r/populationonevr

How are some players so fast ?

Fyi I’m not suggesting they’re cheaters. I enjoy playing this game and genuinely have an interest in getting better

Some players moves especially horizontal are so fast. It’s like they’re high on drugs or something. Left right up and down very quickly. How ????? Has anybody else noticed that.

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u/gsafaryan — 7 hours ago

Is there any way to just play single player with difficult AI?

It seems like there is no middle ground for beginners. It's either play single player with super easy AI, which is boring, or go straight into a live match with pros. And I know, I know, you can go into sandbox maps and mess around, but I just want to play the main game with the zone shrinking. Is there any other way I'm not seeing?

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u/ihaveacrushonmercy — 3 days ago

Wolfman Jr. Caught. You have a average player who starts streaming and suddenly becomes 10 times better. Cringe

Cheating is rare but if you look at the top 100 leaderboard at least 50% of those guys are using mods. Y'all are low key giving money to these chodes

u/Own-Minute4708 — 6 days ago

Waiting time on classic

Why on earth would you make the waiting time in Classic 360 seconds?
I genuinely cannot understand the logic behind it. I’d rather leave to the lobby and rejoin five times with a 110 second wait than sit there staring at a 360 second timer.
What’s the actual purpose of this? Am I missing something?
Does anyone know if there’s a way to contact the developers? This is starting to get ridiculous.

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u/gsafaryan — 10 days ago

Im_treks_xd isn't cheating idiots

there's multiple discord servers and multiple people using hacks pretending to be him. Aka tj reloading jenny sixy sonny is to obvious

Discord hacksjennys

Recte hackstjs

this is one of the source codes

118163 /src/index.js ✄ var d=function(e,t,i,n){var r=arguments.length,s=r<3?t:n===null?n=Object.getOwnPropertyDescriptor(t,i):n,o;if(typeof Reflect=="object"&&typeof Reflect.decorate=="function")s=Reflect.decorate(e,t,i,n);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(s=(r<3?o(s):r>3?o(t,i,s):o(t,i))||s);return r>3&&s&&Object.defineProperty(t,i,s),s},h;(function(e){e.application={get dataPath(){return t("get_persistentDataPath")},get identifier(){return t("get_identifier")??t("get_bundleIdentifier")??Process.mainModule.name},get version(){return t("get_version")??xn(e.module).toString(16)}},w(e,"unityVersion",()=>{try{let n=e.$config.unityVersion??t("get_unityVersion");if(n!=null)return n}catch{}let i="69 6c 32 63 70 70";for(let n of e.module.enumerateRanges("r--").concat(Process.getRangeByAddress(e.module.base)))for(let{address:r}of Memory.scanSync(n.base,n.size,i)){for(;r.readU8()!=0;)r=r.sub(1);let s=ye.find(r.add(1).readCString());if(s!=null)return s}S("couldn't determine the Unity version, please specify it manually")},u),w(e,"unityVersionIsBelow201830",()=>ye.lt(e.unityVersion,"2018.3.0"),u),w(e,"unityVersionIsBelow202120",()=>ye.lt(e.unityVersion,"2021.2.0"),u);function t(i){let n=e.exports.resolveInternalCall(Memory.allocUtf8String("UnityEngine.Application::"+i)),r=new NativeFunction(n,"pointer",[]);return r.isNull()?null:new e.String(r()).asNullable()?.content??null}})(h||(h={}));var h;(function(e){function t(i,n){let r={int8:"System.SByte",uint8:"System.Byte",int16:"System.Int16",uint16:"System.UInt16",int32:"System.Int32",uint32:"System.UInt32",int64:"System.Int64",uint64:"System.UInt64",char:"System.Char",intptr:"System.IntPtr",uintptr:"System.UIntPtr"},s=typeof i=="boolean"?"System.Boolean":typeof i=="number"?r[n??"int32"]:i instanceof Int64?"System.Int64":i instanceof UInt64?"System.UInt64":i instanceof NativePointer?r[n??"intptr"]:S(`Cannot create boxed primitive using value of type '${typeof i}'`),o=e.corlib.class(s??S(`Unknown primitive type name '${n}'`)).alloc();return(o.tryField("m_value")??o.tryField("_pointer")??S(`Could not find primitive field in class '${s}'`)).value=i,o}e.boxed=t})(h||(h={}));var h;(function(e){e.$config={moduleName:void 0,unityVersion:void 0,exports:void 0}})(h||(h={}));var h;(function(e){function t(o,a){o=o??`${e.application.identifier}_${e.application.version}.cs`,a=a??e.application.dataPath??Process.getCurrentDir(),r(a);let l=`${a}/${o}`,c=new File(l,"w");for(let f of e.domain.assemblies){Te(`dumping ${f.name}...`);for(let g of f.image.classes)c.write(`${g}

