







Started working on my sound design showreel. This is the first clip! Audio re-design of a clip of the "Stray" game by BlueTwelve Studio. 😺
One of Stray protagonist brothers/friends will lead the new story and will show how the cats were trying to rescue her brother somehow from the walled city, the story will take place in paralell to the first game story. Outside the walled city we'll see a post apocalyptic world overtaken by nature and maybe we'll find a group of humans surviving during the journey.
Is there anyone that can help me get this trophy? I’ve tried for a good while, gave up and tried to just complete the run and I just cannot do it. I still really want the trophy but I just need help. If you’re skilled enough and kind enough I can screen share and perhaps you can help me!
I found this set at Five and Below. It is not the best design, but I still think it is pretty cool that some brand decided this game a chance. It seems there are more sets from this collection, but I don’t know where to find them. Does anyone know where can I get them?
I really liked Dami Lee’s video on Kowloon Walled City, but one thing I haven’t really seen yet—and honestly might end up making myself if nobody else does—is a deep architectural analysis of Stray.
People often compare Walled City 99 to Kowloon, and there are a few architectural breakdowns and technical discussions online, but Stray feels fundamentally different in a lot of ways. The city’s construction style, the massive sewer systems, the layered infrastructure among other things.
I think a video exploring questions like “Would a city like this actually be possible?” or “What would it realistically take to build and maintain something like Walled City 99?” would be incredibly interesting.
With the free cam mod and some technical analysis, there’s a lot that could be explored in detail:
The city feels less like separate buildings stacked together and more like one giant construction wonder.
Would anyone else watch something like this? Or does anyone know of a video/channel that already goes this deep into Stray’s architecture?
What are yalls thoughts?
Please help, I keep dying lol. It says meow to attract the zurks. What am I supposed to do after? They keep killing me lol.
We know from early in the game that the scientist who became B-12 tried to upload himself into a robot body after his family died, but the upload didn't work. However, we see other sarcophogi scattered around during gameplay and I'm relatively sure B-12 mentions humans trying to upload themselves into robot bodies.
Could this be why the robots in the slums and midtown are so different from those in the control room, who are emotionless automatons? Whereas the robots we meet during the game have personalities, relationships – including parent/child relationships – and yearn for the outside?
Heyy!! I originally got this idea from someone who posted an "animation trend idea" on TikTok. I did change it up to fit my own ideas, but it still follows the general idea 👀..
..I did not add the cat or B/12 because I genuinely suck at drawing animals and I was not going to put myself through all that right now 😭.
I know it's not fully accurate by any means. Just let me have my fun loll,, Enjoy my silly creation 🥰
For a personal art project of mine, I was looking about building some part of one of the towns in stray. Despite the amount of photos on line, I haven't been able to get good photos on at least one part of the towns from different angles and haven't had time to go in game to check. Would anyone have resources I could check out to go off of? Thanks!