
AMA
i got to around 900lp euw after a break playing kassa and nasus ama

i got to around 900lp euw after a break playing kassa and nasus ama
i dont hate the champ and he is fun to play
but genuinely giving him a point and click 2 second Stun would be healthier than that ability that gives me cncr for 5 seconds
anyways, nasus is the best dog in the game, prove me wrong
Make this champ the juggernaut he deserves to be.
Make his Q do real damage.
Remove the attack speed slow niche counterpick nonsense from his W and allow him to actually have damage.
PLEASE for the love of god don't remove him finally having damage and being relevant again.
Hello everybody.
I recently have been playing Nasus jgl and I like his balance on tankyness, slowing, damage and hard scaling, on the contrary I hate the slow clear at the start and the invade sensibility, so I was looking for a second pick based on good tankyness and good clear.
I play also Shyvana but I feel her way sqhishier than him (maybe it's just my feeling).
I hope you can help me, thank to all will reply
After playing a few games, I honestly think Nasus needs a nerf. I honestly think the 4+ stack should be kept, but the cannon should be only +6. I know its controversial to keep the +4 stacks on regular minions, but after playing him for so long it finally feels that he has his proper mid game spike.
I also think his w and e should have mana cost increases, so in that way players have to make it harder to get through the first 6 levels. Otherwise, just add two to three second cd increases to both spells.
The only other option, which I honestly think is the healthiest is to keep the stack costs and increase the q cd by 3 - 4 seconds from points 1, 2, 3, and 4. Then at 5 point q, he should have his regular q time back. This will slow down his stacking by at least 50 to 100 stacks for the first 10 mins or so which should be the hardest phase of the game for him.
Do you guys think that these changes make the most sense?
Edit: thanks for the comments guys. I also want to add that even though we all love D Cane, I just want to have Nasus in a healthy spot for the game. I don't want Riot to nerf him to the ground and still want him to be viable in different roles.
It just felt that we finally got a change that was needed for Top and his mid game power spike. He honestly didn't feel good to play for awhile in lanes since season 13 for me. As well as him being in the jungle didn't feel good to play for anyone in the game for both teams. (I have been the Nasus jg, team mate and enemy laner).
I am okay with people disagreeing with me, but I do hope Riot makes the buffs and nerfs that will help Nasus find a place in the game.
what builds would be good on nasus support? Im thinking maybe frozen heart and liandrys. I know its not great but im tryna cook something up
Don't question this supp game btw.
at 6:45 in the game with 178 stacks after 2nd clear of jg. 2 clears + crab
Did u stack little mobs? Yes, I stacked the chickens, wolves and krugs.
Isn't that stupid? Yes it's "suboptimal".
Fun? Yes very fun.
Win? Yes we won.
Today I played with a Nasus in my team and he had 350 stacks in 13 minutes. He was against ksante btw.
I am not a nasus main but I used to be one back in 2022. When divine sunderer was broken and was dealing %12 damage.
What the hell is this buff?
It's still early, but it's pretty clear Nasus is broken currently and going to get large nerfs, so place your bets on what the nerfs will be.
He feels even more weak early now for me (gold player), and just stack small camp thing falls off cause it's massive tempo loss. I used to be 300 stack min at 10 min last patch now I am hovering around 200. Feels like he takes extra 5 more minutes than last patch to come online