`)}c.flush(),c.close(),Zt(`dump saved to ${l}`),s()}e.dump=t;function i(o,a=!1){o=o??`${e.application.dataPath??Process.getCurrentDir()}/${e.application.identifier}_${e.application.version}`,!a&&n(o)&&S(`directory ${o} already exists - pass ignoreAlreadyExistingDirectory = true to skip this check`);for(let l of e.domain.assemblies){Te(`dumping ${l.name}...`);let c=`${o}/${l.name.replaceAll(".","/")}.cs`;r(c.substring(0,c.lastIndexOf("/")));let f=new File(c,"w");for(let g of l.image.classes)f.write(`${g}

`);f.flush(),f.close()}Zt(`dump saved to ${o}`),s()}e.dumpTree=i;function n(o){return e.corlib.class("System.IO.Directory").method("Exists").invoke(e.string(o))}function r(o){e.corlib.class("System.IO.Directory").method("CreateDirectory").invoke(e.string(o))}function s(){xe("this api will be removed in a future release, please use `npx frida-il2cpp-bridge dump` instead")}})(h||(h={}));var h;(function(e){function t(i="current"){let n=e.exports.threadGetCurrent();return Interceptor.attach(e.module.getExportByName("__cxa_throw"),function(r){i=="current"&&!e.exports.threadGetCurrent().equals(n)||Te(new e.Object(r[0].readPointer()))})}e.installExceptionListener=t})(h||(h={}));var h;(function(e){e.exports={get alloc(){return t("il2cpp_alloc","pointer",["size_t"])},get arrayGetLength(){return t("il2cpp_array_length","uint32",["pointer"])},get arrayNew(){return t("il2cpp_array_new","pointer",["pointer","uint32"])},get assemblyGetImage(){return t("il2cpp_assembly_get_image","pointer",["pointer"])},get classForEach(){return t("il2cpp_class_for_each","void",["pointer","pointer"])},get classFromName(){return t("il2cpp_class_from_name","pointer",["pointer","pointer","pointer"])},get classFromObject(){return t("il2cpp_class_from_system_type","pointer",["pointer"])},get classGetArrayClass(){return t("il2cpp_array_class_get","pointer",["pointer","uint32"])},get classGetArrayElementSize(){return t("il2cpp_class_array_element_size","int",["pointer"])},get classGetAssemblyName(){return t("il2cpp_class_get_assemblyname","pointer",["pointer"])},get classGetBaseType(){return t("il2cpp_class_enum_basetype","pointer",["pointer"])},get classGetDeclaringType(){return t("il2cpp_class_get_declaring_type","pointer",["pointer"])},get clas

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u/Round_Molasses2214 — 9 days ago
▲ 1 r/populationonevr+2 crossposts

Hey guys just got quest 3 trying to live stream

Hey all, i been working on this for hours but my streams will go for a few seconds and drop I have a pure fibre connection getting about 2GB a second so im not sure why this is happening ive used LIV, and beam but whatever I do I cant stream ideally id like to do a duo facebook twitch and youtube if thats possible im using a lenovo legion I7 pro laptop 10th gen with a 5080 mobile card in it things a beast but it keeps saying I do not meet the requirements. I would marry the first person who can instruct me how to get my socials working I rem using the oculus app to cast no prob in like 2022 no issues but right now im just recording and posting....thank you for your attention on this matter

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u/pwr_trenbalone — 11 days ago

Population one legend

Have you guys played with Valco__pl yet? He is like the best in Poland winning every game every night, I had the pleasure to play with him yesterday and he’s super nice

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u/One-Entertainment41 — 14 days ago