Game – Loose Rear, Engine Mechanics & Big Community News!

Hey everyone!

I’m back with Day 4 of building a completely physics-driven Motocross game. Today due to too many features being worked on no showcase video is gonna be showeb but i have listed the changes and will upload a screenshot with a sneak peak to what i have done today.The feedback so far has been incredible. Because a few of you asked how to support the project, I’ve officially opened a funding page here: https://buymeacoffee.com/frykzen1 . I also started a brand new official subreddit for the project! Come join the community over at r/MXlegacy.

Today was all about breaking the rigid laws of traditional racing physics to capture that true, loose dirt bike feel.

Here is what I focused on today:

  • Separated Rear-Wheel Physics: I divorced the rear wheel's direction of travel from the bike's frame. Real dirt bikes don't ride like street bikes; the rear is constantly sliding, dancing, and moving independently, not just during cornering.
  • Dynamic Traction & Surface Slip: I implemented a complex traction factor that scales with power-induced wheel spin. This introduces realistic front-end slipping, wheel hops, and vital mid-air attitude control using rear-wheel momentum.
  • Powertrain & Clutch Integration: I modeled a true engine torque curve, functional RPM system, and a manual clutch. You can now pull the clutch, downshift, dump it, and back the bike into corners beautifully.
  • Exaggerated Rider Mass & Lean: I made the rider's forward and backward weight shifting significantly more noticeable. Your body positioning now heavily influences rider balance, bike stability, and suspension loading.
  • Upgraded UI & Shift Indicator: I added a clean "clutch and shift shower" directly to the UI so you can monitor your gears and RPMs. I also added a little paper icon in the top right of the screen that opens a clean menu showing all these new changes.
  • First-Person Camera Overhaul: I reworked the helmet cam to be less violently shaky while making the dynamic head movement feel way more immersive and true to life.
  • Ragdoll & Crash Logic: I built an early crash detection system that separates the rider from the bike, triggers a physics-based ragdoll, and allows for a quick respawn.
  • The Test Course: I put all of this to the test on a custom evaluation track featuring a brutal whoops section, deep berms, tabletops, and a massive step-up.
  • New ui: overhauled ui.

The bike finally feels loose, violent, and alive.

u/frykzen — 2 days ago

Is your game still freezing or crashing after second update? (Fixed)

I have seen a handful of posts on Facebook and Reddit from people that were still having game crashes when entering testing after the second update.

The fix for me was deleting any trainers (ghosts) that were recorded during the time between updates. I only had to delete the trainers for the tracks that were crashing. Located in your documents folder.

Hope this helps someone.

reddit.com
u/ibmxgeo — 2 days ago
▲ 45 r/mxbikes+1 crossposts

Working on a 100% physics-based MX game! Here is my Day 3 progress update.

Hey everyone!

I’m back with Day 3 of my journey to build a completely physics-driven Motocross game. The grind continues to make everything feel as realistic and organic as possible without relying on cheap, pre-baked animations.

What I focused on today:

  • Physics-Based Rider: Working on how the rider's body actively reacts to G-forces, impacts, and weight shifts rather than just sitting stiffly on the seat.
  • Better Suspension: Fine-tuning the damping and spring rates even further to handle harsh landings and deep ruts without losing stability.
  • Camera Work: Tweaking the camera follow-logic and dynamic field-of-view to better convey the sense of speed, elevation changes, and the violence of the terrain.

It’s a massive puzzle to get all these systems to play nice together, but the momentum is building and the bike is feeling more alive by the hour.

u/frykzen — 3 days ago
▲ 84 r/mxbikes+1 crossposts

Working on a 100% physics-based MX game! Here is my Day 2 progress update.

Hey everyone!

I’m back with Day 2 of my journey to build a completely physics-driven Motocross game. My main goal is to avoid pre-baked animations and let the physics engine handle the interaction between the bike, the rider, and the terrain.

What I focused on today:

  • Suspension Tuning: Dialing in the front forks and rear shock rebound so the bike doesn’t just bounce like a toy.
  • Center of Mass & Lean: Implementing active rider weight distribution to affect traction when cornering.
  • Tire Friction: Tweaking the slip angles so you can actually slide the rear wheel out if you give it too much throttle.

It’s still incredibly raw and there are plenty of bugs, but the core "feel" is starting to surface.

Would love to hear your thoughts on how the suspension compression and bike chassis look in this clip!

u/frykzen — 4 days ago

LFG

Really fancy playing with some people literally played this on my own my duration and dying to learn it with somebody else ?

English 27 🍁☘️🍁☘️

Bout 2 days game time

reddit.com
u/Unfair-Effect4266 — 3 days ago

MXBikes problem

What should I do if instead of categories I see ??????????

u/Haytuc — 4 days ago

Why did I get banned?

So I haven’t really played much in a while and watching the race today gave me the itch. I remembered seeing people on here talk about the cbr servers so I decided to check them out. I was actually having a lot of fun and racing the kmx playlist server.

Then I’m doing the warm up and at the end of it right before I was about to click and go the starting gate the button greyed out. I pulled the chat up and it says I was banned for cheating

I know that use to happen to people sometimes if they were using an old set up. While my set up isn’t brand new I think I probably got around the time of moto des nations or maybe a little before.

The point is I wasn’t cheating and how to I go about getting unbanned if in fact that’s possible? If I can’t get unbanned then imma just uninstall which would make me really sad. Can you please help me from being sad? 😢

reddit.com
u/bapp_bapp_bapp — 4 days ago

Game still crashing

Game still crashing in single player and I already verified the files many times

u/CounterNo690 — 5 days ago